SR5:Armor/Clothing

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5th Edition Lists
Gear // Magic // Hacking // Skills // Qualities // Packs // Creatures
Armor/Clothing // Cyberware // Magical // Vehicles/Drones // Vehicle Mods // Weapons // Electronics // Security // Medical // Others

In 2075, you’d have to be crazy to consider walking outside with just a tee-shirt and jeans, even in some of the nicer parts of the Sprawl. You need protection: from the acid rain, from air pollution, from ultraviolet radiation from the completely fragged ozone layer, and of course, from random street violence.

Advances in ballistic fabrics from spiderweave venlar threads to ceramic-titanium composite plates enable modern armor to be lightweight, flexible, and concealable. For game rules dealing with armor, see p. 168.

Clothing

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ARMOR CAPACITY AVAIL COST SOURCE
- - - 20¥ -100,000¥ Core

Clothing in 2075 comes with amazing features you’ll likely completely take for granted. Commlinks, music players, and other electronic devices can be woven right into the fabric, powered by interwoven batter ies or special energy-gather ing fabrics. On the other side of the economy, cheap soybased “flats” can be had for five nuyen per ar ticle of clothing from vending machines around the Sprawl. The more money you spend on your threads, the more impressive you look.

Electrochromic Modification

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ARMOR CAPACITY AVAIL COST SOURCE
- - +2 +500¥ Core
Wireless
Changing your clothes’ settings is a Free Action, and while it’s not good enough to be camouflage, it can display images, text files, or flat video from your commlink.

Electrochromic threads can change color with voltage, letting you alter the color of your clothing or display text, images, or patterns. This is good for fashion, but great for vanishing into a crowd if you need a quick costume change. You can even get armored clothing in electrochromic styles. It takes a Simple Action to change the settings on your electrochromic clothes, but a couple of Combat Turns to complete the change.

Feedback Clothing

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ARMOR CAPACITY AVAIL COST SOURCE
- - 8 +500¥ Core

This haptic clothing allows for a tactile component to an augmented reality experience.

(Synth)Leather Jacket

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ARMOR CAPACITY AVAIL COST SOURCE
4 4 - +200¥ Core

Usually made of synthleather unless you’ve got mad nuyen, this type of jacket (waist-length to duster) never goes out of style and even offers a modicum of protection. Just don’t expect it to stop bullets.



Armante Suit

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ARMOR CAPACITY AVAIL COST SOURCE
8 4 10 2,500¥ SR5:R&G
Features
Increase Social Limit by 2
Wireless Bonus
+1 dice pool bonus to Social Tests
  • Looking forward, expect next year’s designs to host amix of Native American and old American styles as theOlympics, held in Seattle, will be the place to highlightfashion in ’76.
    • Plan 9
  • Armanté has always been a leader in the armored fashionfield in terms of quality product, but while they manage tobe aces in that category, their lines have absolutely zerointerchangeability. You obviously cannot mix fashionsfrom different years, as they change radically, but evenmixing pieces from the same year is a challenge. The cutsand styles of their pieces look terrible if mixed.
    • Thorn
  • Taking a look back, we can see that Armanté lookedto Sub-Saharan Africa to influence their ’74 line, likelydue to a heavy push on the Kilimanjaro Mass Driver—aproject that still hasn’t been fully brought online, I mightadd. I actually thought Armanté was taking a seriousfashion forward leap in ’73 when they came back onthe scene with a totally retro/post-apocalypse-chic lookpulled from the styles of 1920s America blended withsomething out of an episode of Dark Futures.
    • Bull
  • Dark Futures! I love that show. The “What If?” take onsome of the recent major world events is awesome.
    • Slamm-0!

This year’s line is heavily influenced by the worldwide outcry of support for Aztlan against the eco-terrorist forces of Amazonia. Neo-Aztec influences define the styles of Armanté this season. This isn’t surprising to those of us who keep our ears open to the shadows, as Aztechnology was a major supporter for Vitorrio Armanté’s shadow war with Zoé to recover the rights to the line name back in ’73.


Armante Dress

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ARMOR CAPACITY AVAIL COST SOURCE
8 4 10 2,500¥ SR5:R&G
Features
Increase Social Limit by 2
Wireless Bonus
+1 dice pool bonus to Social Tests
  • Looking forward, expect next year’s designs to host amix of Native American and old American styles as theOlympics, held in Seattle, will be the place to highlightfashion in ’76.
    • Plan 9
  • Armanté has always been a leader in the armored fashionfield in terms of quality product, but while they manage tobe aces in that category, their lines have absolutely zerointerchangeability. You obviously cannot mix fashionsfrom different years, as they change radically, but evenmixing pieces from the same year is a challenge. The cutsand styles of their pieces look terrible if mixed.
    • Thorn
  • Taking a look back, we can see that Armanté lookedto Sub-Saharan Africa to influence their ’74 line, likelydue to a heavy push on the Kilimanjaro Mass Driver—aproject that still hasn’t been fully brought online, I mightadd. I actually thought Armanté was taking a seriousfashion forward leap in ’73 when they came back onthe scene with a totally retro/post-apocalypse-chic lookpulled from the styles of 1920s America blended withsomething out of an episode of Dark Futures.
    • Bull
  • Dark Futures! I love that show. The “What If?” take onsome of the recent major world events is awesome.
    • Slamm-0!

This year’s line is heavily influenced by the worldwide outcry of support for Aztlan against the eco-terrorist forces of Amazonia. Neo-Aztec influences define the styles of Armanté this season. This isn’t surprising to those of us who keep our ears open to the shadows, as Aztechnology was a major supporter for Vitorrio Armanté’s shadow war with Zoé to recover the rights to the line name back in ’73.


Mortimer of London, Berwick Suit

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ARMOR CAPACITY AVAIL COST SOURCE
9 5 9 2,600¥ SR5:R&G


Mortimer of London, Berwick Dress

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ARMOR CAPACITY AVAIL COST SOURCE
8 4 8 2,300¥ SR5:R&G


Mortimer of London, Crimson Sky Suit

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ARMOR CAPACITY AVAIL COST SOURCE
8 5 6 2,400¥ SR5:R&G


Mortimer of London, Summit Suit

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ARMOR CAPACITY AVAIL COST SOURCE
8 6 7 2,500¥ SR5:R&G


Mortimer of London, Summit Dress

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ARMOR CAPACITY AVAIL COST SOURCE
7 5 7 2,200¥ SR5:R&G


Mortimer of London, Greatcoat Coat

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ARMOR CAPACITY AVAIL COST SOURCE
10/+3 10 8 3,000¥ SR5:R&G


Mortimer of London, Ulysses Coat

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ARMOR CAPACITY AVAIL COST SOURCE
10/+3 12 8 3,100¥ SR5:R&G


Mortimer of London, Argentum Coat

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ARMOR CAPACITY AVAIL COST SOURCE
12/+4 14 10 3,600¥ SR5:R&G


Vashon Island, Ace of Cups

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ARMOR CAPACITY AVAIL COST SOURCE
9 8 6 1,600¥ SR5:R&G


Vashon Island, Ace of Swords

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ARMOR CAPACITY AVAIL COST SOURCE
7 8 6 1,300¥ SR5:R&G


Vashon Island, Ace of Wands

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ARMOR CAPACITY AVAIL COST SOURCE
6 8 6 1,200¥ SR5:R&G


Vashon Island, Ace of Coins

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ARMOR CAPACITY AVAIL COST SOURCE
7 10 4 2,100¥ SR5:R&G


Vashon Island, Ace of Spades

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ARMOR CAPACITY AVAIL COST SOURCE
7 6 6 1,000¥ SR5:R&G


Vashon Island, Ace of Clubs

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ARMOR CAPACITY AVAIL COST SOURCE
7 6 6 1,000¥ SR5:R&G


Vashon Island, Ace of Hearts

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ARMOR CAPACITY AVAIL COST SOURCE
7 6 6 1,000¥ SR5:R&G


Vashon Island, Ace of Diamonds

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ARMOR CAPACITY AVAIL COST SOURCE
8 6 8 1,400¥ SR5:R&G


Actioneer Business Clothes

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ARMOR CAPACITY AVAIL COST SOURCE
8 8 8 1,500¥ Core

A discreetly armored “power suit” is a popular choice among Mr. Johnsons, faces, and fixers looking for a little high-class protection coupled with style. It features a concealable holster (Firearm Accessories, p. 431) in the jacket.

Armor Clothing

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ARMOR CAPACITY AVAIL COST SOURCE
6 6 2 450¥ Core

Lightweight ballistic fiber weave makes these garments almost impossible to detect as armor. It doesn’t provide as much protection as real armor, but it’s available in a wide variety of styles.

Armor Jacket

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ARMOR CAPACITY AVAIL COST SOURCE
12 12 2 1,000¥ Core

The most popular armor solution on the streets comes in all styles imaginable. It offers good protection without catching too much attention. But don’t think of wearing one to a dinner party.

Armor Vest

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ARMOR CAPACITY AVAIL COST SOURCE
9 9 4 500¥ Core

This modern flexible-wrap vest is designed to be worn under regular clothing without displaying any bulk. A popular and cost-effective option.

Chameleon Suit

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ARMOR CAPACITY AVAIL COST SOURCE
9 9 10R 1,700¥ Core
Wireless
The suit uses the extra information about your surroundings and also gives you a +2 dice pool bonus to Sneaking Tests for hiding.

This full-body suit has a smart ruthenium polymer coating supported by a sensor suite; the technology allows it to scan its surroundings and replicate the images at the proper perspectives. Add 2 to your limit when you make Sneaking tests to hide. A chameleon suit is also armored for the wearer’s protection.

Full Body Armor

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ARMOR CAPACITY AVAIL COST SOURCE
15 15 14R 2,000¥ Core

Impossible to conceal, this armor is worn by military and security personnel around the world for heavy ops duty. It is styled for intimidation as well as ease of movement, with a full array of tactical holsters, pouches, and webbing, and is certain to draw attention. The suit can be modified for environmental adaptation (hot or cold environments) or chemically sealed to completely protect the wearer from toxic environments and attacks. The suit’s helmet has a Capacity of 6 for the purpose of being equipped with vision or audio enhancements.

Full Body Armor, Full Helmet

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ARMOR CAPACITY AVAIL COST SOURCE
+3 6 - +500¥ Core


Full Body Armor, Chemical Seal

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ARMOR CAPACITY AVAIL COST SOURCE
- - +6 +6,000¥ Core

Full Body Armor, Environment Adaptation

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ARMOR CAPACITY AVAIL COST SOURCE
- - +3 +1,000¥ Core


Lined Coat

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ARMOR CAPACITY AVAIL COST SOURCE
9 9 4 900¥ Core

This Wild West style duster has been consistently popular on the mean streets of the world’s sprawls for the past thirty years. Besides its protective traits, the armored trenchcoat provides an additional –2 Concealability modifier to items hidden underneath.

Urban Explorer Jumpsuit

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ARMOR CAPACITY AVAIL COST SOURCE
9 9 8 650¥ Core

Designed for couriers, athletes, and freerunners, these colorful jumpsuits are well ventilated and breathable but surprisingly protective with lightweight densiplast and liquid reactive armor. Urban explorer jumpsuits feature a built-in music player and biomonitor.

Urban Explorer Jumpsuit, Helmet

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ARMOR CAPACITY AVAIL COST SOURCE
+2 2 - +100¥ Core


Helmet

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ARMOR CAPACITY AVAIL COST SOURCE
+2 6 - 100¥ Core

Helmets come in a wide variety of shapes and sizes and protect your noggin from trauma. Helmets have Capacity 6 for being tricked out with accessories like trode nets and vision enhancements.


Ballistic Shield

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Acc Reach DV AP Avail Cost Source
4 (STR+2)S 12R 1,200¥ Core

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ARMOR CAPACITY AVAIL COST SOURCE
+6 6 12R 1,200¥ Core

This large opaque shield is used by SWAT teams and in urban combat. It features a clear plastic window and a built-in ladder frame along the inside so that it can be used to climb over small obstacles.


Riot Shield

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Acc Reach DV AP Avail Cost Source
4 9S(e) –5 10R 1,500¥ Core

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ARMOR CAPACITY AVAIL COST SOURCE
+6 6 10R 1,500¥ Core
Charges
10
Recharge
One Charge Per 10 Seconds
Wireless
The riot shield recharges by induction, recharging one charge per hour.

As an added crowd control measure, a riot shield can be used to shock anyone who comes into contact with it, inflicting Electricity damage. The taser shield holds 10 charges; when attached to a power point, it regains one charge per 10 seconds.