Difference between revisions of "SR5:Weapons:Throwing Weapons"
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+ | ==Throwing Knife/Shuriken Physical== | ||
+ | {{SR5:Ranged Weapon Template | ||
+ | |Accuracy=Physical|DV=(STR + 1)P|AP=–1 | ||
+ | |Availability=4R|Cost=25 | ||
+ | |Description=A wide variety of shapes and sizes of aerodynamically balanced, specially weighted, muscle-powered throwing weapons are available, from throwing spikes to darts to kunai and shuriken. A character can ready (Agility ÷ 2) of these knives with one Ready Weapon action. | ||
+ | |Special= | ||
+ | ;Wireless:If all the throwing knives or shuriken you throw in a single Combat Turn are wireless and you have a smartlink system, each knife you throw receives a +1 dice pool bonus per knife thrown that Combat Turn at your current target, as the knives inform and adjust for wind and other atmospheric conditions. So you’d get no bonus on the first throw, a +1 bonus on the second throw, a +2 bonus on the third throw, etc. (assuming you aimed all three knives at the same target). | ||
+ | |Jackpoint= | ||
+ | }} | ||
+ | |||
+ | ==Boomerang== | ||
+ | {{SR5:Ranged Weapon Template | ||
+ | | | ||
+ | | | ||
+ | |Description= | ||
+ | |Special= | ||
+ | |Jackpoint= | ||
+ | }} | ||
+ | |||
+ | ==Harpoon/Javelin== | ||
+ | {{SR5:Ranged Weapon Template | ||
+ | | | ||
+ | | | ||
+ | |Description= | ||
+ | |Special= | ||
+ | |Jackpoint= | ||
+ | }} | ||
+ | |||
+ | ==Urban Tribe Tomahawk== | ||
+ | {{SR5:Ranged Weapon Template | ||
+ | | | ||
+ | | | ||
+ | |Description= | ||
+ | |Special= | ||
+ | |Jackpoint= | ||
+ | }} |
Revision as of 15:53, 5 March 2016
5th Edition Lists |
---|
Gear // Magic // Hacking // Skills // Qualities // Packs // Creatures |
Armor/Clothing // Cyberware // Magical // Vehicles/Drones // Vehicle Mods // Weapons // Electronics // Security // Medical // Others |
Throwing Knife/Shuriken Physical
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
Physical | (STR + 1)P | –1 | – | – | – | 4R | 25¥ | Core |
- Wireless
- If all the throwing knives or shuriken you throw in a single Combat Turn are wireless and you have a smartlink system, each knife you throw receives a +1 dice pool bonus per knife thrown that Combat Turn at your current target, as the knives inform and adjust for wind and other atmospheric conditions. So you’d get no bonus on the first throw, a +1 bonus on the second throw, a +2 bonus on the third throw, etc. (assuming you aimed all three knives at the same target).
A wide variety of shapes and sizes of aerodynamically balanced, specially weighted, muscle-powered throwing weapons are available, from throwing spikes to darts to kunai and shuriken. A character can ready (Agility ÷ 2) of these knives with one Ready Weapon action.
Boomerang
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
– | – | – | – | – | – | – | ¥ | Core |
Harpoon/Javelin
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
– | – | – | – | – | – | – | ¥ | Core |
Urban Tribe Tomahawk
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
– | – | – | – | – | – | – | ¥ | Core |