Difference between revisions of "User:Stein/Sandbox"

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(Ares Vigorous Assault Cannon)
(Vision Enhancements)
 
(64 intermediate revisions by the same user not shown)
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{{SR5:List Navigation}}
 
{{SR5:List Navigation}}
 
{{SR5:Gear Navigation}}
 
{{SR5:Gear Navigation}}
 +
{{User:Stein/Sandbox2}}
 +
<span style="float: right;">__TOC__</span>
  
Use the Heavy Weapons skill when firing assault cannons. All suffer from double modifiers for uncompensated recoil (p. 175). Assault cannons can take top and underbarrel accessories.
+
==Clothing==
 +
<h4>[[SR5:Clothing:Clothing|Clothing]]</h4>
 +
{| class="sortable wikitable" style="text-align: center;"
 +
|-
 +
! style="text-align: left;" | Clothing
 +
! AR
 +
! Cpty
 +
! Avail
 +
! Cost
 +
! Source
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Clothing#Clothing|Clothing]]
 +
| &ndash;
 +
| &ndash;
 +
| &ndash;
 +
| 20-100,000&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Clothing#Feedback Clothing|Feedback Clothing]]
 +
| &ndash;
 +
| &ndash;
 +
| 8
 +
| +500&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" data-sort-value="Synthleather" | [[SR5:Clothing:Clothing#(Synth)Leather Jacket|(Synth)Leather Jacket/Duster]]
 +
| 4
 +
| 4
 +
| &ndash;
 +
| +200&yen;
 +
| Core
 +
|}
  
{| class="wikitable" style="text-align: center;"
+
<h4>[[SR5:Clothing:High-Fashion Armor Clothing|High-Fashion Armor Clothing]]</h4>
|+ Range Table
+
{| class="sortable wikitable" style="text-align: center;"
 +
|-
 +
! style="text-align: left;" | Clothing
 +
! AR
 +
! Cpty
 +
! Avail
 +
! Cost
 +
! Source
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Vashon Island|Ace of Clubs]]
 +
| 7
 +
| 6
 +
| 6
 +
| 1,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Vashon Island|Ace of Coins]]
 +
| 7
 +
| 10
 +
| 4
 +
| 2,100&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Vashon Island|Ace of Cups]]
 +
| 9
 +
| 8
 +
| 6
 +
| 1,600&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Vashon Island|Ace of Diamonds]]
 +
| 8
 +
| 6
 +
| 8
 +
| 1,400&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Vashon Island|Ace of Hearts]]
 +
| 7
 +
| 6
 +
| 6
 +
| 1,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Vashon Island|Ace of Spades]]
 +
| 7
 +
| 6
 +
| 6
 +
| 1,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Vashon Island|Ace of Swords]]
 +
| 7
 +
| 8
 +
| 6
 +
| 1,300&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Vashon Island|Ace of Wands]]
 +
| 6
 +
| 8
 +
| 6
 +
| 1,200&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Mortimer of London|Argentum Coat]]
 +
| data-sort-value="12.4" | 12&nbsp;/ +4
 +
| 14
 +
| 10
 +
| 3,600&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Armanté|Armanté Dress]]
 +
| 8
 +
| 4
 +
| 10
 +
| 2,500&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Armanté|Armanté Suit]]
 +
| 8
 +
| 4
 +
| 10
 +
| 2,500&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Mortimer of London|Berwick Dress]]
 +
| 8
 +
| 4
 +
| 8
 +
| 2,300&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Mortimer of London|Berwick Suit]]
 +
| 9
 +
| 5
 +
| 9
 +
| 2,600&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Ares Victory|Big Game Hunter]]
 +
| 14
 +
| 12
 +
| 12
 +
| 5,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Mortimer of London|Crimson Sky Suit]]
 +
| 8
 +
| 5
 +
| 6
 +
| 2,400&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Zoé|Executive Suite]]
 +
| 12
 +
| 4
 +
| 12
 +
| 2,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Ares Victory|Globetrotter Clothing]]
 +
| 7
 +
| 10
 +
| 6
 +
| 600&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Ares Victory|Globetrotter Jacket]]
 +
| 12
 +
| 10
 +
| 10
 +
| 1,300&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Ares Victory|Globetrotter Vest]]
 +
| 9
 +
| 10
 +
| 7
 +
| 900&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Mortimer of London|Greatcoat Coat]]
 +
| data-sort-value="10.3" | 10&nbsp;/ +3
 +
| 10
 +
| 8
 +
| 3,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Zoé|Heritage]]
 +
| data-sort-value="4.9" | 4&nbsp;/ 6&nbsp;/ 8&nbsp;/ 10&nbsp;/ 12
 +
| Rating&divide;2
 +
| 16
 +
| 2,000+(Rating&times;500)&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Ares Victory|Industrious]]
 +
| 9
 +
| 6
 +
| 6
 +
| 1,100&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Zoé|Nightshade/Moonsilver]]
 +
| 7
 +
| 2
 +
| 10
 +
| 8,500&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Ares Victory|Rapid Transit]]
 +
| 9
 +
| 6
 +
| 10
 +
| 400-2,400&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Zoé|Second Skin]]
 +
| data-sort-value="6.2" | 6&nbsp;/ +2
 +
| 2
 +
| 14
 +
| 12,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Vashon Island|Sleeping Tiger]]
 +
| 13
 +
| 10
 +
| 10
 +
| 13,500&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Vashon Island|Steampunk]]
 +
| 10
 +
| 14
 +
| 7
 +
| 2,250&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Mortimer of London|Summit Dress]]
 +
| 7
 +
| 5
 +
| 7
 +
| 2,200&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Mortimer of London|Summit Suit]]
 +
| 8
 +
| 6
 +
| 7
 +
| 2,500&yen;
 +
| {{R&G}}
 
|-
 
|-
! style="text-align: left;" | DP Modifier
+
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Vashon Island|Synergist Business Line]]
! Short<br />+0
+
| 9
! Medium<br />-1
+
| 5
! Long<br />-3
+
| 8
! Extreme<br />-6
+
| 1,500&yen;
 +
| {{R&G}}
 
|-
 
|-
! style="text-align: left;" | Heavy Weapons
+
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Vashon Island|Synergist Business Line Longcoat]]
! colspan="4" | Range in Meters
+
| data-sort-value="10.3" | 10&nbsp;/ +3
 +
| 6
 +
| 8
 +
| 2,300&yen;
 +
| {{R&G}}
 
|-
 
|-
| style="text-align: left;" | Assault Cannons
+
| style="text-align: left;" | [[SR5:Clothing:High-Fashion Armor Clothing#Ares Victory|Wild Hunt]]
| 0&ndash;50
+
| 12
| 51&ndash;300
+
| 10
| 301&ndash;750
+
| 12
| 751&ndash;1,500
+
| 3,000&yen;
 +
| {{R&G}}
 
|}
 
|}
  
<center>{{SR5:Assault Cannons}}</center>
+
<h4>[[SR5:Clothing:Armor|Armor]]</h4>
 +
{| class="sortable wikitable" style="text-align: center;"
 +
! style="text-align: left;" | Clothing
 +
! AR
 +
! Cpty
 +
! Avail
 +
! Cost
 +
! Source
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Actioneer Business Clothes|Actioneer Business Clothes]]
 +
| 8
 +
| 8
 +
| 8
 +
| 1,500&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Armor Clothing|Armor Clothing]]
 +
| 6
 +
| 6
 +
| 2
 +
| 450&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Armor Jacket|Armor Jacket]]
 +
| 12
 +
| 12
 +
| 2
 +
| 1,000&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Armor Vest|Armor Vest]]
 +
| 9
 +
| 9
 +
| 4
 +
| 500&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Bike Racing Armor|Bike Racing Armor]]
 +
| 8
 +
| 8
 +
| 6
 +
| 500&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Body Armor Bag|Body Armor Bag]]
 +
| 8
 +
| 4
 +
| 8
 +
| 750&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Bunker Gear|Bunker Gear]]
 +
| 6
 +
| 6
 +
| 6
 +
| 3,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Chain Mail|Chain Mail]]
 +
| 8
 +
| 2
 +
| 8
 +
| 900&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Chameleon Suit|Chameleon Suit]]
 +
| 9
 +
| 9
 +
| {{R|10}}
 +
| 1,700&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Form-Fitting Body Armor|Form-Fitting Body Armor]]
 +
| 8
 +
| 3
 +
| 8
 +
| 1,300&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Full Body Armor|Full Body Armor]]
 +
| 15
 +
| 15
 +
| {{R|14}}
 +
| 2,000&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" data-sort-value="Hardened Mil-Spec Battle Armor.1" | [[SR5:Clothing:Armor#Hardened Mil-Spec Battle Armor|Hardened Mil-Spec Battle Armor, Light]]
 +
| 15
 +
| 15
 +
| {{F|16}}
 +
| 15,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" data-sort-value="Hardened Mil-Spec Battle Armor.2" | [[SR5:Clothing:Armor#Hardened Mil-Spec Battle Armor|Hardened Mil-Spec Battle Armor, Medium]]
 +
| 18
 +
| 18
 +
| {{F|18}}
 +
| 20,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" data-sort-value="Hardened Mil-Spec Battle Armor.3" | [[SR5:Clothing:Armor#Hardened Mil-Spec Battle Armor|Hardened Mil-Spec Battle Armor, Heavy]]
 +
| 20
 +
| 20
 +
| {{F|22}}
 +
| 25,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Lined Coat|Lined Coat]]
 +
| 9
 +
| 9
 +
| 4
 +
| 900&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Murder Armor|Murder Armor]]
 +
| 13
 +
| 4
 +
| {{R|12}}
 +
| 5,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Padded Leather|Padded Leather]]
 +
| 7
 +
| 2
 +
| 8
 +
| 600&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Riot Control Armor|Riot Control Armor]]
 +
| 14
 +
| 8
 +
| {{R|10}}
 +
| 5,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" data-sort-value="Security Armor.1" | [[SR5:Clothing:Armor#Security Armor|Security Armor, Light]]
 +
| 15
 +
| 12
 +
| {{R|14}}
 +
| 8,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" data-sort-value="Security Armor.2" | [[SR5:Clothing:Armor#Security Armor|Security Armor, Medium]]
 +
| 18
 +
| 14
 +
| {{R|16}}
 +
| 14,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" data-sort-value="Security Armor.3" | [[SR5:Clothing:Armor#Security Armor|Security Armor, Heavy]]
 +
| 20
 +
| 16
 +
| {{R|18}}
 +
| 20,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Swat Armor|Swat Armor]]
 +
| 15
 +
| 15
 +
| {{R|16}}
 +
| 8,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor#Urban Explorer Jumpsuit|Urban Explorer Jumpsuit]]
 +
| 9
 +
| 9
 +
| 8
 +
| 650&yen;
 +
| Core
 +
|}
  
==Ares Thunderstruck Gauss Rifle==
+
<h4>[[SR5:Clothing:Environmental Armor|Environmental Armor]]</h4>
<div style="float: left; margin-right: 1em;">
+
{| class="sortable wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
+
! style="text-align: left;" | Clothing
| colspan="9" | [[File:SR5 Weapon Ares Thunderstruck Gauss Rifle.png|450px]]
+
! Envir
|-
+
! AR
! Acc
+
! Cpty
! DV
 
! AP
 
! Mode
 
! RC
 
! Ammo
 
 
! Avail
 
! Avail
 
! Cost
 
! Cost
 
! Source
 
! Source
 
|-
 
|-
| 7&nbsp;(8)
+
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Arctic Diving Suit|Arctic Diving Suit]]
| 15P
+
| Aquatic
| -8
+
| 1
| <abbr title="Semi-Automatic">SA</abbr>
+
| 4
| &ndash;&nbsp;(1)
+
| 8
| 10&nbsp;(<abbr title="Removable Clip">c</abbr>) + Energy
+
| 3,000&yen;
| 12F
+
| {{R&G}}
| 26,000&yen;
+
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Ares Arctic Forces Suit|Ares Arctic Forces Suit]]
 +
| Cold
 +
| 15
 +
| 14
 +
| {{R|16}}
 +
| 11,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Ares Armored Coldsuit|Ares Armored Coldsuit]]
 +
| Cold
 +
| 9
 +
| 6
 +
| 6
 +
| 1,200&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Ares Armored Survivalist|Ares Armored Survivalist]]
 +
| Universal
 +
| 8
 +
| 6
 +
| 10
 +
| 1,500&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Ares Polar Sneak Suit|Ares Polar Sneak Suit]]
 +
| Cold
 +
| 6
 +
| 4
 +
| {{F|16}}
 +
| 10,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Coldsuit|Coldsuit]]
 +
| Cold
 +
| &ndash;
 +
| 4
 +
| 4
 +
| 800&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Desert Suit|Desert Suit]]
 +
| Heat
 +
| 3
 +
| 2
 +
| 8
 +
| 1,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Diving Armor|Diving Armor]]
 +
| Aquatic
 +
| 7
 +
| 4
 +
| 6
 +
| 1,750&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Drysuit|Drysuit]]
 +
| Aquatic
 +
| &ndash;
 +
| 4
 +
| 6
 +
| 2,500&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Enclosed Breathing Helmet|Enclosed Breathing Helmet]]
 +
| Aquatic
 +
| &ndash;
 +
| 6
 +
| 8
 +
| 900&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Evo Armadillo Armored Spacesuit|Evo Armadillo Armored Spacesuit]]
 +
| Space
 +
| 16
 +
| 10
 +
| {{R|24}}
 +
| 35,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Evo HEL Suit|Evo HEL Suit]]
 +
| Space
 +
| 8
 +
| 5
 +
| 10
 +
| 3,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Full Face Mask|Full Face Mask]]
 +
| Aquatic
 +
| &ndash;
 +
| 4
 +
| 8
 +
| 300&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Ghillie Suit|Ghillie Suit]]
 +
| Universal
 +
| 4
 +
| 4
 +
| 6
 +
| 600&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Magnetic Boots|Magnetic Boots]]
 +
| Space
 +
| &ndash;
 +
| 4
 +
| 12
 +
| 2,500&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#MCT EE Suit|MCT EE Suit]]
 +
| Space
 +
| 6
 +
| 5
 +
| 10
 +
| 2,500&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Polar Survival Suit|Polar Survival Suit]]
 +
| Cold
 +
| 6
 +
| 6
 +
| 8
 +
| 2,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Security Spacesuit|Security Spacesuit]]
 +
| Space
 +
| 15
 +
| 10
 +
| 24
 +
| 25,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Snake Mesh Socks|Snake Mesh Socks]]
 +
| Heat
 +
| +2
 +
| 6
 +
| 6
 +
| 50&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Spacesuit|Spacesuit]]
 +
| Space
 +
| 12
 +
| 6
 +
| 16
 +
| 12,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Environmental Armor#Survival Bubble|Survival Bubble]]
 +
| Space
 +
| 4
 +
| 4
 +
| Rating&times;3
 +
| 2,000&yen;
 
| {{R&G}}
 
| {{R&G}}
 
|}
 
|}
</div>
 
  
{|
+
==Accessories==
|  
+
<h4>[[SR5:Clothing:Helmets|Helmets]]</h4>
;Standard upgrades
+
{| class="sortable wikitable" style="text-align: center;"
:Laser sight, shock pad
+
|-
;Ammo
+
! style="text-align: left;" | Accessory
:The Thunderstruck uses both ammunition and energy for each round fired. Power is supplied by peak-discharge battery packs and consumes 1 power unit per shot. The Thunderstruck can hold one power clip or draw its energy from an external source such as a satchel power pack, power backpack, or vehicle power if mounted.
+
! AR
 +
! Cpty
 +
! data-sort-type="number" | Avail
 +
! Cost
 +
! Source
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Helmets#Bike Racing Helmet|Bike Racing Helmet]]
 +
| +2
 +
| 6
 +
| 6
 +
| 200&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Helmets#Bunker Gear Helmet|Bunker Gear Helmet]]
 +
| +2
 +
| 3
 +
| 6
 +
| 750&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Helmets#Full Body Armor, Helmet|Full Body Armor, Helmet]]
 +
| +3
 +
| +3
 +
| &ndash;
 +
| +500&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Helmets#Hardened Mil-Spec Battle Armor, Helmet|Hardened Mil-Spec Battle Armor, Helmet]]
 +
| +3
 +
| 8
 +
| {{F|8}}
 +
| 10,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Helmets#Helmet|Helmet]]
 +
| +2
 +
| +2
 +
| 2
 +
| 100&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Helmets#Riot Control Helmet|Riot Control Helmet]]
 +
| +2
 +
| 6
 +
| {{R|6}}
 +
| 1,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Helmets#Security Armor, Helmet|Security Armor, Helmet]]
 +
| +3
 +
| 5
 +
| {{R|8}}
 +
| 5,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Helmets#Swat Helmet|Swat Helmet]]
 +
| +3
 +
| 8
 +
| {{R|10}}
 +
| 1,500&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Helmets#Urban Explorer Jumpsuit, Helmet|Urban Explorer Jumpsuit, Helmet]]
 +
| +2
 +
| +2
 +
| &ndash;
 +
| +100&yen;
 +
| Core
 +
|}
  
Ares has had there fair share of arms troubles over the past few years but this was not one of them. The Thunderstruck has been a massive market success, gaining even more brand recognition than the Panther XXL in the assault cannon category. It doesn’t pack quite the punch of a standard AC, but its lighter recoil load, quicker cycle time, and unmatched armor penetration have gone a long way to sway those consumers concerned about the heavier price tag.
+
<h4>[[SR5:Clothing:Shields|Shields]]</h4>
 +
{| class="sortable wikitable" style="text-align: center;"
 +
|-
 +
! style="text-align: left;" | Accessory
 +
! AR
 +
! Cpty
 +
! data-sort-type="number" | Avail
 +
! Cost
 +
! Source
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Shields#Ares FlaShield|Ares FlaShield]]
 +
| +6
 +
| 4
 +
| {{R|12}}
 +
| 4,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Shields#Ballistic Shield|Ballistic Shield]]
 +
| +6
 +
| +6
 +
| {{R|12}}
 +
| 1,200&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Shields#Riot Shield|Riot Shield]]
 +
| +6
 +
| +6
 +
| {{R|10}}
 +
| 1,000&yen;
 +
| Core
 
|}
 
|}
  
==Ares Vigorous Assault Cannon==
+
<h4>[[SR5:Clothing:Misc. Clothing & Armor|''Misc.'' Clothing & Armor]]</h4>
<div style="float: left; margin-right: 1em;">
+
{| class="sortable wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
 
| colspan="9" | [[File:SR5 Weapon Ares Vigorous Assault Cannon.png|450px]]
 
 
|-
 
|-
! Acc
+
! style="text-align: left;" | Accessory
! DV
+
! data-sort-type="number" | AR
! AP
+
! data-sort-type="number" | Cpty
! Mode
+
! data-sort-type="number" | Avail
! RC
 
! Ammo
 
! Avail
 
 
! Cost
 
! Cost
 
! Source
 
! Source
 
|-
 
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Misc. Clothing & Armor#Ballistic Mask|Ballistic Mask]]
 +
| +2
 +
| 8
 +
| 6
 +
| 150&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Misc. Clothing & Armor#Cloak|Cloak]]
 +
| &ndash;
 +
| data-sort-value="1.1" | Rating
 +
| 1
 +
| data-sort-value="101" | Rating&times;100&yen;
 +
| {{HT}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Misc. Clothing & Armor#Forearm Guards|Forearm Guards]]
 +
| +1
 +
| 3
 +
| 6
 +
| 300&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Misc. Clothing & Armor#Gorepak|Gorepak]]
 +
| &ndash;
 +
| &ndash;
 +
| {{R|8}}
 +
| 200&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Misc. Clothing & Armor#Ruthenium Polymer Cloak|Ruthenium Polymer Cloak]]
 +
| &ndash;
 +
| &ndash;
 +
| {{F|14}}
 +
| data-sort-value="4001" | Rating&times;4,000&yen;
 +
| {{HT}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Misc. Clothing & Armor#Securetech PPP Arms Kit|Securetech PPP Arms Kit]]
 +
| +1
 +
| 1
 +
| 6
 +
| 250&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Misc. Clothing & Armor#Securetech PPP Legs Kit|Securetech PPP Legs Kit]]
 +
| +1
 +
| 1
 +
| 6
 +
| 300&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Misc. Clothing & Armor#Securetech PPP Vitals Kit|Securetech PPP Vitals Kit]]
 +
| +1
 +
| 1
 +
| 6
 +
| 350&yen;
 +
| {{R&G}}
 +
|}
 +
 +
==Modifications==
 +
<h4>[[SR5:Clothing:Armor Modifications|Armor Modifications]]</h4>
 +
{| class="sortable wikitable" style="text-align: center;"
 +
|-
 +
! style="text-align: left;" | Modification
 +
! data-sort-type="number" | Cpty
 +
! data-sort-type="number" | Avail
 +
! data-sort-type="number" | Cost
 +
! Source
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Auto-Injector|Auto-Injector]]
 +
| data-sort-value="2" | [2]
 +
| 4
 +
| data-sort-value="1501" | Chemical+1,500&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Biofiber Pocket|Biofiber Pocket]]
 +
| data-sort-value="2" | [2]
 +
| {{F|10}}
 +
| 700&yen;
 +
| {{HT}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Chemical Protection|Chemical Protection]]
 +
| data-sort-value="1.1" | [Rating]
 +
| 6
 +
| data-sort-value="250.1" | Rating&times;250&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Chemical Seal|Chemical Seal]]
 +
| data-sort-value="6" | [6]
 +
| {{R|12}}
 +
| 3,000&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Concealed Pockets|Concealed Pockets]]
 +
| data-sort-value="1" | [1]
 
| 4
 
| 4
| 16P
+
| 40&yen;
| -6
+
| {{HT}}
| <abbr title="Single-Shot">SS</abbr>
+
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Electrochromic Modification|Electrochromic Modification]]
 +
| &ndash;
 +
| +2
 +
| +500&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Environmental Adaptation|Environmental Adaptation]]
 +
| data-sort-value="4" | [4]
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Faraday Pocket|Faraday Pocket]]
 +
| data-sort-value="1" | [1]
 +
| {{R|7}}
 +
| 50&yen;
 +
| {{HT}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Feedback System|Feedback System]]
 +
| data-sort-value="3" | [3]
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Fire Resistance|Fire Resistance]]
 +
| data-sort-value="1.1" | [Rating]
 +
| 6
 +
| data-sort-value="250.1" | Rating&times;250&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Fresnel Fabric|Fresnel Fabric]]
 +
| data-sort-value="2" | [2]
 +
| {{R|14}}
 +
| data-sort-value="1000.1" | Rating&times;1,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Full Body Armor, Chemical Seal|Full Body Armor, Chemical Seal]]
 +
| &ndash;
 +
| +6
 +
| +6,000&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Full Body Armor, Environmental Adaptation|Full Body Armor, Environmental Adaptation]]
 +
| &ndash;
 +
| +3
 +
| +1,000&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Gas Mask|Gas Mask]]
 +
| data-sort-value="2" | [2]
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Gear Access|Gear Access]]
 +
| data-sort-value="4" | [4]
 +
| 4
 +
| 150&yen;
 +
| {{HT}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Gel Packs|Gel Packs]]
 +
| &ndash;
 +
| 6
 +
| 1,500&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Insulation|Insulation]]
 +
| data-sort-value="1.1" | [Rating]
 +
| 6
 +
| data-sort-value="250.1" | Rating&times;250&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Internal Air Tank|Internal Air Tank]]
 +
| data-sort-value="1.1" | [1 per hour]
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Nonconductivity|Nonconductivity]]
 +
| data-sort-value="1.1" | [Rating]
 +
| 6
 +
| data-sort-value="250.1" | Rating&times;250&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Pulse Weave|Pulse Weave]]
 +
| data-sort-value="3" | [3]
 +
| {{R|+8}}
 +
| data-sort-value="3000.1" | Rating&times;3,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Radiation Shielding|Radiation Shielding]]
 +
| data-sort-value="1.1" | [Rating]
 +
| Rating&times;2
 +
| data-sort-value="200" | Rating&times;200&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Respirator|Respirator]]
 +
| data-sort-value="2" | [2]
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Response Interface Gear (RIG)|Response Interface Gear (RIG)]]
 +
| data-sort-value="6.1" | [4] + [2]
 +
| 8
 +
| 2,500&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Ruthenium Polymer Coating (Rating 1-4)|Ruthenium Polymer Coating]]
 +
| data-sort-value="4" | [4]
 +
| {{F|16}}
 +
| data-sort-value="5000" | Rating&times;5,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Shock Frills|Shock Frills]]
 +
| data-sort-value="2" | [2]
 +
| {{R|6}}
 +
| 250&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Shock Weave|Shock Weave]]
 +
| data-sort-value="3" | [3]
 +
| 8
 +
| 1,000&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Thermal Damping|Thermal Damping]]
 +
| data-sort-value="1.1" | [Rating]
 +
| {{R|10}}
 +
| data-sort-value="500.1" | Rating&times;500&yen;
 +
| Core
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#Universal Mirror Material (per square meter)|Universal Mirror Material]]
 +
| data-sort-value="3" | [3]
 +
| {{F|8}}
 +
| data-sort-value="250.1" | Rating&times;250&yen;
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Clothing:Armor Modifications#YNT Softweave Armor|YNT Softweave Armor]]
 
| &ndash;
 
| &ndash;
| 12&nbsp;(<abbr title="Removable Clip">c</abbr>)
+
| +4
| 18F
+
| Armor&times;2&yen;
| 24,500&yen;
 
 
| {{R&G}}
 
| {{R&G}}
 
|}
 
|}
</div>
 
  
{|
+
===Other Modifications===
| The Ares Vigorous was billed as an early competitor for the Panther XXL. Early word of mouth on the early, bare-bones base model was poisonous, and that carried over to the models with all the bells and whistles. The nice part about that is if you don’t care about a smartlink system and realize firing twice with an assault cannon means you’ve done something wrong, then the Vigorous is your cannon of choice.
+
=====Armor Add-Ons=====
 +
{| class="sortable wikitable" style="text-align: center;"
 +
|-
 +
! style="text-align: left;" | Modification
 +
! data-sort-type="number" | Cpty
 +
! data-sort-type="number" | Avail
 +
! data-sort-type="number" | Cost
 +
! Source
 +
|-
 +
| style="text-align: left;" | [[SR5:Security:B&E Gear#Autopicker (Rating 1-6)|Auto-Picker]]
 +
| data-sort-value="1" | [1]
 +
| {{R|8}}
 +
| data-sort-value="500.1" | Rating&times;500&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Medical:Biotech#Biomonitor|Biomonitor]]
 +
| data-sort-value="1" | [1]
 +
| 3
 +
| 300&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Survival Gear#Climbing Gear|Climbing Gear]]
 +
| data-sort-value="5" | [5]
 +
| &ndash;
 +
| 200&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Firearm Accessories#Concealable Holster|Concealed Holster]]
 +
| data-sort-value="4" | [4]
 +
| 2
 +
| 150&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Survival Gear#Flashlight|Flashlight]]
 +
| data-sort-value="1" | [1]
 +
| &ndash;
 +
| 25&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | GPS
 +
| data-sort-value="1" | [1]
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | Holster
 +
| data-sort-value="3" | [3]
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Security:B&E Gear#Keycard copier (Rating 1-6)|Keycard Copier]]
 +
| data-sort-value="3" | [3]
 +
| {{F|8}}
 +
| data-sort-value="600.1" | Rating&times;600&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Security:B&E Gear#Lockpick set|Lockpick Set]]
 +
| data-sort-value="2" | [2]
 +
| {{R|4}}
 +
| 250&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Medical#Medkit (Rating 1-6)|Medkit]]
 +
| data-sort-value="5" | [5]
 +
| data-sort-value="1.1" | Rating
 +
| data-sort-value="250.1" | Rating&times;250&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Survival Gear#Micro Flare Launcher|Micro Flare Launcher]]
 +
| data-sort-value="1" | [1]
 +
| &ndash;
 +
| 175&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Security:B&E Gear#Miniwelder|Miniwelder w/ 1 fuel canister]]
 +
| data-sort-value="1" | [1]
 +
| 2
 +
| 250&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Security:B&E Gear#Miniwelder fuel cannister|Miniwelder fuel canister]]
 +
| data-sort-value="1" | [1]
 +
| 2
 +
| 80&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Firearm Accessories#Quick-Draw Holster|Quick-Draw Holster]]
 +
| [4]
 +
| 4
 +
| 175&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Security:B&E Gear#Sequencer (Rating 1-6)|Sequencer]]
 +
| data-sort-value="2" | [2]
 +
| data-sort-value="3.3" | Rating&times;3F
 +
| data-sort-value="250.1" | Rating&times;250&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Survival Gear#Survival Kit|Survival Kit]]
 +
| data-sort-value="6" | [6]
 +
| 4
 +
| 200&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | Tool Kit
 +
| data-sort-value="6" | [6]
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | Wire Clippers
 +
| data-sort-value="1" | [1]
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 
|}
 
|}
  
==Krime Bomb==
+
=====Audio Enhancements=====
{{SR5:Ranged Weapon Template|Type=Assault Cannon
+
{| class="sortable wikitable" style="text-align: center;"
|Image=SR5 Weapon Krime Bomb.png
+
|-
|Accuracy=6 (7)|DV=16P|AP=–6|Modes=SS|Ammo=4(m)|Availability=20F|Cost=23,000
+
! style="text-align: left;" | Modification
|Source=SR5:GH3
+
! data-sort-type="number" | Cpty
|Description=Krime is pleased to announce its first pump-action assault cannon intended for the weaker meta-types to use. The revolutionary recoil suppression system allows lighter body mass personnel to carry the heaviest firepower available. The Bomb also incorporates a powered slide mount and laser sight, allowing the user a multitude of tactical accessories. Carry the Bomb, and be the bomb.
+
! data-sort-type="number" | Avail
|Special=;Standard Upgrades/Accessories:Laser Sight, Powered Slide Mount (Rating 2)
+
! data-sort-type="number" | Cost
|Jackpoint=
+
! Source
*This is definitely not typical from Krime. They’ve started to get a pretty large following within the Sons of Sauron and other radical meta groups. I wonder why they’re risking involvement with that market segment—there are plenty of ways for that to go wrong.
+
|-
**Mihoshi Oni
+
| style="text-align: left;" | [[SR5:Device Enhancements#Audio Enhancement (Rating 1-3)|Audio Enhancement]]
*Maybe because they’re following the money. While there are a lot of Orks and Trolls roaming around the world they tend to have the lower paying jobs and if they’re working for a corp or government, they get issued whatever they carry anyway.
+
| data-sort-value="1.1" | [Rating]
**Dr. Spin
+
| data-sort-value="2.1" | +Rating&times;2
*All I can say is the pump-action is a bitch to use when you’re on the move. They might claim it’s for smaller builds, but it still takes effort to chamber a round.
+
| data-sort-value="500.1" | +(Rating&times;500)&yen;
**Marcos
+
| Core, {{R&G}}
}}
+
|-
 +
| style="text-align: left;" | Audio System
 +
| data-sort-value="1" | [1]
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Device Enhancements#Select Sound Filter (Rating 1-3)|Select Sound Filter]]
 +
| data-sort-value="1.1" | [Rating]
 +
| data-sort-value="3.1" | +Rating&times;3
 +
| data-sort-value="250.1" | +(Rating&times;250)&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Device Enhancements#Spatial Recognizer|Spatial Recognizer]]
 +
| data-sort-value="2" | [2]
 +
| +4
 +
| +1,000&yen;
 +
| Core, {{R&G}}
 +
|}
  
==Krime Cannon==
+
=====Vision Enhancements=====
{{SR5:Ranged Weapon Template
+
{| class="sortable wikitable" style="text-align: center;"
|Image=SR5 Weapon Krime Cannon.png
+
|-
|Accuracy=4|DV=16P|AP=–6|Modes=SA|RC=(1)|Ammo=6(m)
+
! style="text-align: left;" | Modification
|Availability=20F|Cost=21,000
+
! data-sort-type="number" | Cpty
|Description=Krime may be a small-time manufacturer, but their assault cannon, simply called the Cannon, is a cheap heavy weapon big on attitude and firepower. It comes standard with modification for trolls, and so is the first weapon in the Sixth World to be intended for larger customers.
+
! data-sort-type="number" | Avail
|Special=;Modifiers:Modified for Trolls by Default
+
! data-sort-type="number" | Cost
|Jackpoint=
+
! Source
}}
+
|-
 +
| style="text-align: left;" | [[SR5:Device Enhancements#Flare Compensation|Flare Compensation]]
 +
| data-sort-value="1" | [1]
 +
| +1
 +
| +250&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Device Enhancements#Image Link|Image Link]]
 +
| data-sort-value="1" | [1]
 +
| &ndash;
 +
| +25&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Device Enhancements#Low-Light Vision|Low-Light Vision]]
 +
| data-sort-value="1" | [1]
 +
| +4
 +
| +500&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Device Enhancements#Smartlink|Smartlink]]
 +
| data-sort-value="1" | [1]
 +
| {{R|+4}}
 +
| +2,000&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Device Enhancements#Thermographic Vision|Thermographic Vision]]
 +
| data-sort-value="1" | [1]
 +
| +6
 +
| +500&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | Ultrasound Sensor
 +
| data-sort-value="2" | [2]
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Device Enhancements#Vision Enhancement|Vision Enhancement]]
 +
| data-sort-value="1.1" | [Rating]
 +
| data-sort-value="2.1" | +Rating&times;2
 +
| data-sort-value="500.1" | +(Rating&times;500)&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Device Enhancements#Vision Magnification|Vision Magnification]]
 +
| data-sort-value="1" | [1]
 +
| +2
 +
| +250&yen;
 +
| Core, {{R&G}}
 +
|}
  
==Ogre Hammer SWS Assault Cannon==
+
=====Communications Gear=====
{{SR5:Ranged Weapon Template|Type=Cannons/Launchers
+
{| class="sortable wikitable" style="text-align: center;"
|Weapon=Ogre Hammer SWS Assault Cannon
+
|-
|Accuracy=6|DV=16P|AP=-4|Ammo=6(c)|Availability=20F|Cost=32,000
+
! style="text-align: left;" | Modification
|Modes=SA
+
! data-sort-type="number" | Cpty
|Special=;Standard upgrades:Advanced safety, integrated commlink (Device Rating 4), imaging scope (night vision, flare compensation, image link, magnification)
+
! data-sort-type="number" | Avail
|Description=“Pounds like no other” is the sales slogan attached to this heavy hitter. The Ogre Hammer puts a whole lot of hurt downrange by improving the weapon’s recoil handling and cycle speed to allow slightly faster firing than other weapons in its class. It’s called man portable, but that’s a bit of a stretch.
+
! data-sort-type="number" | Cost
|Jackpoint=
+
! Source
|Source=SR5:R&G}}
+
|-
 +
| style="text-align: left;" | [[SR5:Electronics:Accessory#AR Gloves|AR Gloves]]
 +
| data-sort-value="1" | [1]
 +
| &ndash;
 +
| 150&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Electronics:Commlink|Commlink]]
 +
| data-sort-value="2" | [2]
 +
| data-sort-value="1.1" | Commlink Avail
 +
| Commlink Cost
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Security:Communications|Jammer]]
 +
| data-sort-value="2" | [2]
 +
| data-sort-value="1.1" | Jammer Avail
 +
| Jammer Cost
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Security:Communications#Micro-Transceiver|Micro-Transceiver]]
 +
| data-sort-value="1" | [1]
 +
| 2
 +
| 100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | RFID Tag-Sim Module
 +
| data-sort-value="1" | [1]
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Electronics:Accessory#Simrig|Simrig]]
 +
| data-sort-value="5" | [5]
 +
| {{R|12}}
 +
| 4,000&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Security:Communications#Tag Eraser|Tag Eraser]]
 +
| data-sort-value="1" | [1]
 +
| {{R|6}}
 +
| 450&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Electronics:Accessory#Trid Projector|Trid Projector]]
 +
| data-sort-value="2" | [2]
 +
| &ndash;
 +
| 200&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Electronics:Accessory#Trodes|Trodes]]
 +
| data-sort-value="1" | [1]
 +
| &ndash;
 +
| 70&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Security:Communications#White Noise Generator (Rating 1-6)|White Noise Generator]]
 +
| data-sort-value="2" | [2]
 +
| data-sort-value="1.1" | Rating
 +
| data-sort-value="50.1" | Rating&times;50&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | Wireless Link
 +
| &ndash;
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 +
|}
  
==Panther XXL==
+
=====Sensors=====
{{SR5:Ranged Weapon Template
+
{| class="sortable wikitable" style="text-align: center;"
|Accuracy=5(7)|DV=17P|AP=–6|Modes=SS|Ammo=15(c)
+
|-
|Availability=20F|Cost=43,000
+
! style="text-align: left;" | Modification
|Description=This huge fragging gun is an assault cannon that uses ammunition similar to the primary weapon in many small tanks. It comes with a built-in smartgun system.
+
! data-sort-type="number" | Cpty
|Special=;Modifiers:SmartGun
+
! data-sort-type="number" | Avail
|Jackpoint=
+
! data-sort-type="number" | Cost
}}
+
! Source
 
+
|-
<br /><hr /><br />
+
| style="text-align: left;" | [[SR5:Sensors#Atmosphere Sensor|Atmosphere Sensor]]
{{SR5:Weapons List Navigation}}
+
| data-sort-value="1" | [1]
 +
| 5
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Security:Communications#Bug Scanner (Rating 1-6)|Bug Scanner]]
 +
| data-sort-value="2" | [2]
 +
| data-sort-value="1.1" | (Rating}R
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Sensors#Camera|Camera]]
 +
| data-sort-value="1" | [1]
 +
| 5
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Sensors#Cyberware Scanner|Cyberware Scanner]]
 +
| data-sort-value="1" | [1]
 +
| 5
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Sensors#Directional Microphone|Directional Microphone]]
 +
| data-sort-value="1" | [1]
 +
| 5
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Sensors#Geiger Counter|Geiger Counter]]
 +
| data-sort-value="1" | [1]
 +
| 5
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Sensors#Laser Microphone|Laser Microphone]]
 +
| data-sort-value="2" | [2]
 +
| 5
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Sensors#Laser Range Finder|Laser Range Finder]]
 +
| data-sort-value="1" | [1]
 +
| 5
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Sensors#MAD Scanner|MAD Scanner]]
 +
| data-sort-value="1" | [1]
 +
| 5
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | Microphone
 +
| data-sort-value="1" | [1]
 +
| {{?}}
 +
| {{?}}
 +
| {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Sensors#Motion Sensor|Motion Sensor]]
 +
| data-sort-value="1" | [1]
 +
| 5
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Sensors#Olfactory Sensor|Olfactory Sensor]]
 +
| data-sort-value="1" | [1]
 +
| 5
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Sensors#Omni-Directional Microphone|Omni-Directional Microphone]]
 +
| data-sort-value="2" | [2]
 +
| 5
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Sensors#Radio Signal Scanner|Radio Signal Scanner]]
 +
| data-sort-value="1" | [1]
 +
| 5
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|-
 +
| style="text-align: left;" | [[SR5:Sensors#Ultrasound|Ultrasound]]
 +
| data-sort-value="1" | [1]
 +
| 5
 +
| data-sort-value="100.1" | Rating&times;100&yen;
 +
| Core, {{R&G}}
 +
|}

Latest revision as of 17:37, 20 April 2020

5th Edition Lists
Gear // Magic // Hacking // Skills // Qualities // Packs // Creatures
Armor/Clothing // Cyberware // Magical // Vehicles/Drones // Vehicle Mods // Weapons // Electronics // Security // Medical // Others
Armor/Clothing
Clothing Clothing // High-Fashion Armor Clothing // Armor // Environmental Armor
Accessories Helmets // Shields // Misc.
Modifications Armor Modifications // Other Modifications

Clothing

Clothing

Clothing AR Cpty Avail Cost Source
Clothing 20-100,000¥ Core
Feedback Clothing 8 +500¥ Core
(Synth)Leather Jacket/Duster 4 4 +200¥ Core

High-Fashion Armor Clothing

Clothing AR Cpty Avail Cost Source
Ace of Clubs 7 6 6 1,000¥ SR5:R&G
Ace of Coins 7 10 4 2,100¥ SR5:R&G
Ace of Cups 9 8 6 1,600¥ SR5:R&G
Ace of Diamonds 8 6 8 1,400¥ SR5:R&G
Ace of Hearts 7 6 6 1,000¥ SR5:R&G
Ace of Spades 7 6 6 1,000¥ SR5:R&G
Ace of Swords 7 8 6 1,300¥ SR5:R&G
Ace of Wands 6 8 6 1,200¥ SR5:R&G
Argentum Coat 12 / +4 14 10 3,600¥ SR5:R&G
Armanté Dress 8 4 10 2,500¥ SR5:R&G
Armanté Suit 8 4 10 2,500¥ SR5:R&G
Berwick Dress 8 4 8 2,300¥ SR5:R&G
Berwick Suit 9 5 9 2,600¥ SR5:R&G
Big Game Hunter 14 12 12 5,000¥ SR5:R&G
Crimson Sky Suit 8 5 6 2,400¥ SR5:R&G
Executive Suite 12 4 12 2,000¥ SR5:R&G
Globetrotter Clothing 7 10 6 600¥ SR5:R&G
Globetrotter Jacket 12 10 10 1,300¥ SR5:R&G
Globetrotter Vest 9 10 7 900¥ SR5:R&G
Greatcoat Coat 10 / +3 10 8 3,000¥ SR5:R&G
Heritage 4 / 6 / 8 / 10 / 12 Rating÷2 16 2,000+(Rating×500)¥ SR5:R&G
Industrious 9 6 6 1,100¥ SR5:R&G
Nightshade/Moonsilver 7 2 10 8,500¥ SR5:R&G
Rapid Transit 9 6 10 400-2,400¥ SR5:R&G
Second Skin 6 / +2 2 14 12,000¥ SR5:R&G
Sleeping Tiger 13 10 10 13,500¥ SR5:R&G
Steampunk 10 14 7 2,250¥ SR5:R&G
Summit Dress 7 5 7 2,200¥ SR5:R&G
Summit Suit 8 6 7 2,500¥ SR5:R&G
Synergist Business Line 9 5 8 1,500¥ SR5:R&G
Synergist Business Line Longcoat 10 / +3 6 8 2,300¥ SR5:R&G
Wild Hunt 12 10 12 3,000¥ SR5:R&G

Armor

Clothing AR Cpty Avail Cost Source
Actioneer Business Clothes 8 8 8 1,500¥ Core
Armor Clothing 6 6 2 450¥ Core
Armor Jacket 12 12 2 1,000¥ Core
Armor Vest 9 9 4 500¥ Core
Bike Racing Armor 8 8 6 500¥ SR5:R&G
Body Armor Bag 8 4 8 750¥ SR5:R&G
Bunker Gear 6 6 6 3,000¥ SR5:R&G
Chain Mail 8 2 8 900¥ SR5:R&G
Chameleon Suit 9 9 10R 1,700¥ Core
Form-Fitting Body Armor 8 3 8 1,300¥ SR5:R&G
Full Body Armor 15 15 14R 2,000¥ Core
Hardened Mil-Spec Battle Armor, Light 15 15 16F 15,000¥ SR5:R&G
Hardened Mil-Spec Battle Armor, Medium 18 18 18F 20,000¥ SR5:R&G
Hardened Mil-Spec Battle Armor, Heavy 20 20 22F 25,000¥ SR5:R&G
Lined Coat 9 9 4 900¥ Core
Murder Armor 13 4 12R 5,000¥ SR5:R&G
Padded Leather 7 2 8 600¥ SR5:R&G
Riot Control Armor 14 8 10R 5,000¥ SR5:R&G
Security Armor, Light 15 12 14R 8,000¥ SR5:R&G
Security Armor, Medium 18 14 16R 14,000¥ SR5:R&G
Security Armor, Heavy 20 16 18R 20,000¥ SR5:R&G
Swat Armor 15 15 16R 8,000¥ SR5:R&G
Urban Explorer Jumpsuit 9 9 8 650¥ Core

Environmental Armor

Clothing Envir AR Cpty Avail Cost Source
Arctic Diving Suit Aquatic 1 4 8 3,000¥ SR5:R&G
Ares Arctic Forces Suit Cold 15 14 16R 11,000¥ SR5:R&G
Ares Armored Coldsuit Cold 9 6 6 1,200¥ SR5:R&G
Ares Armored Survivalist Universal 8 6 10 1,500¥ SR5:R&G
Ares Polar Sneak Suit Cold 6 4 16F 10,000¥ SR5:R&G
Coldsuit Cold 4 4 800¥ SR5:R&G
Desert Suit Heat 3 2 8 1,000¥ SR5:R&G
Diving Armor Aquatic 7 4 6 1,750¥ SR5:R&G
Drysuit Aquatic 4 6 2,500¥ SR5:R&G
Enclosed Breathing Helmet Aquatic 6 8 900¥ SR5:R&G
Evo Armadillo Armored Spacesuit Space 16 10 24R 35,000¥ SR5:R&G
Evo HEL Suit Space 8 5 10 3,000¥ SR5:R&G
Full Face Mask Aquatic 4 8 300¥ SR5:R&G
Ghillie Suit Universal 4 4 6 600¥ SR5:R&G
Magnetic Boots Space 4 12 2,500¥ SR5:R&G
MCT EE Suit Space 6 5 10 2,500¥ SR5:R&G
Polar Survival Suit Cold 6 6 8 2,000¥ SR5:R&G
Security Spacesuit Space 15 10 24 25,000¥ SR5:R&G
Snake Mesh Socks Heat +2 6 6 50¥ SR5:R&G
Spacesuit Space 12 6 16 12,000¥ SR5:R&G
Survival Bubble Space 4 4 Rating×3 2,000¥ SR5:R&G

Accessories

Helmets

Accessory AR Cpty Avail Cost Source
Bike Racing Helmet +2 6 6 200¥ SR5:R&G
Bunker Gear Helmet +2 3 6 750¥ SR5:R&G
Full Body Armor, Helmet +3 +3 +500¥ Core
Hardened Mil-Spec Battle Armor, Helmet +3 8 8F 10,000¥ SR5:R&G
Helmet +2 +2 2 100¥ Core
Riot Control Helmet +2 6 6R 1,000¥ SR5:R&G
Security Armor, Helmet +3 5 8R 5,000¥ SR5:R&G
Swat Helmet +3 8 10R 1,500¥ SR5:R&G
Urban Explorer Jumpsuit, Helmet +2 +2 +100¥ Core

Shields

Accessory AR Cpty Avail Cost Source
Ares FlaShield +6 4 12R 4,000¥ SR5:R&G
Ballistic Shield +6 +6 12R 1,200¥ Core
Riot Shield +6 +6 10R 1,000¥ Core

Misc. Clothing & Armor

Accessory AR Cpty Avail Cost Source
Ballistic Mask +2 8 6 150¥ SR5:R&G
Cloak Rating 1 Rating×100¥ SR5:HT
Forearm Guards +1 3 6 300¥ SR5:R&G
Gorepak 8R 200¥ SR5:R&G
Ruthenium Polymer Cloak 14F Rating×4,000¥ SR5:HT
Securetech PPP Arms Kit +1 1 6 250¥ SR5:R&G
Securetech PPP Legs Kit +1 1 6 300¥ SR5:R&G
Securetech PPP Vitals Kit +1 1 6 350¥ SR5:R&G

Modifications

Armor Modifications

Modification Cpty Avail Cost Source
Auto-Injector [2] 4 Chemical+1,500¥ SR5:R&G
Biofiber Pocket [2] 10F 700¥ SR5:HT
Chemical Protection [Rating] 6 Rating×250¥ Core
Chemical Seal [6] 12R 3,000¥ Core
Concealed Pockets [1] 4 40¥ SR5:HT
Electrochromic Modification +2 +500¥ Core
Environmental Adaptation [4] ??? ??? SR5:R&G
Faraday Pocket [1] 7R 50¥ SR5:HT
Feedback System [3] ??? ??? SR5:R&G
Fire Resistance [Rating] 6 Rating×250¥ Core
Fresnel Fabric [2] 14R Rating×1,000¥ SR5:R&G
Full Body Armor, Chemical Seal +6 +6,000¥ Core
Full Body Armor, Environmental Adaptation +3 +1,000¥ Core
Gas Mask [2] ??? ??? SR5:R&G
Gear Access [4] 4 150¥ SR5:HT
Gel Packs 6 1,500¥ SR5:R&G
Insulation [Rating] 6 Rating×250¥ Core
Internal Air Tank [1 per hour] ??? ??? SR5:R&G
Nonconductivity [Rating] 6 Rating×250¥ Core
Pulse Weave [3] +8R Rating×3,000¥ SR5:R&G
Radiation Shielding [Rating] Rating×2 Rating×200¥ SR5:R&G
Respirator [2] ??? ??? SR5:R&G
Response Interface Gear (RIG) [4] + [2] 8 2,500¥ SR5:R&G
Ruthenium Polymer Coating [4] 16F Rating×5,000¥ SR5:R&G
Shock Frills [2] 6R 250¥ Core
Shock Weave [3] 8 1,000¥ SR5:R&G
Thermal Damping [Rating] 10R Rating×500¥ Core
Universal Mirror Material [3] 8F Rating×250¥ SR5:R&G
YNT Softweave Armor +4 Armor×2¥ SR5:R&G

Other Modifications

Armor Add-Ons
Modification Cpty Avail Cost Source
Auto-Picker [1] 8R Rating×500¥ Core, SR5:R&G
Biomonitor [1] 3 300¥ Core, SR5:R&G
Climbing Gear [5] 200¥ Core, SR5:R&G
Concealed Holster [4] 2 150¥ Core, SR5:R&G
Flashlight [1] 25¥ Core, SR5:R&G
GPS [1] ??? ??? SR5:R&G
Holster [3] ??? ??? SR5:R&G
Keycard Copier [3] 8F Rating×600¥ Core, SR5:R&G
Lockpick Set [2] 4R 250¥ Core, SR5:R&G
Medkit [5] Rating Rating×250¥ Core, SR5:R&G
Micro Flare Launcher [1] 175¥ Core, SR5:R&G
Miniwelder w/ 1 fuel canister [1] 2 250¥ Core, SR5:R&G
Miniwelder fuel canister [1] 2 80¥ Core, SR5:R&G
Quick-Draw Holster [4] 4 175¥ Core, SR5:R&G
Sequencer [2] Rating×3F Rating×250¥ Core, SR5:R&G
Survival Kit [6] 4 200¥ Core, SR5:R&G
Tool Kit [6] ??? ??? SR5:R&G
Wire Clippers [1] ??? ??? SR5:R&G
Audio Enhancements
Modification Cpty Avail Cost Source
Audio Enhancement [Rating] +Rating×2 +(Rating×500)¥ Core, SR5:R&G
Audio System [1] ??? ??? SR5:R&G
Select Sound Filter [Rating] +Rating×3 +(Rating×250)¥ Core, SR5:R&G
Spatial Recognizer [2] +4 +1,000¥ Core, SR5:R&G
Vision Enhancements
Modification Cpty Avail Cost Source
Flare Compensation [1] +1 +250¥ Core, SR5:R&G
Image Link [1] +25¥ Core, SR5:R&G
Low-Light Vision [1] +4 +500¥ Core, SR5:R&G
Smartlink [1] +4R +2,000¥ Core, SR5:R&G
Thermographic Vision [1] +6 +500¥ Core, SR5:R&G
Ultrasound Sensor [2] ??? ??? SR5:R&G
Vision Enhancement [Rating] +Rating×2 +(Rating×500)¥ Core, SR5:R&G
Vision Magnification [1] +2 +250¥ Core, SR5:R&G
Communications Gear
Modification Cpty Avail Cost Source
AR Gloves [1] 150¥ Core, SR5:R&G
Commlink [2] Commlink Avail Commlink Cost Core, SR5:R&G
Jammer [2] Jammer Avail Jammer Cost Core, SR5:R&G
Micro-Transceiver [1] 2 100¥ Core, SR5:R&G
RFID Tag-Sim Module [1] ??? ??? SR5:R&G
Simrig [5] 12R 4,000¥ Core, SR5:R&G
Tag Eraser [1] 6R 450¥ Core, SR5:R&G
Trid Projector [2] 200¥ Core, SR5:R&G
Trodes [1] 70¥ Core, SR5:R&G
White Noise Generator [2] Rating Rating×50¥ Core, SR5:R&G
Wireless Link ??? ??? SR5:R&G
Sensors
Modification Cpty Avail Cost Source
Atmosphere Sensor [1] 5 Rating×100¥ Core, SR5:R&G
Bug Scanner [2] (Rating}R Rating×100¥ Core, SR5:R&G
Camera [1] 5 Rating×100¥ Core, SR5:R&G
Cyberware Scanner [1] 5 Rating×100¥ Core, SR5:R&G
Directional Microphone [1] 5 Rating×100¥ Core, SR5:R&G
Geiger Counter [1] 5 Rating×100¥ Core, SR5:R&G
Laser Microphone [2] 5 Rating×100¥ Core, SR5:R&G
Laser Range Finder [1] 5 Rating×100¥ Core, SR5:R&G
MAD Scanner [1] 5 Rating×100¥ Core, SR5:R&G
Microphone [1] ??? ??? SR5:R&G
Motion Sensor [1] 5 Rating×100¥ Core, SR5:R&G
Olfactory Sensor [1] 5 Rating×100¥ Core, SR5:R&G
Omni-Directional Microphone [2] 5 Rating×100¥ Core, SR5:R&G
Radio Signal Scanner [1] 5 Rating×100¥ Core, SR5:R&G
Ultrasound [1] 5 Rating×100¥ Core, SR5:R&G