|
|
Line 30: |
Line 30: |
| |Availability=8F|Cost=1,000 | | |Availability=8F|Cost=1,000 |
| |Special= | | |Special= |
− | |Description=
| |
| |Jackpoint= | | |Jackpoint= |
| |Source=SR5:R5.0}} | | |Source=SR5:R5.0}} |
| + | |Description=While most modern governments primarily use electronic identification for vehicles, they still require some sort of physical identification plate to uniquely identify a vehicle. Since being positively identified is something that an average shadowrunner wants to avoid, most install a special morphing license plate. Made from smart materials, a morphing license plate can reshape itself with a Complex Action and mimic any of the forms used in governments around the world today. Runners will typically also purchase a spoof chip keep their vehicle from being identified. |
| | | |
| ==Spoof Chip== | | ==Spoof Chip== |
Revision as of 01:07, 8 February 2018
Rigger interface
AVAIL |
COST |
SOURCE
|
4
|
1,000¥
|
Core
|
|
|
|
When added to a vehicle, this lets you use a control rig to jump in and control it directly through immersive virtual reality. The standard rigger interface allows the vehicle to be controlled with either a direct fiber-optic cable or wireless link. See Being the Machine, p. 265.
|
Standard weapon mount
AVAIL |
COST |
SOURCE
|
8F
|
2,500¥
|
Core
|
|
|
|
Vehicles may be equipped with a number of weapon mounts equal to their unaugmented Body ÷ 3 (round down). Standard weapon mounts may hold any assault rifle or smaller-sized weapon and 250 rounds of ammo.
|
Heavy weapon mount
AVAIL |
COST |
SOURCE
|
14F
|
5,000¥
|
Core
|
|
|
|
Heavy weapon mounts count as two weapon mounts and can hold any weapon and up to 500 rounds of belted ammo or up to Body rockets/missiles. All weapon mounts are operated remotely and can target a ninety-degree arc of fire (horizontal and vertical).
|
Manual operation
AVAIL |
COST |
SOURCE
|
+1
|
+500¥
|
Core
|
|
|
|
Manual operation can be added, but only for vehicles, not drones, and at extra cost.
|
Morphing License Plate
AVAIL |
COST |
SOURCE
|
8F
|
1,000¥
|
SR5:R5.0
|
|
|
|
|
|Description=While most modern governments primarily use electronic identification for vehicles, they still require some sort of physical identification plate to uniquely identify a vehicle. Since being positively identified is something that an average shadowrunner wants to avoid, most install a special morphing license plate. Made from smart materials, a morphing license plate can reshape itself with a Complex Action and mimic any of the forms used in governments around the world today. Runners will typically also purchase a spoof chip keep their vehicle from being identified.
Spoof Chip
AVAIL |
COST |
SOURCE
|
8F
|
500¥
|
SR5:R5.0
|
|
|
|
|
Spike Strip
AVAIL |
COST |
SOURCE
|
8R
|
200¥
|
SR5:R5.0
|
|
|
|
|
Zapper Strip
AVAIL |
COST |
SOURCE
|
12R
|
2,500¥
|
SR5:R5.0
|
|
|
|
|
Tracking Strip
AVAIL |
COST |
SOURCE
|
8R
|
600¥
|
SR5:R5.0
|
|
|
|
|
Off-road Tires
AVAIL |
COST |
SOURCE
|
6
|
400¥ /tire
|
SR5:R5.0
|
|
|
|
|
Racing Tires
AVAIL |
COST |
SOURCE
|
6
|
250¥ /tire
|
SR5:R5.0
|
|
|
|
|
Run Flat Tires
AVAIL |
COST |
SOURCE
|
4
|
250¥ /tire
|
SR5:R5.0
|
|
|
|
|
Power Train Modifications
Acceleration Enhancement
Acceleration Enhancement R1
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
4
|
12
|
Shop
|
-
|
6
|
Accel x 10,000¥
|
SR5:R5.0
|
|
|
|
|
Acceleration Enhancement R2
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
8
|
24
|
Facility
|
-
|
6
|
Accel x 25,000¥
|
SR5:R5.0
|
|
|
|
|
Gecko Tips
Gecko Tips (Body 1–3)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
1
|
8
|
Shop
|
-
|
6
|
1,000¥
|
SR5:R5.0
|
|
|
|
|
Gecko Tips (Body 4–6)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
4
|
16
|
Shop
|
-
|
6
|
5,000¥
|
SR5:R5.0
|
|
|
|
|
Gliding System
Gliding System (Body <= 12)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
5
|
16
|
Facility
|
-
|
12R
|
Body x 3,000¥
|
SR5:R5.0
|
|
|
|
|
Gliding System (Body > 12)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
10
|
24
|
Facility
|
-
|
16R
|
Body x 4,000¥
|
SR5:R5.0
|
|
|
|
|
Handling Enhancement
Handling Enhancement (R1)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
4
|
8
|
Shop
|
-
|
6
|
Handl x 2,000¥
|
SR5:R5.0
|
|
|
|
|
Handling Enhancement (R2)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
10
|
16
|
Facility
|
-
|
8
|
Handl x 5,000¥
|
SR5:R5.0
|
|
|
|
|
Handling Enhancement (R3)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
18
|
24
|
Facility
|
-
|
10
|
Handl x 12,000¥
|
SR5:R5.0
|
|
|
|
|
Improved Economy
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
12
|
Facility
|
-
|
4
|
7,500¥
|
SR5:R5.0
|
|
|
|
|
Manual Control Override
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
1
|
4
|
Shop
|
-
|
6
|
500¥
|
SR5:R5.0
|
|
|
|
|
Multifuel Engine
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
4
|
20
|
Shop
|
-
|
10
|
Body x 1,000¥
|
SR5:R5.0
|
|
|
|
|
Off-Road Suspension 2
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
8
|
Shop
|
-
|
4
|
Vehicle
|
cost¥ x 25%
|
SR5:R5.0
|
|
|
|
|
Rigger Cocoon
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
6
|
Kit
|
-
|
8
|
1,500¥
|
SR5:R5.0
|
|
|
|
|
Removed Manual Controls
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
1
|
4
|
Shop
|
-
|
2
|
200¥
|
SR5:R5.0
|
|
|
|
|
Rocket Booster
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
10
|
36
|
Facility
|
-
|
16F
|
Body x 5,000¥
|
SR5:R5.0
|
|
|
|
|
Secondary Manual Controls
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
10
|
Shop
|
-
|
4
|
1,000¥
|
SR5:R5.0
|
|
|
|
|
Secondary Propulsion
Secondary Propulsion Modes
NAME |
HANDLING |
SPEED |
ACCEL
|
Amphibious (Surface)
|
2 |
2 |
1
|
Amphibious (Submersible)
|
2 |
2 |
2
|
Hovercraft
|
2/2 |
3 |
2
|
Rotor
|
2 |
3 |
2
|
Tracked
|
2/4 |
2 |
1
|
Walker
|
5 |
1 |
1
|
Secondary Propulsion (Amphibious, Surface)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
4
|
10
|
Shop
|
-
|
6
|
Body x 200¥
|
SR5:R5.0
|
|
|
|
|
Secondary Propulsion (Amphibious, Submersible)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
8
|
20
|
Shop
|
-
|
12R
|
Body x 2,000¥
|
SR5:R5.0
|
|
|
|
|
Secondary Propulsion (Hovercraft)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
8
|
16
|
Shop
|
-
|
12
|
Body x 1,000¥
|
SR5:R5.0
|
|
|
|
|
Secondary Propulsion (Rotor)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
10
|
24
|
Facility
|
-
|
12R
|
Body x 3,000¥
|
SR5:R5.0
|
|
|
|
|
Secondary Propulsion (Tracked)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
6
|
14
|
Shop
|
-
|
10
|
Body x 1,000¥
|
SR5:R5.0
|
|
|
|
|
Walker
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
8
|
16
|
Shop
|
-
|
12
|
Body x 2,000¥
|
SR5:R5.0
|
|
|
|
|
Speed Enhancement
Speed Enhancement (R1)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
5
|
8
|
Shop
|
-
|
6
|
Speed x 2,000¥
|
SR5:R5.0
|
|
|
|
|
Speed Enhancement (R2)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
14
|
16
|
Facility
|
-
|
8
|
Speed x 5,000¥
|
SR5:R5.0
|
|
|
|
|
Speed Enhancement (R3)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
20
|
24
|
Facility
|
-
|
12
|
Speed x 12,000¥
|
SR5:R5.0
|
|
|
|
|
Protection Modifications
Anti-Theft System
Anti-Theft System (R1)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
1
|
4
|
Kit
|
-
|
4
|
500¥
|
SR5:R5.0
|
|
|
|
|
Anti-Theft System (R2)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
8
|
Kit
|
-
|
6
|
1,000¥
|
SR5:R5.0
|
|
|
|
|
Anti-Theft System (R3)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
4
|
12
|
Shop
|
-
|
8R
|
2,500¥
|
SR5:R5.0
|
|
|
|
|
Anti-Theft System (R4)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
6
|
16
|
Shop
|
Demolitions
|
12F
|
5,000¥
|
SR5:R5.0
|
|
|
|
|
Armor
Armor (Standard)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
Rating x 2
|
Rating x 2
|
Shop
|
Armorer
|
6R
|
Rating x 500¥
|
SR5:R5.0
|
|
|
|
|
Armor (Concealed)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
Rating x 3
|
Rating x 3
|
Shop
|
Armorer
|
12R
|
Rating x 3,000¥
|
SR5:R5.0
|
|
|
|
|
PPS (Rating 1-6)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
Rating x 4
|
Shop
|
-
|
6
|
Rating x 2,000¥
|
SR5:R5.0
|
|
|
|
|
Personal Armor (Rating 1-10)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
Rating x 2
|
Shop
|
Armorer
|
(Rating)R
|
Rating x 500¥
|
SR5:R5.0
|
|
|
|
|
Special Armor Modification
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
12
|
Shop
|
Armorer
|
(As Mod)
|
(As Mod) x 2¥
|
SR5:R5.0
|
|
|
|
|
Weapon Modifications
Ammo Bin
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
1
|
4
|
Shop
|
Armorer
|
6R
|
200¥
|
SR5:R5.0
|
|
|
|
|
Standard Drone Rack
Standard Drone Rack (Mini)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
1
|
8
|
Kit
|
-
|
4
|
500¥
|
SR5:R5.0
|
|
|
|
|
Standard Drone Rack (Small)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
10
|
Shop
|
-
|
4
|
1,000¥
|
SR5:R5.0
|
|
|
|
|
Standard Drone Rack (Medium)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
3
|
12
|
Shop
|
-
|
6
|
2,000¥
|
SR5:R5.0
|
|
|
|
|
Standard Drone Rack (Large)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
4
|
16
|
Shop
|
-
|
8
|
4,000¥
|
SR5:R5.0
|
|
|
|
|
Landing Drone Rack
Landing Drone Rack (Mini)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
10
|
Shop
|
-
|
6
|
1,000¥
|
SR5:R5.0
|
|
|
|
|
Landing Drone Rack (Small)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
3
|
12
|
Shop
|
-
|
6
|
4,000¥
|
SR5:R5.0
|
|
|
|
|
Landing Drone Rack (Medium)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
4
|
14
|
Facility
|
-
|
8
|
10,000¥
|
SR5:R5.0
|
|
|
|
|
Landing Drone Rack (Large)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
5
|
20
|
Facility
|
-
|
12
|
20,000¥
|
SR5:R5.0
|
|
|
|
|
Gun Port
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
1
|
4
|
Kit
|
-
|
6R
|
500¥
|
SR5:R5.0
|
|
|
|
|
Missile Defense System
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
3
|
16
|
Facility
|
Software
|
12R
|
15,000¥
|
SR5:R5.0
|
|
|
|
|
Oil Slick Sprayer
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
8
|
Shop
|
-
|
8F
|
500¥
|
SR5:R5.0
|
|
|
|
|
Smoke Projector
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
8
|
Shop
|
-
|
6R
|
750¥
|
SR5:R5.0
|
|
|
|
|
Thermal Smoke|Cost=+100
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
-
|
-
|
-
|
-
|
+100¥
|
SR5:R5.0
|
|
|
|
|
Road Strip Ejector
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
10
|
Shop
|
-
|
10F
|
800¥ + strips
|
SR5:R5.0
|
|
|
|
|
Weapon Mount
Weapon Mount (Light)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
1
|
4
|
Kit
|
Armorer
|
6F
|
750¥
|
SR5:R5.0
|
|
|
|
|
Weapon Mount (Standard)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
6
|
Shop
|
Armorer
|
8F
|
1,500¥
|
SR5:R5.0
|
|
|
|
|
Weapon Mount (Heavy)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
4
|
10
|
Shop
|
Armorer
|
12F
|
4,000¥
|
SR5:R5.0
|
|
|
|
|
External Visibility
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
-
|
-
|
-
|
-
|
0¥
|
SR5:R5.0
|
|
|
|
|
Internal Visibility
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
+2
|
+6
|
Shop
|
-
|
+2
|
+1,500¥
|
SR5:R5.0
|
|
|
|
|
Concealed Visibility
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
+4
|
+10
|
Shop
|
-
|
+4
|
+4,000¥
|
SR5:R5.0
|
|
|
|
|
Fixed Flexibility
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
-
|
-
|
-
|
-
|
0¥
|
SR5:R5.0
|
|
|
|
|
Flexible Flexibility
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
+1
|
+4
|
Shop
|
-
|
+2
|
+2,000¥
|
SR5:R5.0
|
|
|
|
|
Turret Flexibility
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
+2
|
+12
|
Facility
|
-
|
+6
|
+5,000¥
|
SR5:R5.0
|
|
|
|
|
Remote Control
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
-
|
-
|
-
|
-
|
0¥
|
SR5:R5.0
|
|
|
|
|
Manual Control
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
+1
|
+4
|
Shop
|
-
|
+1
|
+500¥
|
SR5:R5.0
|
|
|
|
|
Armored Manual Control
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
+2
|
+6
|
Shop
|
-
|
+4
|
+1,500¥
|
SR5:R5.0
|
|
|
|
|
Body Modifications
Assembly/Disassembly
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
Body x 4 (Min. 1)
|
Facility
|
-
|
6
|
1,000¥
|
SR5:R5.0
|
|
|
|
|
Chameleon Coating
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
10
|
Facility
|
-
|
12F
|
Body x 1,000¥
|
SR5:R5.0
|
|
|
|
|
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
1
|
8
|
Shop
|
-
|
8
|
2,500¥
|
SR5:R5.0
|
|
|
|
|
Extreme Environment Modification
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
12
|
Shop
|
-
|
6
|
2,000¥
|
SR5:R5.0
|
|
|
|
|
Increased Seating
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
6
|
Shop
|
-
|
4
|
2,000¥
|
SR5:R5.0
|
|
|
|
|
Life Support
Life Support (L1)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
10
|
Shop
|
-
|
8
|
Body x 500¥
|
SR5:R5.0
|
|
|
|
|
Life Support (L2)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
4
|
20
|
Shop
|
-
|
12
|
Body x 2,000¥
|
SR5:R5.0
|
|
|
|
|
Mechanical Arm
Mechanical Arm (Basic)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
8
|
Shop
|
-
|
4
|
1,000¥
|
SR5:R5.0
|
|
|
|
|
Mechanical Arm (Articulated)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
3
|
16
|
Facility
|
-
|
6
|
5,000¥
|
SR5:R5.0
|
|
|
|
|
Nanomaintenance System (R 1-4)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
Rating
|
Rating x 4
|
Shop
|
-
|
(R x 5)R
|
Rating x 5,000¥
|
SR5:R5.0
|
|
|
|
|
Realistic Features (R 1-4)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
Rating
|
Rating x 4
|
Shop
|
Medicine
|
(R x 3)R
|
Rating x Body x 1,000¥
|
SR5:R5.0
|
|
|
|
|
Smuggling Compartment
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
3
|
16
|
Facility
|
-
|
8F
|
1,500¥
|
SR5:R5.0
|
|
|
|
|
Smuggling Compartment (Shielding)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
n/a
|
12
|
Facility
|
-
|
12F
|
3,000¥
|
SR5:R5.0
|
|
|
|
|
Special Equipment
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
variable
|
variable
|
variable
|
variable
|
variable
|
variable¥
|
SR5:R5.0
|
|
|
|
|
Valkyrie Module
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
4
|
6
|
Shop
|
Hardware
|
8
|
2,000¥
|
SR5:R5.0
|
|
|
|
|
Winch
Winch (Basic)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
1
|
8
|
Shop
|
-
|
4
|
750¥
|
SR5:R5.0
|
|
|
|
|
Winch (Enhanced)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
12
|
Facility
|
-
|
8
|
4,000¥
|
SR5:R5.0
|
|
|
|
|
Workshop
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
6
|
20
|
Facility
|
-
|
-
|
0¥
|
SR5:R5.0
|
|
|
|
|
Electromagnetic Modifications
Electromagnetic Shielding
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
20
|
Facility
|
-
|
6R
|
Body x 500¥
|
SR5:R5.0
|
|
|
|
|
ECM
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
20
|
Shop
|
Hardware
|
(R x 3)F
|
Rating x 500¥
|
SR5:R5.0
|
|
|
|
|
Gridlink
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
4
|
Shop
|
Hardware
|
4
|
750¥
|
SR5:R5.0
|
|
|
|
|
Gridlink Override
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
1
|
8
|
Kit
|
Hardware
|
8F
|
1,000¥
|
SR5:R5.0
|
|
|
|
|
Pilot Enhancement (R1–3)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
[Rating]
|
Rating x 3
|
Kit
|
Hardware
|
R x 2
|
Rating x 2,000¥
|
SR5:R5.0
|
|
|
|
|
Pilot Enhancement (R4–6)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
[Rating]
|
Rating x 4
|
Shop
|
Hardware
|
R x 3
|
Rating x 5,000¥
|
SR5:R5.0
|
|
|
|
|
Retrans Unit
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
4
|
Kit
|
Hardware
|
8
|
4,000¥
|
SR5:R5.0
|
|
|
|
|
Satellite Link
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
1
|
6
|
Kit
|
Hardware
|
6
|
500¥
|
SR5:R5.0
|
|
|
|
|
Sensor Enhancement (R1–3)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
[Rating]
|
Rating x 3
|
Shop
|
Hardware
|
R x 2
|
Rating x 2,000¥
|
SR5:R5.0
|
|
|
|
|
Sensor Enhancement (R4–6)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
[Rating]
|
Rating x 4
|
Shop
|
Hardware
|
R x 3
|
Rating x 5,000¥
|
SR5:R5.0
|
|
|
|
|
Signature Masking (R1–6)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
[Rating]
|
Rating x 6
|
Facility
|
-
|
14F
|
Rating x 2,000¥
|
SR5:R5.0
|
|
|
|
|
SunCell
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
2
|
16
|
Shop
|
Hardware
|
6
|
Body x 500¥
|
SR5:R5.0
|
|
|
|
|
Touch Sensors
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
3
|
16
|
Shop
|
Hardware
|
8
|
Body x 500¥
|
SR5:R5.0
|
|
|
|
|
Cosmetic Modifications
Amenities
Amenities (Squatter)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
6
|
Shop
|
-
|
-
|
100¥
|
SR5:R5.0
|
|
|
|
|
Amenities (Middle)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
6
|
Shop
|
-
|
2
|
500¥
|
SR5:R5.0
|
|
|
|
|
Amenities (High)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
10
|
Shop
|
-
|
8
|
1,000¥
|
SR5:R5.0
|
|
|
|
|
Luxury
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
20
|
Shop
|
-
|
16
|
10,000¥
|
SR5:R5.0
|
|
|
|
|
Enhanced Image Screens
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
12
|
Shop
|
-
|
8
|
5,000¥
|
SR5:R5.0
|
|
|
|
|
Metahuman Adjustment
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
4
|
Kit
|
-
|
4
|
500¥ /seat
|
SR5:R5.0
|
|
|
|
|
Rigger Interface
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
8
|
Kit
|
-
|
4
|
1,000¥
|
SR5:R5.0
|
|
|
|
|
Interior Cameras
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
6
|
Kit
|
Hardware
|
6
|
2,000¥
|
SR5:R5.0
|
|
|
|
|
Searchlight
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
4
|
Kit
|
-
|
4
|
800¥
|
SR5:R5.0
|
|
|
|
|
Vehicle Tag Eraser
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
8
|
Shop
|
Hardware
|
6R
|
750¥
|
SR5:R5.0
|
|
|
|
|
Yerzed Out (R1–4)
SLOTS |
THRESHOLD |
TOOLS |
SKILL |
AVAIL |
COST |
SOURCE
|
-
|
Rating x 4
|
Shop
|
-
|
(R x2)
|
Rating x 1,000¥
|
SR5:R5.0
|
|
|
|
|