In 2075, you’d have to be crazy to consider walking outside with just a tee-shirt and jeans, even in some of the nicer parts of the Sprawl. You need protection: from the acid rain, from air pollution, from ultraviolet radiation from the completely fragged ozone layer, and of course, from random street violence.
Advances in ballistic fabrics from spiderweave venlar threads to ceramic-titanium composite plates enable modern armor to be lightweight, flexible, and concealable. For game rules dealing with armor, see p. 168.
Clothing
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
-
|
-
|
-
|
20¥ -100,000¥
|
Core
|
|
|
|
Clothing in 2075 comes with amazing features you’ll likely completely take for granted. Commlinks, music players, and other electronic devices can be woven right into the fabric, powered by interwoven batter ies or special energy-gather ing fabrics. On the other side of the economy, cheap soybased “flats” can be had for five nuyen per ar ticle of clothing from vending machines around the Sprawl. The more money you spend on your threads, the more impressive you look.
|
Electrochromic Modification
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
-
|
-
|
+2
|
+500¥
|
Core
|
|
- Wireless
- Changing your clothes’ settings is a Free Action, and while it’s not good enough to be camouflage, it can display images, text files, or flat video from your commlink.
|
|
Electrochromic threads can change color with voltage, letting you alter the color of your clothing or display text, images, or patterns. This is good for fashion, but great for vanishing into a crowd if you need a quick costume change. You can even get armored clothing in electrochromic styles. It takes a Simple Action to change the settings on your electrochromic clothes, but a couple of Combat Turns to complete the change.
|
Feedback Clothing
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
-
|
-
|
8
|
+500¥
|
Core
|
|
|
|
This haptic clothing allows for a tactile component to an augmented reality experience.
|
(Synth)Leather Jacket
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
4
|
4
|
-
|
+200¥
|
Core
|
|
|
|
Usually made of synthleather unless you’ve got mad nuyen, this type of jacket (waist-length to duster) never goes out of style and even offers a modicum of protection. Just don’t expect it to stop bullets.
|
Actioneer Business Clothes
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
8
|
8
|
8
|
1,500¥
|
Core
|
|
|
|
A discreetly armored “power suit” is a popular choice among Mr. Johnsons, faces, and fixers looking for a little high-class protection coupled with style. It features a concealable holster (Firearm Accessories, p. 431) in the jacket.
|
Armor Clothing
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
6
|
6
|
2
|
450¥
|
Core
|
|
|
|
Lightweight ballistic fiber weave makes these garments almost impossible to detect as armor. It doesn’t provide as much protection as real armor, but it’s available in a wide variety of styles.
|
Armor Jacket
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
12
|
12
|
2
|
1,000¥
|
Core
|
|
|
|
The most popular armor solution on the streets comes in all styles imaginable. It offers good protection without catching too much attention. But don’t think of wearing one to a dinner party.
|
Armor Vest
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
9
|
9
|
4
|
500¥
|
Core
|
|
|
|
This modern flexible-wrap vest is designed to be worn under regular clothing without displaying any bulk. A popular and cost-effective option.
|
Chameleon Suit
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
9
|
9
|
10R
|
1,700¥
|
Core
|
|
- Wireless
- The suit uses the extra information about your surroundings and also gives you a +2 dice pool bonus to Sneaking Tests for hiding.
|
|
This full-body suit has a smart ruthenium polymer coating supported by a sensor suite; the technology allows it to scan its surroundings and replicate the images at the proper perspectives. Add 2 to your limit when you make Sneaking tests to hide. A chameleon suit is also armored for the wearer’s protection.
|
Full Body Armor
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
15
|
15
|
14R
|
2,000¥
|
Core
|
|
|
|
Impossible to conceal, this armor is worn by military and security personnel around the world for heavy ops duty. It is styled for intimidation as well as ease of movement, with a full array of tactical holsters, pouches, and webbing, and is certain to draw attention. The suit can be modified for environmental adaptation (hot or cold environments) or chemically sealed to completely protect the wearer from toxic environments and attacks. The suit’s helmet has a Capacity of 6 for the purpose of being equipped with vision or audio enhancements.
|
Full Body Armor, Full Helmet
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
+3
|
6
|
-
|
+500¥
|
Core
|
|
|
|
|
Full Body Armor, Chemical Seal
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
-
|
-
|
+6
|
+6,000¥
|
Core
|
|
|
|
|
Full Body Armor, Environment Adaptation
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
-
|
-
|
+3
|
+1,000¥
|
Core
|
|
|
|
|
Lined Coat
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
9
|
9
|
4
|
900¥
|
Core
|
|
|
|
This Wild West style duster has been consistently popular on the mean streets of the world’s sprawls for the past thirty years. Besides its protective traits, the armored trenchcoat provides an additional –2 Concealability modifier to items hidden underneath.
|
Urban Explorer Jumpsuit
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
9
|
9
|
8
|
650¥
|
Core
|
|
|
|
Designed for couriers, athletes, and freerunners, these colorful jumpsuits are well ventilated and breathable but surprisingly protective with lightweight densiplast and liquid reactive armor. Urban explorer jumpsuits feature a built-in music player and biomonitor.
|
Urban Explorer Jumpsuit, Helmet
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
+2
|
2
|
-
|
+100¥
|
Core
|
|
|
|
|
Helmet
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
+2
|
6
|
-
|
100¥
|
Core
|
|
|
|
Helmets come in a wide variety of shapes and sizes and protect your noggin from trauma. Helmets have Capacity 6 for being tricked out with accessories like trode nets and vision enhancements.
|
Ballistic Shield
|
4
|
–
|
(STR+2)S
|
–
|
12R
|
1,200¥
|
Core
|
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
+6
|
6
|
12R
|
1,200¥
|
Core
|
|
|
|
This large opaque shield is used by SWAT teams and in urban combat. It features a clear plastic window and a built-in ladder frame along the inside so that it can be used to climb over small obstacles.
|
Riot Shield
|
4
|
–
|
9S(e)
|
–5
|
10R
|
1,500¥
|
Core
|
ARMOR |
CAPACITY |
AVAIL |
COST |
SOURCE
|
+6
|
6
|
10R
|
1,500¥
|
Core
|
|
- Charges
- 10
- Recharge
- One Charge Per 10 Seconds
- Wireless
- The riot shield recharges by induction, recharging one charge per hour.
|
|
As an added crowd control measure, a riot shield can be used to shock anyone who comes into contact with it, inflicting Electricity damage (p. 170). The taser shield holds 10 charges; when attached to a power point, it regains one charge per 10 seconds.
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