Difference between revisions of "SR5:Weapons:Launchers"
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==Krime Bomb== | ==Krime Bomb== | ||
{{SR5:Ranged Weapon Template|Type=Assault Cannon | {{SR5:Ranged Weapon Template|Type=Assault Cannon | ||
+ | |Image=SR5 Weapon Krime Bomb.png | ||
|Accuracy=6 (7)|DV=16P|AP=–6|Modes=SS|Ammo=4(m)|Availability=20F|Cost=23,000 | |Accuracy=6 (7)|DV=16P|AP=–6|Modes=SS|Ammo=4(m)|Availability=20F|Cost=23,000 | ||
|Source=SR5:GH3 | |Source=SR5:GH3 |
Revision as of 02:00, 14 March 2016
5th Edition Lists |
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Gear // Magic // Hacking // Skills // Qualities // Packs // Creatures |
Armor/Clothing // Cyberware // Magical // Vehicles/Drones // Vehicle Mods // Weapons // Electronics // Security // Medical // Others |
Use the Heavy Weapons skill when fir ing assault cannons and grenade and missile launchers. All suf fer from double modifiers for uncompensated recoil (p. 175). Both assault cannons and launchers can take top and underbarrel accessories. Naturally, assault cannons use assault cannon ammo, grenade launchers fire minigrenades, and missile launchers launch missiles or rockets.
Ranges | ||||
---|---|---|---|---|
DP Modifier | SHORT +0 |
MEDIUM -1 |
LONG -3 |
EXTREME -6 |
Cannons/Launchers | 0-5 | 6-10 | 11-15 | 16-20 |
Type | Weapon | Acc | Reach | DV | AP | Modes | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|---|---|---|
Cannons/Launchers | Ares Antioch-2 | 4(6) | - | Grenade | - | SS | - | 8(m) | 8F | 3,200¥ | Core |
Cannons/Launchers | Ares Thunderstruck Gauss Rifle | 7(8) | - | 15P | -8 | SA | (1) | 10(c) + Energy | 12F | 26,000¥ | SR5:R&G |
Cannons/Launchers | Ares Vigorous Assault Cannon | 4 | - | 16P | -6 | SS | - | 12(c) | 18F | 24,500¥ | SR5:R&G |
Cannons/Launchers | ArmTech MGL-12 | 4 | - | Grenade | - | SA | - | 12(c) | 10F | 5,000¥ | Core |
Cannons/Launchers | Aztechnology Striker | 5 | - | Missile | - | SS | - | 2(ml) | 10F | 1,200¥ | Core |
Cannons/Launchers | Krime Cannon | 4 | - | 16P | -6 | SA | (1) | 6(m) | 20F | 21,000¥ | Core |
Cannons/Launchers | Mitsubishi Yakusoku MRL | Missile | - | Missile | Missile | SA/BF | - | 4 * 2(m) | 20F | 14,000¥ | SR5:R&G |
Cannons/Launchers | Ogre Hammer SWS Assault Cannon | 6 | - | 16P | -4 | SA | - | 6(c) | 20F | 32,000¥ | SR5:R&G |
Cannons/Launchers | Onotari Arms Ballista MML | Missile | - | Missile | Missile | SS | - | 4(m) | 19F | 7,500¥ | SR5:R&G |
Cannons/Launchers | Onotari Interceptor | 4(6) | - | Missile | - | SS | - | 2(ml) | 18F | 14,000¥ | Core |
Cannons/Launchers | Panther XXL | 5(7) | - | 17P | -6 | SA | - | 15(c) | 20F | 43,000¥ | Core |
Cannons/Launchers | Krime Bomb | 6 (7) | - | 16P | –6 | SS | - | 4(m) | 20F | 23,000¥ | SR5:GH3 |
Contents
Ares Antioch-2
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
4(6) | Grenade | – | SS | – | 8(m) | 8F | 3,200¥ | Core |
- Modifiers
- Integrated Smartlink
- Wireless
- You can use the wireless link trigger for your grenades, even if you don’t have DNI (Direct Neural Interface sidebar, p. 222).
The Antioch–2 features a classic grenade launcher design combined with an integral smartlink system. It is one of the more affordable grenade launchers on the market.
Ares Thunderstruck Gauss Rifle
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
– | – | – | – | – | – | – | ¥ | SR5:R&G |
Ares Vigorous Assault Cannon
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
– | – | – | – | – | – | – | ¥ | SR5:R&G |
ArmTech MGL-12
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
4 | Grenade | – | SA | – | 12(c) | 10F | 5,000¥ | Core |
- Wireless
- You can use the wireless link trigger for your grenades, even if you don’t have DNI (Direct Neural Interface sidebar, p. 222).
This bullpup-configuration grenade launcher is popular, since it can fire in semi-auto mode and carries substantially more minigrenades than its competitors.
Aztechnology Striker
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
5 | Missile | – | SS | – | 1(ml) | 10F | 1,200¥ | Core |
- Wireless
- You can use the wireless link trigger for your missiles, even if you don’t have DNI (Direct Neural Interface sidebar, p. 222).
The Striker is an extremely light disposable launcher—perfect when you want to deliver a punch and make a quick, unencumbered getaway.
Krime Cannon
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
4 | 16P | –6 | SA | (1) | 6(m) | 20F | 21,000¥ | Core |
- Modifiers
- Modified for Trolls by Default
Krime may be a small-time manufacturer, but their assault cannon, simply called the Cannon, is a cheap heavy weapon big on attitude and firepower. It comes standard with modification for trolls, and so is the first weapon in the Sixth World to be intended for larger customers.
Mitsubishi Yakusoku MRL
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
– | – | – | – | – | – | – | ¥ | SR5:R&G |
Ogre Hammer SWS Assault Cannon
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
– | – | – | – | – | – | – | ¥ | SR5:R&G |
Onotari Arms Ballista MML
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
– | – | – | – | – | – | – | ¥ | SR5:R&G |
Onotari Interceptor
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
4(6) | Missile | – | SS | – | 2(ml) | 18F | 14,000¥ | Core |
- Modifiers
- SmartGun
- Wireless
- You can use the wireless link trigger for your missiles, even if you don’t have DNI (Direct Neural Interface sidebar, p. 222).
This Saeder-Krupp-developed military missile launcher is designed to fire rockets or guided missiles, of any type. It has two separate barrels and firing chambers, and can load up to two missiles at once, which need not be of the same type. Due to backblast issues, it is not capable of “giving ‘em both barrels.” It features an internal smartgun system.
Panther XXL
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
5(7) | 17P | –6 | SS | – | 15(c) | 20F | 43,000¥ | Core |
- Modifiers
- SmartGun
This huge fragging gun is an assault cannon that uses ammunition similar to the primary weapon in many small tanks. It comes with a built-in smartgun system.
Krime Bomb
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
6 (7) | 16P | –6 | SS | – | 4(m) | 20F | 23,000¥ | SR5:GH3 |
- Standard Upgrades/Accessories
- Laser Sight, Powered Slide Mount (Rating 2)
Krime is pleased to announce its first pump-action assault cannon intended for the weaker meta-types to use. The revolutionary recoil suppression system allows lighter body mass personnel to carry the heaviest firepower available. The Bomb also incorporates a powered slide mount and laser sight, allowing the user a multitude of tactical accessories. Carry the Bomb, and be the bomb.
- This is definitely not typical from Krime. They’ve started to get a pretty large following within the Sons of Sauron and other radical meta groups. I wonder why they’re risking involvement with that market segment—there are plenty of ways for that to go wrong.
- Mihoshi Oni
- Maybe because they’re following the money. While there are a lot of Orks and Trolls roaming around the world they tend to have the lower paying jobs and if they’re working for a corp or government, they get issued whatever they carry anyway.
- Dr. Spin
- All I can say is the pump-action is a bitch to use when you’re on the move. They might claim it’s for smaller builds, but it still takes effort to chamber a round.
- Marcos