Difference between revisions of "SR5:Gear List"

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{{SR5:List Navigation}}
 
{{SR5:List Navigation}}
 
+
{{SR5:Gear Navigation}}
=List=
 
===Weapons===
 
 
<center>
 
<center>
{| class="sortable wikitable" style="text-align:center;"
+
{|
!Type!!Subtype!!Weapon!!Acc!!Reach!!DV!!AP!!Modes!!RC!!Ammo!!Avail!!Cost!!Source
+
|
 
+
{|class="wikitable" border="1" style="text-align:center;background:gray;color:white;"
<!-- Melee Blades -->
+
|+style="color:black;"|DELIVERY TIMES TABLE
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Blades|Weapon=Combat Axe
+
|-
|Acc=4|Reach=2|DV=(STR+5)P|AP=-4|Avail=12R|Cost=4,000}}
+
!style="background:black;color:gold;"|GEAR COST
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Blades|Weapon=Combat Knife
+
!style="background:black;color:gold;"|DELIVERY TIME
|Acc=6|DV=(STR+2)P|AP=-3|Avail=4|Cost=300}}
+
|-
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Blades|Weapon=Forearm Snap-Blades
+
|Up to 100¥||6 hours
|Acc=4|DV=(STR+2)P|AP=-2|Avail=7R|Cost=200}}
+
|-
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Blades|Weapon=Katana
+
|101¥ to 1,000¥||1 day
|Acc=7|DV=(STR+3)P|Reach=1|AP=-3|Avail=9R|Cost=1,000}}
+
|-
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Blades|Weapon=Knife
+
|1,000¥ to 10,000¥||2 days
|Acc=5|DV=(STR+1)P|AP=-1|Cost=10}}
+
|-
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Blades|Weapon=Pole Arm
+
|10,001 to 100,000¥||1 week
|Acc=5|Reach=3|DV=(STR+3)P|AP=-2|Avail=6R|Cost=1,000}}
+
|-
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Blades|Weapon=Survival Knife
+
|More than 100,000¥||1 month
|Acc=5|DV=(STR+2)P|AP=-1|Cost=100}}
+
|}
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Blades|Weapon=Sword
+
|
|Acc=6|Reach=1|DV=(STR+3)P|AP=-2|Avail=5R|Cost=500}}
+
{|class="wikitable" border="1" style="text-align:center;background:gray;color:white;"
 
+
|+style="color:black;"|DEVICE RATINGS
<!-- Melee Clubs-->
+
|-
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Clubs|Weapon=Club
+
!style="background:black;color:gold;"|TYPE
|Acc=4|Reach=1|DV=(STR+3)P|Cost=30}}
+
!style="background:black;color:gold;"|RATING
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Clubs|Weapon=Extendable Baton
+
|-
|Acc=5|Reach=1|DV=(STR+2)P|Avail=4|Cost=100}}
+
|Simple||1
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Clubs|Weapon=Sap
+
|-
|Acc=5|DV=(STR+2)P|Avail=2|Cost=30}}
+
|Average||2
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Clubs|Weapon=Staff
+
|-
|Acc=6|Reach=2|DV=(STR+3)P|Avail=3|Cost=100}}
+
|Smart||3
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Clubs|Weapon=Stun Baton
+
|-
|Acc=4|Reach=1|DV=9S(e)|AP=-5|Avail=6R|Cost=750}}
+
|Advanced||4
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Clubs|Weapon=Telescoping Staff
+
|-
|Acc=4|Reach=2|DV=(STR+2)P|Avail=4|Cost=350}}
+
|Cutting Edge||5
 
+
|-
<!-- Melee Other -->
+
|Bleeding Edge||6
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Other|Weapon=Knucks
+
|}
|Acc=Physical|DV=(STR+1)P|Avail=2R|Cost=100}}
 
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Other|Weapon=Monofilament Whip
 
|Acc=5(7)|Reach=2|DV=12P|AP=-8|Avail=12R|Cost=10,000}}
 
{{SR5:Gear Row:Weapons|Type=Melee|Subtype=Other|Weapon=Shock Gloves
 
|Acc=Physical|DV=8S(e)|AP=-5|Avail=6R|Cost=550}}
 
 
 
<!-- Projectile Weapon Bows -->
 
{{SR5:Gear Row:Weapons|Type=Projectile Weapon|Subtype=Bow|Weapon=Bow
 
|Acc=6|DV=(Rating+2)P|AP=-(Rating/4)|Avail=Rating|Cost=Rating*100}}
 
{{SR5:Gear Row:Weapons|Type=Projectile Weapon|Subtype=Crossbow|Weapon=Light Crossbow
 
|Acc=7|DV=5P|AP=-1|Avail=2|Cost=300}}
 
{{SR5:Gear Row:Weapons|Type=Projectile Weapon|Subtype=Crossbow|Weapon=Medium Crossbow
 
|Acc=6|DV=7P|AP=-2|Avail=4R|Cost=500}}
 
{{SR5:Gear Row:Weapons|Type=Projectile Weapon|Subtype=Crossbow|Weapon=Heavy Crossbow
 
|Acc=5|DV=10P|AP=-3|Avail=8R|Cost=1,000}}
 
 
 
<!-- Projectile Throwing Weapon -->
 
{{SR5:Gear Row:Weapons|Type=Projectile Weapon|Subtype=Throwing Weapon|Weapon=Throwing Knife/Shuriken
 
|Acc=Physical|DV=(STR+1)P|AP=-1|Avail=4R|Cost=25}}
 
 
 
<!-- Firearms Tasers -->
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Taser|Weapon=Defiance EX Shocker
 
|Acc=4|DV=9S(e)|AP=-5|Ammo=4(m)|Cost=250
 
|Modes=SS}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Taser|Weapon=Yamaha Pulsar
 
|Acc=5|DV=7S(e)|AP=-5|Ammo=4(m)|Cost=180
 
|Modes=SA}}
 
 
 
<!-- Firearms Holdouts -->
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Hold-Out|Weapon=Fichetti Tiffani Needler
 
|Acc=5|DV=8P(f)|AP=+5|Ammo=4(c)|Avail=6R|Cost=1,000
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Hold-Out|Weapon=Streetline Special
 
|Acc=4|DV=6P|Ammo=6(c)|Avail=4R|Cost=120
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Hold-Out|Weapon=Walther Palm Pistol
 
|Acc=4|DV=7P|Ammo=2(b)|Avail=4R|Cost=180
 
|Modes=SS/BF}}
 
 
 
<!-- Firearms Light Pistols-->
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Light Pistol|Weapon=Ares Light Fire 75
 
|Acc=6(8)|DV=6P|Ammo=16(c)|Avail=6F|Cost=1,250
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Light Pistol|Weapon=Ares Light Fire 70
 
|Acc=7|DV=8P|Ammo=16(c)|Avail=3R|Cost=200
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Light Pistol|Weapon=Beretta 201T
 
|Acc=6|DV=6P|RC=(1)|Ammo=21(c)|Avail=7R|Cost=210
 
|Modes=SA/BF}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Light Pistol|Weapon=Colt America L36
 
|Acc=7|DV=7P|Ammo=11(c)|Avail=4R|Cost=320
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Light Pistol|Weapon=Fichetti Security 600
 
|Acc=6(7)|DV=7P|RC=(1)|Ammo=30(c)|Avail=6R|Cost=350
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Light Pistol|Weapon=Taurus Omni-6
 
|Acc=5(6)|DV=6P/7P|AP=0/-1|Ammo=6(cy)|Avail=3R|Cost=300
 
|Modes=SA/SS}}
 
 
 
 
 
<!-- Firearms Heavy Pistols-->
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Heavy Pistol|Weapon=Ares Predator V
 
|Acc=5(7)|DV=8P|AP=-1|Ammo=15(c)|Avail=5R|Cost=725
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Heavy Pistol|Weapon=Ares Viper Silvergun
 
|Acc=4|DV=9P(f)|AP=+4|Ammo=30(c)|Avail=8F|Cost=380
 
|Modes=SA/BF}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Heavy Pistol|Weapon=Browning Ultra-Power
 
|Acc=5(6)|DV=8P|AP=-1|Ammo=10(c)|Avail=4R|Cost=640
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Heavy Pistol|Weapon=Colt Government 2066
 
|Acc=6|DV=7P|AP=-1|Ammo=14(c)|Avail=7R|Cost=425
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Heavy Pistol|Weapon=Remington Roomsweeper
 
|Acc=4|DV=7P|AP=-1|Ammo=8(m)|Avail=6R|Cost=250
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Heavy Pistol|Weapon=Ruger Super Warhawk
 
|Acc=5|DV=9P|AP=-2|Ammo=6(cy)|Avail=4R|Cost=400
 
|Modes=SS}}
 
 
 
<!-- Firearms Machine Pistols -->
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Machine Pistol|Weapon=Ares Crusader II
 
|Acc=5(7)|DV=7P|Ammo=40(c)|Avail=9R|Cost=830|RC=2
 
|Modes=SA/BF}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Machine Pistol|Weapon=Ceska Black Scorpion
 
|Acc=5|DV=6P|Ammo=35(c)|Avail=6R|Cost=270|RC=(1)
 
|Modes=SA/BF}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Machine Pistol|Weapon=Steyr TMP
 
|Acc=4|DV=7P|Ammo=30(c)|Avail=8R|Cost=350
 
|Modes=SA/BF/FA}}
 
 
 
<!--- Firearms Submachine Guns -->
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Submachine Pistol|Weapon=Colt Cobra TZ-120
 
|Acc=4(5)|DV=7P|Ammo=32(c)|Avail=5R|Cost=660|RC=2(3)
 
|Modes=SA/BF/FA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Submachine Pistol|Weapon=FN P93 Praetor
 
|Acc=6|DV=8P|RC=1(2)|Ammo=50(c)|Avail=11F|Cost=900
 
|Modes=SA/BF/FA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Submachine Pistol|Weapon=HK-227
 
|Acc=5(7)|DV=7P|RC=(1)|Ammo=28(c)|Avail=8R|Cost=730
 
|Modes=SA/BF/FA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Submachine Pistol|Weapon=Ingram Smartgun X
 
|Acc=4(6)|DV=8P|RC=2|Ammo=32(c)|Avail=6R|Cost=800
 
|Modes=BF/FA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Submachine Pistol|Weapon=SCK Model 100
 
|Acc=5(7)|DV=8P|RC=(1)|Ammo=30(c)|Avail=6R|Cost=875
 
|Modes=SA/BF}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Submachine Pistol|Weapon=Uzi IV
 
|Acc=4(5)|DV=7P|RC=(1)|Ammo=24(c)|Avail=4R|Cost=450
 
|Modes=BF}}
 
 
 
<!-- Firearms Assault Rifles -->
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Assault Rifle|Weapon=AK-97
 
|Acc=4|DV=10P|AP=-2|Ammo=38(c)|Avail=4R|Cost=950
 
|Modes=SA/BF/FA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Assault Rifle|Weapon=Ares Alpha
 
|Acc=5(7)|DV=11P|AP=-2|RC=2|Ammo=42(c)|Avail=11F|Cost=2,650
 
|Modes=SA/BF/FA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Assault Rifle|Weapon=Ares Alpha Grenade Launcher
 
|Acc=4(6)|DV=Grenade|Ammo=6(c)
 
|Modes=SS}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Assault Rifle|Weapon=Colt M23
 
|Acc=4|DV=9P|Ammo=40(c)|AP=-2|Avail=4R|Cost=550
 
|Modes=SA/BF/FA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Assault Rifle|Weapon=FN HAR
 
|Acc=5(6)|DV=10P|RC=2|Ammo=35(c)|AP=-2|Avail=8R|Cost=1,500
 
|Modes=SA/BF/FA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Assault Rifle|Weapon=Yamaha Raiden
 
|Acc=6(8)|DV=11P|RC=2|Ammo=60(c)|AP=-2|Avail=14F|Cost=2,600
 
|Modes=BF/FA}}
 
 
 
<!-- Firearms Sniper Rifles -->
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Sniper Rifle|Weapon=Ares Desert Strike
 
|Acc=7|DV=13P|AP=-4|RC=(1)|Ammo=14(c)|Avail=10F|Cost=17,500
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Sniper Rifle|Weapon=Cavalier Arms Crockett EBR
 
|Acc=6|DV=12P|AP=-3|RC=(1)|Ammo=20(c)|Avail=12F|Cost=10,300
 
|Modes=SA/BF}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Sniper Rifle|Weapon=Ranger Arms SM-5
 
|Acc=8|DV=14P|AP=-5|RC=(1)|Ammo=15(c)|Avail=16F|Cost=28,000
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Sniper Rifle|Weapon=Remington 950
 
|Acc=7|DV=12P|AP=-4|Ammo=5(m)|Avail=4R|Cost=2,100
 
|Modes=SS}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Sniper Rifle|Weapon=Ruger 100
 
|Acc=6|DV=11P|AP=-3|RC=(1)|Ammo=8(m)|Avail=4R|Cost=1,300
 
|Modes=SS}}
 
 
 
<!-- Firearms Shotguns -->
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Shotgun|Weapon=Defiance T-250
 
|Acc=4|DV=10P|AP=-1|Ammo=5(m)|Avail=4R|Cost=450
 
|Modes=SS/SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Shotgun|Weapon=Enfield AS-7
 
|Acc=4(5)|DV=13P|AP=-1|Ammo=10(c) or 24(d)|Avail=12F|Cost=1,100
 
|Modes=SA/BF}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Shotgun|Weapon=PJSS Model 55
 
|Acc=6|DV=11P|AP=-1|Ammo=2(b)|Avail=9R|Cost=1,000
 
|Modes=SS}}
 
 
 
<!-- Firearms Special Weapons -->
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Special Weapons|Weapon=Ares S-III Super Squirt
 
|Acc=3|DV=Chemical|Ammo=20(c)|Avail=7R|Cost=950
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Special Weapons|Weapon=Fichetti Pain Inducer
 
|Acc=3|DV=Special|Ammo=Special|Avail=11R|Cost=5,000
 
|Modes=SS}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Special Weapons|Weapon=Parashield Dart Pistol
 
|Acc=5|DV=as Drug/Toxin|Ammo=5(c)|Avail=4R|Cost=600
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Special Weapons|Weapon=Parashield Dart Rifle
 
|Acc=6|DV=as Drug/Toxin|Ammo=6(m)|Avail=6R|Cost=1,200
 
|Modes=SA}}
 
 
 
<!-- Firearms Machine Guns -->
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Machine Guns|Weapon=Ingram Valiant
 
|Acc=5(6)|DV=9P|AP=-2|RC=2(3)|Ammo=50(c) or 100(belt)|Avail=12F|Cost=5,800
 
|Modes=BF/FA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Machine Guns|Weapon=Stoner-Ares M202
 
|Acc=5|DV=10P|AP=-3|Ammo=50(c) or 100(belt)|Avail=12F|Cost=7,000
 
|Modes=FA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Machine Guns|Weapon=RPK HMG
 
|Acc=5|DV=12P|AP=-4|RC=(6)|Ammo=50(c) or 100(belt)|Avail=16F|Cost=16,300
 
|Modes=FA}}
 
 
 
<!-- Firearms Cannons/Launchers -->
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Cannons/Launchers|Weapon=Ares Antioch-2
 
|Acc=4(6)|DV=Grenade|Ammo=8(m)|Avail=8F|Cost=3,200
 
|Modes=SS}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Cannons/Launchers|Weapon=ArmTech MGL-12
 
|Acc=4|DV=Grenade|Ammo=12(c)|Avail=10F|Cost=5,000
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Cannons/Launchers|Weapon=Aztechnology Striker
 
|Acc=5|DV=Missile|Ammo=2(ml)|Avail=10F|Cost=1,200
 
|Modes=SS}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Cannons/Launchers|Weapon=Krime Cannon
 
|Acc=4|DV=16P|AP=-6|RC=(1)|Ammo=6(m)|Avail=20F|Cost=21,000
 
|Modes=SA}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Cannons/Launchers|Weapon=Onotari Interceptor
 
|Acc=4(6)|DV=Missile|Ammo=2(ml)|Avail=18F|Cost=14,000
 
|Modes=SS}}
 
{{SR5:Gear Row:Weapons|Type=Firearm|Subtype=Cannons/Launchers|Weapon=Panther XXL
 
|Acc=5(7)|DV=17P|AP=-6|Ammo=15(c)|Avail=20F|Cost=43,000
 
|Modes=SA}}
 
 
 
 
|}
 
|}
</center>
 
 
==Ammo/Grenades==
 
<center>
 
{| class="sortable wikitable"
 
!Type!!Ammo/Grenade!!DV Mod!!AP!!Blast!!Avail!!Cost!!Source
 
  
{{SR5:Gear Row:Ammo|Type=|Ammo=
+
{|class="wikitable" border="1" style="text-align:center;background:gold;"
|DVMod=|AP=|Blast=|Avail=|Cost=}}
+
|-
 +
|+style="color:black;"|CONCEALABILITY  MODIFIERS
 +
|+style="color:black;"|*Applies to observer
 +
!style="background:black;color:gold;"|MODIFIER*!!style="background:black;color:gold;"|EXAMPLE ITEMS
 +
|-
 +
|style="background:darkgray;color:white;"|–6
 +
|style="background:darkgray;color:white;text-align:left;"|RFID tag, bug slap patch, microdrone, contact lenses
 +
|-
 +
|style="background:gray;color:white;"|–4
 +
|style="background:gray;color:white;text-align:left;"|Hold-out pistol, monowhip, ammo clip, credstick, chips/softs, sequencer/passkey, autopicker, lockpick set, commlink, glasses
 +
|-
 +
|style="background:darkgray;color:white;"|–2
 +
|style="background:darkgray;color:white;text-align:left;"|Light pistol, knife, sap, minidrone, microgrenade, flash-pak, jammer, cyberdeck, rigger command console
 +
|-
 +
|style="background:gray;color:white;"|0
 +
|style="background:gray;color:white;text-align:left;"|Heavy pistol, machine pistol with folding stock collapsed, grenade, goggles, ammo belt/drum, club, extendable baton (collapsed)
 +
|-
 +
|style="background:darkgray;color:white;"| +2
 +
|style="background:darkgray;color:white;text-align:left;"|SMG, machine pistol with folding stock extended, medkit, small drone, extendable baton (extended), stun baton
 +
|-
 +
|style="background:gray;color:white;"| +4
 +
|style="background:gray;color:white;text-align:left;"|Sword, sawed-off shotgun, bullpup assault rifle
 +
|-
 +
|style="background:darkgray;color:white;"| +6
 +
|style="background:darkgray;color:white;text-align:left;"|Katana, monosword, shotgun, assault rifle, sport rifle, crossbow
 +
|-
 +
|style="background:gray;color:white;"| +8
 +
|style="background:gray;color:white;text-align:left;"|Sniper rifle, bow, grenade launcher, medium drone
 +
|-
 +
|style="background:darkgray;color:white;"| +10/Forget about it
 +
|style="background:darkgray;color:white;text-align:left;"|Machine gun, rocket launcher, missile launcher, staff, claymore, metahuman body
 
|}
 
|}
 
</center>
 
</center>

Latest revision as of 15:53, 11 March 2016

5th Edition Lists
Gear // Magic // Hacking // Skills // Qualities // Packs // Creatures
Armor/Clothing // Cyberware // Magical // Vehicles/Drones // Vehicle Mods // Weapons // Electronics // Security // Medical // Others
DELIVERY TIMES TABLE
GEAR COST DELIVERY TIME
Up to 100¥ 6 hours
101¥ to 1,000¥ 1 day
1,000¥ to 10,000¥ 2 days
10,001 to 100,000¥ 1 week
More than 100,000¥ 1 month
DEVICE RATINGS
TYPE RATING
Simple 1
Average 2
Smart 3
Advanced 4
Cutting Edge 5
Bleeding Edge 6
CONCEALABILITY MODIFIERS *Applies to observer
MODIFIER* EXAMPLE ITEMS
–6 RFID tag, bug slap patch, microdrone, contact lenses
–4 Hold-out pistol, monowhip, ammo clip, credstick, chips/softs, sequencer/passkey, autopicker, lockpick set, commlink, glasses
–2 Light pistol, knife, sap, minidrone, microgrenade, flash-pak, jammer, cyberdeck, rigger command console
0 Heavy pistol, machine pistol with folding stock collapsed, grenade, goggles, ammo belt/drum, club, extendable baton (collapsed)
+2 SMG, machine pistol with folding stock extended, medkit, small drone, extendable baton (extended), stun baton
+4 Sword, sawed-off shotgun, bullpup assault rifle
+6 Katana, monosword, shotgun, assault rifle, sport rifle, crossbow
+8 Sniper rifle, bow, grenade launcher, medium drone
+10/Forget about it Machine gun, rocket launcher, missile launcher, staff, claymore, metahuman body