Difference between revisions of "SR5:Weapons:Throwing Weapons"

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==Throwing Knife/Shuriken Physical==
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{{SR5:Ranged Weapon Template
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|Accuracy=Physical|DV=(STR + 1)P|AP=–1
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|Availability=4R|Cost=25
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|Description=A  wide  variety  of shapes and sizes of aerodynamically balanced, specially weighted, muscle-powered throwing weapons are available,  from  throwing  spikes  to darts  to  kunai  and  shuriken.  A  character  can  ready  (Agility  ÷  2)  of  these  knives with one Ready Weapon action.
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|Special=
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;Wireless:If  all  the  throwing  knives  or  shuriken  you throw in a single Combat Turn are wireless and you have a  smartlink  system,  each  knife  you  throw  receives  a +1 dice  pool  bonus  per  knife  thrown  that  Combat  Turn  at your  current  target,  as  the  knives  inform  and  adjust  for wind  and  other  atmospheric  conditions.  So  you’d  get no  bonus  on  the  first  throw,  a  +1  bonus  on  the  second throw, a +2 bonus on the third throw, etc. (assuming you aimed all three knives at the same target).
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|Jackpoint=
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}}
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==Boomerang==
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{{SR5:Ranged Weapon Template
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|
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|
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|Description=
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|Special=
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|Jackpoint=
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}}
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==Harpoon/Javelin==
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{{SR5:Ranged Weapon Template
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|
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|
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|Description=
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|Special=
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|Jackpoint=
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}}
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==Urban Tribe Tomahawk==
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{{SR5:Ranged Weapon Template
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|
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|
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|Description=
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|Special=
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|Jackpoint=
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}}

Revision as of 15:53, 5 March 2016

5th Edition Lists
Gear // Magic // Hacking // Skills // Qualities // Packs // Creatures
Armor/Clothing // Cyberware // Magical // Vehicles/Drones // Vehicle Mods // Weapons // Electronics // Security // Medical // Others

Throwing Knife/Shuriken Physical

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Acc DV AP Mode RC Ammo Avail Cost Source
Physical (STR + 1)P –1 4R 25¥ Core
Wireless
If all the throwing knives or shuriken you throw in a single Combat Turn are wireless and you have a smartlink system, each knife you throw receives a +1 dice pool bonus per knife thrown that Combat Turn at your current target, as the knives inform and adjust for wind and other atmospheric conditions. So you’d get no bonus on the first throw, a +1 bonus on the second throw, a +2 bonus on the third throw, etc. (assuming you aimed all three knives at the same target).

A wide variety of shapes and sizes of aerodynamically balanced, specially weighted, muscle-powered throwing weapons are available, from throwing spikes to darts to kunai and shuriken. A character can ready (Agility ÷ 2) of these knives with one Ready Weapon action.


Boomerang

Blank.png
Acc DV AP Mode RC Ammo Avail Cost Source
¥ Core



Harpoon/Javelin

Blank.png
Acc DV AP Mode RC Ammo Avail Cost Source
¥ Core



Urban Tribe Tomahawk

Blank.png
Acc DV AP Mode RC Ammo Avail Cost Source
¥ Core