Difference between revisions of "User:Stein/Sandbox"

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{{SR5:Gear Navigation}}
 
{{SR5:Gear Navigation}}
  
Use the Heavy Weapons skill when firing assault cannons. All suffer from double modifiers for uncompensated recoil (p. 175). Assault cannons can take top and underbarrel accessories.
+
=Armor Lists=
 +
===Clothing & Armor===
 +
<center>
 +
{| class="sortable wikitable" style="text-align:center;"
 +
!Article!!Armor Rating!!Capacity!!Availability!!Cost!!Source
  
{| class="wikitable" style="text-align: center;"
+
<!-- Clothing -->
|+ Range Table
+
{{SR5:Clothing/Armor Row|Article=Clothing
 +
|Armor=0|Capacity=0|Cost=20|CostNote=-100,000&yen;
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Electrochromic Modification
 +
|Avail=+2|Cost=+500
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Feedback Clothing
 +
|Avail=8|Cost=+500
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=(Synth)Leather
 +
|Armor=4|Capacity=4|Cost=+200
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Armante Suit
 +
|Armor=8|Capacity=4|Avail=10|Cost=2,500
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Armante Dress
 +
|Armor=8|Capacity=4|Avail=10|Cost=2,500
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Mortimer of London, Berwick Suit
 +
|Armor=9|Capacity=5|Avail=9|Cost=2,600
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Mortimer of London, Berwick Dress
 +
|Armor=8|Capacity=4|Avail=8|Cost=2,300
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Mortimer of London, Crimson Sky Suit
 +
|Armor=8|Capacity=5|Avail=6|Cost=2,400
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Mortimer of London, Summit Suit
 +
|Armor=8|Capacity=6|Avail=7|Cost=2,500
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Mortimer of London, Summit Dress
 +
|Armor=7|Capacity=5|Avail=7|Cost=2,200
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Mortimer of London, Greatcoat Coat
 +
|Armor=10/+3|Capacity=10|Avail=8|Cost=3,000
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Mortimer of London, Ulysses Coat
 +
|Armor=10/+3|Capacity=12|Avail=8|Cost=3,100
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Mortimer of London, Argentum Coat
 +
|Armor=12/+4|Capacity=14|Avail=10|Cost=3,600
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Vashon Island, Ace of Cups
 +
|Armor=9|Capacity=8|Avail=6|Cost=1,600
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Vashon Island, Ace of Swords
 +
|Armor=7|Capacity=8|Avail=6|Cost=1,300
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Vashon Island, Ace of Wands
 +
|Armor=6|Capacity=8|Avail=6|Cost=1,200
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Vashon Island, Ace of Coins
 +
|Armor=7|Capacity=10|Avail=4|Cost=2,100
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Vashon Island, Ace of Spades
 +
|Armor=7|Capacity=6|Avail=6|Cost=1,000
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Vashon Island, Ace of Clubs
 +
|Armor=7|Capacity=6|Avail=6|Cost=1,000
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Vashon Island, Ace of Hearts
 +
|Armor=7|Capacity=6|Avail=6|Cost=1,000
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Vashon Island, Ace of Diamonds
 +
|Armor=8|Capacity=6|Avail=8|Cost=1,400
 +
||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Vashon Island, Steampunk|Armor=10|Capacity=14|Avail=7|Cost=2,250||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Vashon Island, Synergist Business Line|Armor=9|Capacity=5|Avail=8|Cost=1,500||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Vashon Island, Synergist Business Line Longcoat|Armor=10 / +3|Capacity=6|Avail=8|Cost=2,300||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Vashon Island, Sleeping Tiger|Armor=13|Capacity=10|Avail=10|Cost=13,500||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Executive Suite|Armor=12|Capacity=4|Avail=12|Cost=2,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Heritage|Armor=4/6/8/10/12|Capacity=Armor ÷ 2|Avail=16|Cost=2,000|CostNote=+(Armor Rating x 500)||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Nightshade/Moonsilver|Armor=7|Capacity=2|Avail=10|Cost=8,500||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Second Skin|Armor=6/+2|Capacity=2|Avail=14|Cost=12,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Globetrotter Jacket|Armor=12|Capacity=10|Avail=10|Cost=1,300||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Globetrotter Vest|Armor=9|Capacity=10|Avail=7|Cost=900||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Globetrotter Clothing|Armor=7|Capacity=10|Avail=6|Cost=600||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Wild Hunt|Armor=12|Capacity=10|Avail=12|Cost=3,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Industrious|Armor=9|Capacity=6|Avail=6|Cost=1,100||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Big Game Hunter|Armor=14|Capacity=12|Avail=12|Cost=5,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Rapid Transit|Armor=9|Capacity=6|Avail=10|Cost=400+||Source={{R&G}}}}
 +
 
 +
<!-- Armor -->
 +
{{SR5:Clothing/Armor Row|Article=Actioneer Business Clothes
 +
|Armor=8|Capacity=8|Avail=8|Cost=1,500
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Armor Clothing
 +
|Armor=6|Capacity=6|Avail=2|Cost=450
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Armor Jacket
 +
|Armor=12|Capacity=12|Avail=2|Cost=1,000
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Armor Vest
 +
|Armor=9|Capacity=9|Avail=4|Cost=500
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Chameleon Suit
 +
|Armor=9|Capacity=9|Avail=10R|Cost=1,700
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Full Body Armor
 +
|Armor=15|Capacity=15|Avail=14R|Cost=2,000
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Full Body Armor, Helmet
 +
|Armor=+3|Capacity=+3|Cost=+500
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Full Body Armor, Chemical Seal
 +
|Avail=+6|Cost=+6,000
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Full Body Armor, Environmental Adaptation
 +
|Avail=+3|Cost=+1,000
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Lined Coat
 +
|Armor=9|Capacity=9|Avail=4|Cost=900
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Urban Explorer Jumpsuit
 +
|Armor=9|Capacity=9|Avail=8|Cost=650
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Urban Explorer Jumpsuit, Helmet
 +
|Armor=+2|Capacity=+2|Cost=+100
 +
}}
 +
 
 +
<!-- Helmets/Shields -->
 +
{{SR5:Clothing/Armor Row|Article=Helmet
 +
|Armor=+2|Capacity=+2|Avail=2|Cost=100
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Ballistic Shield
 +
|Armor=+6|Capacity=+6|Avail=12R|Cost=1,200
 +
}}
 +
{{SR5:Clothing/Armor Row|Article=Riot Shield
 +
|Armor=+6|Capacity=+6|Avail=10R|Cost=1,000
 +
}}
 +
 
 +
<!-- Run and Gun Armor -->
 +
{{SR5:Clothing/Armor Row|Article=Form-Fitting Body Armor|Armor=8|Capacity=3|Avail=8|Cost=1,300||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Hardened Mil-Spec Battle Armor, Light|Armor=15|Capacity=15|Avail=16F|Cost=15,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Hardened Mil-Spec Battle Armor, Medium|Armor=18|Capacity=18|Avail=18F|Cost=20,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Hardened Mil-Spec Battle Armor, Heavy|Armor=20|Capacity=20|Avail=22F|Cost=25,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Hardened Mil-Spec Battle Armor, Helmet|Armor=+3|Capacity=8|Avail=8F|Cost=10,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Security Armor, Light|Armor=15|Capacity=12|Avail=14R|Cost=8,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Security Armor, Medium|Armor=18|Capacity=14|Avail=16R|Cost=14,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Security Armor, Heavy|Armor=20|Capacity=16|Avail=18R|Cost=20,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Security Armor, Helmet|Armor=+3|Capacity=5|Avail=8R|Cost=5,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Bike Racing Armor|Armor=8|Capacity=8|Avail=6|Cost=500||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Bike Racing Helmet|Armor=+2|Capacity=6|Avail=6|Cost=200||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Bunker Gear|Armor=6|Capacity=6|Avail=6|Cost=3,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Bunker Gear Helmet|Armor=+2|Capacity=3|Avail=6|Cost=750||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Riot Control Armor|Armor=14|Capacity=8|Avail=10R|Cost=5,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Riot Control Helmet|Armor=+2|Capacity=6|Avail=6R|Cost=1,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Swat Armor|Armor=15|Capacity=15|Avail=16R|Cost=8,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Swat Helmet|Armor=+3|Capacity=8|Avail=10R|Cost=1,500||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Securetech PPP Arms Kit|Armor=+1|Capacity=1|Avail=6|Cost=250||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Securetech PPP Legs Kit|Armor=+1|Capacity=1|Avail=6|Cost=300||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Securetech PPP Vitals Kit|Armor=+1|Capacity=1|Avail=6|Cost=350||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Body Armor Bag|Armor=8|Capacity=4|Avail=8|Cost=750||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Chain Mail|Armor=8|Capacity=2|Avail=8|Cost=900||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Padded Leather|Armor=7|Capacity=2|Avail=8|Cost=600||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Ares FlaShield|Armor=+6|Capacity=4|Avail=12R|Cost=4,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Murder Armor|Armor=13|Capacity=4|Avail=12R|Cost=5,000||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Gorepak|Avail=8R|Cost=200||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Forearm Guards|Armor=+1|Capacity=3|Avail=6|Cost=300||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Ballistic Mask|Armor=+2|Capacity=8|Avail=6|Cost=150||Source={{R&G}}}}
 +
{{SR5:Clothing/Armor Row|Article=Cloak|Capacity=(Rating)|Avail=1|Cost=(Rating) x 100|Source={{HT}}}}
 +
{{SR5:Clothing/Armor Row|Article=Ruthenium Polymer Cloak|Avail=14F|Cost=(Rating) x 4,000|Source={{HT}}}}
 +
|}
 +
</center>
 +
 
 +
===Environmental Armor===
 +
<center>
 +
{| class="sortable wikitable" style="text-align:center;"
 +
!Article!!Environment!!Armor Rating!!Capacity!!Availability!!Cost!!Source
 +
{{SR5:Environmental Armor Row|Name=Ghillie Suit|Environment=Universal|Armor=4|Capacity=4|Availability=6|Cost=600||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Ares Armored Survivalist|Environment=Universal|Armor=8|Capacity=6|Availability=10|Cost=1,500||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Desert Suit|Environment=Heat|Armor=3|Capacity=2|Availability=8|Cost=1,000||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Snake Mesh Socks|Environment=Heat|Armor=+2|Availability=6|Cost=50||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Coldsuit|Environment=Cold|Armor=—|Capacity=4|Availability=4|Cost=800||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Polar Survival Suit|Environment=Cold|Armor=6|Capacity=6|Availability=8|Cost=2,000||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Ares Arctic Forces Suit|Environment=Cold|Armor=15|Capacity=14|Availability=16R|Cost=11,000||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Ares Armored Coldsuit|Environment=Cold|Armor=9|Capacity=6|Availability=6|Cost=1,200||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Ares Polar Sneak Suit|Environment=Cold|Armor=6|Capacity=4|Availability=16F|Cost=10,000||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Enclosed Breathing Helmet|Environment=Aquatic|Armor=—|Capacity=6|Availability=8|Cost=900||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Full Face Mask|Environment=Aquatic|Armor=—|Capacity=4|Availability=8|Cost=300||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Drysuit|Environment=Aquatic|Armor=—|Capacity=4|Availability=6|Cost=2,500||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Diving Armor|Environment=Aquatic|Armor=7|Capacity=4|Availability=6|Cost=1,750||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Arctic Diving Suit|Environment=Aquatic|Armor=1|Capacity=4|Availability=8|Cost=3,000||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Evo HEL Suit|Environment=Space|Armor=8|Capacity=5|Availability=10|Cost=3,000||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Spacesuit|Environment=Space|Armor=12|Capacity=6|Availability=16|Cost=12,000||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Security Spacesuit|Environment=Space|Armor=15|Capacity=10|Availability=24|Cost=25,000||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Evo Armadillo Armored Spacesuit|Environment=Space|Armor=16|Capacity=10|Availability=24R|Cost=35,000||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Magnetic Boots|Environment=Space|Armor=—|Capacity=4|Availability=12|Cost=2,500||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=Survival Bubble|Environment=Space|Armor=4|Capacity=4|Availability=Rating x 3|Cost=2,000||Source={{R&G}}}}
 +
{{SR5:Environmental Armor Row|Name=MCT EE Suit|Environment=Space|Armor=6|Capacity=5|Availability=10|Cost=2,500||Source={{R&G}}}}
 +
 
 +
|}
 +
</center>
 +
 
 +
===Armor Modifications===
 +
<center>
 +
{| class="sortable wikitable" style="text-align:center;"
 +
!Modification!!Capacity!!Availability!!Cost!!Source
 +
 
 +
{{SR5:Armor Mod Row|Mod=Chemical Protection
 +
|Capacity=[Rating]|Avail=6|Cost=250|CostNote=* Rating
 +
}}
 +
{{SR5:Armor Mod Row|Mod=Chemical Seal
 +
|Capacity=[6]|Avail=12R|Cost=3,000
 +
}}
 +
{{SR5:Armor Mod Row|Mod=Fire Resistance
 +
|Capacity=[Rating]|Avail=6|Cost=250|CostNote=* Rating
 +
}}
 +
{{SR5:Armor Mod Row|Mod=Insulation
 +
|Capacity=[Rating]|Avail=6|Cost=250|CostNote=* Rating
 +
}}
 +
{{SR5:Armor Mod Row|Mod=Nonconductivity
 +
|Capacity=[Rating]|Avail=6|Cost=250|CostNote=* Rating
 +
}}
 +
{{SR5:Armor Mod Row|Mod=Shock Frills
 +
|Capacity=[2]|Avail=6R|Cost=250
 +
}}
 +
{{SR5:Armor Mod Row|Mod=Thermal Damping
 +
|Capacity=[Rating]|Avail=10R|Cost=500|CostNote=* Rating
 +
}}
 +
{{SR5:Armor Mod Row|Mod=Auto-Injector|Capacity=[2]|Avail=4|Cost=1,500|CostNote= + chemical costs||Source={{R&G}}}}
 +
{{SR5:Armor Mod Row|Mod=Fresnel Fabric|Capacity=[2]|Avail=14R|Cost=Rating x 1,000||Source={{R&G}}}}
 +
{{SR5:Armor Mod Row|Mod=Pulse Weave|Capacity=[3]|Avail=+8R|Cost=Rating x 3,000||Source={{R&G}}}}
 +
{{SR5:Armor Mod Row|Mod=Shock Weave|Capacity=[3]|Avail=8|Cost=1,000||Source={{R&G}}}}
 +
{{SR5:Armor Mod Row|Mod=Universal Mirror Material (per square meter)|Capacity=[3]|Avail=8F|Cost=Rating x 250||Source={{R&G}}}}
 +
{{SR5:Armor Mod Row|Mod=YNT Softweave Armor|Capacity=—|Avail=+4|Cost=x2||Source={{R&G}}}}
 +
{{SR5:Armor Mod Row|Mod=Ruthenium Polymer Coating (Rating 1-4)|Capacity=[4]|Avail=16F|Cost=Rating x 5,000||Source={{R&G}}}}
 +
{{SR5:Armor Mod Row|Mod=Radiation Shielding|Capacity=[Rating]|Avail=Rating x 2|Cost=Rating x 200||Source={{R&G}}}}
 +
{{SR5:Armor Mod Row|Mod=Gel Packs|Capacity=—|Avail=6|Cost=1,500||Source={{R&G}}}}
 +
{{SR5:Armor Mod Row|Mod=Response Interface Gear (RIG)|Capacity=[4] + [2]|Avail=8|Cost=2,500||Source={{R&G}}}}
 +
{{SR5:Armor Mod Row|Mod=Biofiber Pocket|Capacity=[2]|Avail=10F|Cost=700|Source={{HT}}}}
 +
{{SR5:Armor Mod Row|Mod=Concealed Pockets|Capacity=[1]|Avail=4|Cost=40|Source={{HT}}}}
 +
{{SR5:Armor Mod Row|Mod=Faraday Pocket|Capacity=[1]|Avail=7R|Cost=50|Source={{HT}}}}
 +
{{SR5:Armor Mod Row|Mod=Gear Access|Capacity=[4]|Avail=4|Cost=150|Source={{HT}}}}
 +
|}
 +
</center>
 +
 
 +
===Other Modifications===
 +
<center>
 +
{|
 +
|
 +
{|class="sortable wikitable" style="text-align:center;"
 +
|+ARMOR ADD-ONS
 +
!ADD-ON!!CAPACITY
 
|-
 
|-
! style="text-align: left;" | DP Modifier
+
|Auto-Picker||[1]
! Short<br />+0
 
! Medium<br />-1
 
! Long<br />-3
 
! Extreme<br />-6
 
 
|-
 
|-
! style="text-align: left;" | Heavy Weapons
+
|Biomonitor||[1]
! colspan="4" | Range in Meters
 
 
|-
 
|-
| style="text-align: left;" | Assault Cannons
+
|Climbing Gear||[5]
| 0&ndash;50
+
|-
| 51&ndash;300
+
|Concealed Holster||[4]
| 301&ndash;750
+
|-
| 751&ndash;1,500
+
|Flashlight||[1]
 +
|-
 +
|GPS||[1]
 +
|-
 +
|Holster||[3]
 +
|-
 +
|Keycard Copier||[3]
 +
|-
 +
|Lockpick Set||[2]
 +
|-
 +
|Medkit||[5]
 +
|-
 +
|Micro-flare Launcher||[1]
 +
|-
 +
|Miniwelder w/ 1 fuel canister||[1]
 +
|-
 +
|Miniwelder fuel canister||[1]
 +
|-
 +
|Quick-Draw Holster||[4]
 +
|-
 +
|Sequencer||[2]
 +
|-
 +
|Survival Kit||[6]
 +
|-
 +
|Tool Kit||[6]
 +
|-
 +
|Wire Clippers||[1]
 
|}
 
|}
 
+
|
<center>{{SR5:Assault Cannons}}</center>
+
{|class="sortable wikitable" style="text-align:center;"
 
+
|+ARMOR MODIFICATION
==Ares Thunderstruck Gauss Rifle==
+
!MODIFICATION!!CAPACITY
<div style="float: left; margin-right: 1em;">
+
|-
{| class="wikitable" style="text-align: center; width: 450px;"
+
|Chemical Protection||[Rating]
| colspan="9" | [[File:SR5 Weapon Ares Thunderstruck Gauss Rifle.png|443x150px]]
+
|-
 +
|Chemical Seal||[6]
 +
|-
 +
|Environmental Adaptation||[4]
 +
|-
 +
|Feedback System||[3]
 +
|-
 +
|Fire Resistance||[Rating]
 +
|-
 +
|Gas Mask||[2]
 +
|-
 +
|Internal Air Tank||[1 per hour]
 +
|-
 +
|Insulation||[Rating]
 +
|-
 +
|Nonconductivity||[Rating]
 +
|-
 +
|Respirator||[2]
 +
|-
 +
|Shock Frills||[2]
 +
|-
 +
|Thermal Damping||[Rating]
 +
|}
 +
|
 +
{|class="sortable wikitable" style="text-align:center;"
 +
|+AUDIO ENHANCEMENTS
 +
!ENHANCEMENT!!CAPACITY
 +
|-
 +
|Audio System||[1]
 +
|-
 +
|Audio Enhancement||[Rating]
 +
|-
 +
|Select Sound Filter||[Rating]
 +
|-
 +
|Spatial Recognizer||[2]
 +
|}
 +
{|class="sortable wikitable" style="text-align:center;"
 +
|+VISION ENHANCEMENTS
 +
!ENHANCEMENT!!CAPACITY
 +
|-
 +
|Flare Compensation||[1]
 +
|-
 +
|Image Link/HUD||[1]
 +
|-
 +
|Low-Light Vision||[1]
 +
|-
 +
|Smartlink||[1]
 +
|-
 +
|Thermographic Vision||[1]
 +
|-
 +
|Ultrasound Sensor||[2]
 
|-
 
|-
! Acc
+
|Vision Enhancement||[Rating]
! DV
 
! AP
 
! Mode
 
! RC
 
! Ammo
 
! Avail
 
! Cost
 
! Source
 
 
|-
 
|-
| 7&nbsp;(8)
+
|Vision Magnification||[1]
| 15P
+
|}
| -8
 
| <abbr title="Semi-Automatic">SA</abbr>
 
| &ndash;&nbsp;(1)
 
| 10&nbsp;(<abbr title="Removable Clip">c</abbr>) + Energy
 
| 12F
 
| 26,000&yen;
 
| {{R&G}}
 
 
|}
 
|}
</div>
 
 
 
{|
 
{|
|  
+
|
;Standard upgrades
+
{|class="sortable wikitable" style="text-align:center;"
:Laser sight, shock pad
+
|+COMMUNICATIONS GEAR
;Ammo
+
!GEAR!!CAPACITY
:The Thunderstruck uses both ammunition and energy for each round fired. Power is supplied by peak-discharge battery packs and consumes 1 power unit per shot. The Thunderstruck can hold one power clip or draw its energy from an external source such as a satchel power pack, power backpack, or vehicle power if mounted.
+
|-
 
+
|AR Gloves||[1]
Ares has had there fair share of arms troubles over the past few years but this was not one of them. The Thunderstruck has been a massive market success, gaining even more brand recognition than the Panther XXL in the assault cannon category. It doesn’t pack quite the punch of a standard AC, but its lighter recoil load, quicker cycle time, and unmatched armor penetration have gone a long way to sway those consumers concerned about the heavier price tag.
+
|-
 +
|Commlink||[2]
 +
|-
 +
|Jammer||[2]
 +
|-
 +
|Micro-transceiver||[1]
 +
|-
 +
|RFID Tag-Sim Module||[1]
 +
|-
 +
|Simrig||[5]
 +
|-
 +
|Tag Eraser||[1]
 +
|-
 +
|Trid Projector||[2]
 +
|-
 +
|Trodes||[1]
 +
|-
 +
|White Noise Generator||[2]
 +
|-
 +
|Wireless Link||—
 
|}
 
|}
<div style="clear: both;"></div>
+
|
 
+
{|class="sortable wikitable" style="text-align:center;"
==Ares Vigorous Assault Cannon==
+
|+SENSORS
<div style="float: left; margin-right: 1em;">
+
!SENSOR!!CAPACITY
{| class="wikitable" style="text-align: center; width: 450px;"
+
|-
| colspan="9" | [[File:SR5 Weapon Ares Vigorous Assault Cannon.png|443x150px]]
+
|Atmosphere Sensor||[1]
 +
|-
 +
|Bug Scanner||[2]
 +
|-
 +
|Camera||[1]
 +
|-
 +
|Cyberware Scanner||[1]
 +
|-
 +
|Directional Microphone||[1]
 +
|-
 +
|Geiger Counter||[1]
 +
|-
 +
|Laser Microphone||[2]
 +
|-
 +
|Laser Range Finder||[1]
 +
|-
 +
|MAD Scanner||[1]
 +
|-
 +
|Microphone||[1]
 +
|-
 +
|Motion Sensor||[1]
 +
|-
 +
|Olfactory Sensor||[1]
 +
|-
 +
|Omni-directional Microphone||[2]
 
|-
 
|-
! Acc
+
|Radio Signal Scanner||[1]
! DV
 
! AP
 
! Mode
 
! RC
 
! Ammo
 
! Avail
 
! Cost
 
! Source
 
 
|-
 
|-
| 4
+
|Ultrasound||[1]
| 16P
 
| -6
 
| <abbr title="Single-Shot">SS</abbr>
 
| &ndash;
 
| 12&nbsp;(<abbr title="Removable Clip">c</abbr>)
 
| 18F
 
| 24,500&yen;
 
| {{R&G}}
 
 
|}
 
|}
</div>
 
 
{|
 
| The Ares Vigorous was billed as an early competitor for the Panther XXL. Early word of mouth on the early, bare-bones base model was poisonous, and that carried over to the models with all the bells and whistles. The nice part about that is if you don’t care about a smartlink system and realize firing twice with an assault cannon means you’ve done something wrong, then the Vigorous is your cannon of choice.
 
 
|}
 
|}
<div style="clear: both;"></div>
+
</center>
 
 
==Krime Bomb==
 
{{SR5:Ranged Weapon Template|Type=Assault Cannon
 
|Image=SR5 Weapon Krime Bomb.png
 
|Accuracy=6 (7)|DV=16P|AP=–6|Modes=SS|Ammo=4(m)|Availability=20F|Cost=23,000
 
|Source=SR5:GH3
 
|Description=Krime is pleased to announce its first pump-action assault cannon intended for the weaker meta-types to use. The revolutionary recoil suppression system allows lighter body mass personnel to carry the heaviest firepower available. The Bomb also incorporates a powered slide mount and laser sight, allowing the user a multitude of tactical accessories. Carry the Bomb, and be the bomb.
 
|Special=;Standard Upgrades/Accessories:Laser Sight, Powered Slide Mount (Rating 2)
 
|Jackpoint=
 
*This is definitely not typical from Krime. They’ve started to get a pretty large following within the Sons of Sauron and other radical meta groups. I wonder why they’re risking involvement with that market segment—there are plenty of ways for that to go wrong.
 
**Mihoshi Oni
 
*Maybe because they’re following the money. While there are a lot of Orks and Trolls roaming around the world they tend to have the lower paying jobs and if they’re working for a corp or government, they get issued whatever they carry anyway.
 
**Dr. Spin
 
*All I can say is the pump-action is a bitch to use when you’re on the move. They might claim it’s for smaller builds, but it still takes effort to chamber a round.
 
**Marcos
 
}}
 
 
 
==Krime Cannon==
 
{{SR5:Ranged Weapon Template
 
|Image=SR5 Weapon Krime Cannon.png
 
|Accuracy=4|DV=16P|AP=–6|Modes=SA|RC=(1)|Ammo=6(m)
 
|Availability=20F|Cost=21,000
 
|Description=Krime may be a small-time manufacturer, but their assault cannon, simply called the Cannon, is a cheap heavy weapon big on attitude and firepower. It comes standard with modification for trolls, and so is the first weapon in the Sixth World to be intended for larger customers.
 
|Special=;Modifiers:Modified for Trolls by Default
 
|Jackpoint=
 
}}
 
 
 
==Ogre Hammer SWS Assault Cannon==
 
{{SR5:Ranged Weapon Template|Type=Cannons/Launchers
 
|Weapon=Ogre Hammer SWS Assault Cannon
 
|Accuracy=6|DV=16P|AP=-4|Ammo=6(c)|Availability=20F|Cost=32,000
 
|Modes=SA
 
|Special=;Standard upgrades:Advanced safety, integrated commlink (Device Rating 4), imaging scope (night vision, flare compensation, image link, magnification)
 
|Description=“Pounds like no other” is the sales slogan attached to this heavy hitter. The Ogre Hammer puts a whole lot of hurt downrange by improving the weapon’s recoil handling and cycle speed to allow slightly faster firing than other weapons in its class. It’s called man portable, but that’s a bit of a stretch.
 
|Jackpoint=
 
|Source=SR5:R&G}}
 
 
 
==Panther XXL==
 
{{SR5:Ranged Weapon Template
 
|Accuracy=5(7)|DV=17P|AP=–6|Modes=SS|Ammo=15(c)
 
|Availability=20F|Cost=43,000
 
|Description=This huge fragging gun is an assault cannon that uses ammunition similar to the primary weapon in many small tanks. It comes with a built-in smartgun system.
 
|Special=;Modifiers:SmartGun
 
|Jackpoint=
 
}}
 
 
 
<br /><hr /><br />
 
{{SR5:Weapons List Navigation}}
 

Revision as of 21:29, 11 August 2019

5th Edition Lists
Gear // Magic // Hacking // Skills // Qualities // Packs // Creatures
Armor/Clothing // Cyberware // Magical // Vehicles/Drones // Vehicle Mods // Weapons // Electronics // Security // Medical // Others

Armor Lists

Clothing & Armor

Article Armor Rating Capacity Availability Cost Source
Clothing 0 0 - 20¥ -100,000¥ Core
Electrochromic Modification - - +2 +500¥ Core
Feedback Clothing - - 8 +500¥ Core
(Synth)Leather 4 4 - +200¥ Core
Armante Suit 8 4 10 2,500¥ SR5:R&G
Armante Dress 8 4 10 2,500¥ SR5:R&G
Mortimer of London, Berwick Suit 9 5 9 2,600¥ SR5:R&G
Mortimer of London, Berwick Dress 8 4 8 2,300¥ SR5:R&G
Mortimer of London, Crimson Sky Suit 8 5 6 2,400¥ SR5:R&G
Mortimer of London, Summit Suit 8 6 7 2,500¥ SR5:R&G
Mortimer of London, Summit Dress 7 5 7 2,200¥ SR5:R&G
Mortimer of London, Greatcoat Coat 10/+3 10 8 3,000¥ SR5:R&G
Mortimer of London, Ulysses Coat 10/+3 12 8 3,100¥ SR5:R&G
Mortimer of London, Argentum Coat 12/+4 14 10 3,600¥ SR5:R&G
Vashon Island, Ace of Cups 9 8 6 1,600¥ SR5:R&G
Vashon Island, Ace of Swords 7 8 6 1,300¥ SR5:R&G
Vashon Island, Ace of Wands 6 8 6 1,200¥ SR5:R&G
Vashon Island, Ace of Coins 7 10 4 2,100¥ SR5:R&G
Vashon Island, Ace of Spades 7 6 6 1,000¥ SR5:R&G
Vashon Island, Ace of Clubs 7 6 6 1,000¥ SR5:R&G
Vashon Island, Ace of Hearts 7 6 6 1,000¥ SR5:R&G
Vashon Island, Ace of Diamonds 8 6 8 1,400¥ SR5:R&G
Vashon Island, Steampunk 10 14 7 2,250¥ SR5:R&G
Vashon Island, Synergist Business Line 9 5 8 1,500¥ SR5:R&G
Vashon Island, Synergist Business Line Longcoat 10 / +3 6 8 2,300¥ SR5:R&G
Vashon Island, Sleeping Tiger 13 10 10 13,500¥ SR5:R&G
Executive Suite 12 4 12 2,000¥ SR5:R&G
Heritage 4/6/8/10/12 Armor ÷ 2 16 2,000¥ +(Armor Rating x 500) SR5:R&G
Nightshade/Moonsilver 7 2 10 8,500¥ SR5:R&G
Second Skin 6/+2 2 14 12,000¥ SR5:R&G
Globetrotter Jacket 12 10 10 1,300¥ SR5:R&G
Globetrotter Vest 9 10 7 900¥ SR5:R&G
Globetrotter Clothing 7 10 6 600¥ SR5:R&G
Wild Hunt 12 10 12 3,000¥ SR5:R&G
Industrious 9 6 6 1,100¥ SR5:R&G
Big Game Hunter 14 12 12 5,000¥ SR5:R&G
Rapid Transit 9 6 10 400+¥ SR5:R&G
Actioneer Business Clothes 8 8 8 1,500¥ Core
Armor Clothing 6 6 2 450¥ Core
Armor Jacket 12 12 2 1,000¥ Core
Armor Vest 9 9 4 500¥ Core
Chameleon Suit 9 9 10R 1,700¥ Core
Full Body Armor 15 15 14R 2,000¥ Core
Full Body Armor, Helmet +3 +3 - +500¥ Core
Full Body Armor, Chemical Seal - - +6 +6,000¥ Core
Full Body Armor, Environmental Adaptation - - +3 +1,000¥ Core
Lined Coat 9 9 4 900¥ Core
Urban Explorer Jumpsuit 9 9 8 650¥ Core
Urban Explorer Jumpsuit, Helmet +2 +2 - +100¥ Core
Helmet +2 +2 2 100¥ Core
Ballistic Shield +6 +6 12R 1,200¥ Core
Riot Shield +6 +6 10R 1,000¥ Core
Form-Fitting Body Armor 8 3 8 1,300¥ SR5:R&G
Hardened Mil-Spec Battle Armor, Light 15 15 16F 15,000¥ SR5:R&G
Hardened Mil-Spec Battle Armor, Medium 18 18 18F 20,000¥ SR5:R&G
Hardened Mil-Spec Battle Armor, Heavy 20 20 22F 25,000¥ SR5:R&G
Hardened Mil-Spec Battle Armor, Helmet +3 8 8F 10,000¥ SR5:R&G
Security Armor, Light 15 12 14R 8,000¥ SR5:R&G
Security Armor, Medium 18 14 16R 14,000¥ SR5:R&G
Security Armor, Heavy 20 16 18R 20,000¥ SR5:R&G
Security Armor, Helmet +3 5 8R 5,000¥ SR5:R&G
Bike Racing Armor 8 8 6 500¥ SR5:R&G
Bike Racing Helmet +2 6 6 200¥ SR5:R&G
Bunker Gear 6 6 6 3,000¥ SR5:R&G
Bunker Gear Helmet +2 3 6 750¥ SR5:R&G
Riot Control Armor 14 8 10R 5,000¥ SR5:R&G
Riot Control Helmet +2 6 6R 1,000¥ SR5:R&G
Swat Armor 15 15 16R 8,000¥ SR5:R&G
Swat Helmet +3 8 10R 1,500¥ SR5:R&G
Securetech PPP Arms Kit +1 1 6 250¥ SR5:R&G
Securetech PPP Legs Kit +1 1 6 300¥ SR5:R&G
Securetech PPP Vitals Kit +1 1 6 350¥ SR5:R&G
Body Armor Bag 8 4 8 750¥ SR5:R&G
Chain Mail 8 2 8 900¥ SR5:R&G
Padded Leather 7 2 8 600¥ SR5:R&G
Ares FlaShield +6 4 12R 4,000¥ SR5:R&G
Murder Armor 13 4 12R 5,000¥ SR5:R&G
Gorepak - - 8R 200¥ SR5:R&G
Forearm Guards +1 3 6 300¥ SR5:R&G
Ballistic Mask +2 8 6 150¥ SR5:R&G
Cloak - (Rating) 1 (Rating) x 100¥ SR5:HT
Ruthenium Polymer Cloak - - 14F (Rating) x 4,000¥ SR5:HT

Environmental Armor

Article Environment Armor Rating Capacity Availability Cost Source
Ghillie Suit Universal 4 4 6 600¥ SR5:R&G
Ares Armored Survivalist Universal 8 6 10 1,500¥ SR5:R&G
Desert Suit Heat 3 2 8 1,000¥ SR5:R&G
Snake Mesh Socks Heat +2 - 6 50¥ SR5:R&G
Coldsuit Cold 4 4 800¥ SR5:R&G
Polar Survival Suit Cold 6 6 8 2,000¥ SR5:R&G
Ares Arctic Forces Suit Cold 15 14 16R 11,000¥ SR5:R&G
Ares Armored Coldsuit Cold 9 6 6 1,200¥ SR5:R&G
Ares Polar Sneak Suit Cold 6 4 16F 10,000¥ SR5:R&G
Enclosed Breathing Helmet Aquatic 6 8 900¥ SR5:R&G
Full Face Mask Aquatic 4 8 300¥ SR5:R&G
Drysuit Aquatic 4 6 2,500¥ SR5:R&G
Diving Armor Aquatic 7 4 6 1,750¥ SR5:R&G
Arctic Diving Suit Aquatic 1 4 8 3,000¥ SR5:R&G
Evo HEL Suit Space 8 5 10 3,000¥ SR5:R&G
Spacesuit Space 12 6 16 12,000¥ SR5:R&G
Security Spacesuit Space 15 10 24 25,000¥ SR5:R&G
Evo Armadillo Armored Spacesuit Space 16 10 24R 35,000¥ SR5:R&G
Magnetic Boots Space 4 12 2,500¥ SR5:R&G
Survival Bubble Space 4 4 Rating x 3 2,000¥ SR5:R&G
MCT EE Suit Space 6 5 10 2,500¥ SR5:R&G

Armor Modifications

Modification Capacity Availability Cost Source
Chemical Protection [Rating] 6 250¥ * Rating Core
Chemical Seal [6] 12R 3,000¥ Core
Fire Resistance [Rating] 6 250¥ * Rating Core
Insulation [Rating] 6 250¥ * Rating Core
Nonconductivity [Rating] 6 250¥ * Rating Core
Shock Frills [2] 6R 250¥ Core
Thermal Damping [Rating] 10R 500¥ * Rating Core
Auto-Injector [2] 4 1,500¥ + chemical costs SR5:R&G
Fresnel Fabric [2] 14R Rating x 1,000¥ SR5:R&G
Pulse Weave [3] +8R Rating x 3,000¥ SR5:R&G
Shock Weave [3] 8 1,000¥ SR5:R&G
Universal Mirror Material (per square meter) [3] 8F Rating x 250¥ SR5:R&G
YNT Softweave Armor +4 x2¥ SR5:R&G
Ruthenium Polymer Coating (Rating 1-4) [4] 16F Rating x 5,000¥ SR5:R&G
Radiation Shielding [Rating] Rating x 2 Rating x 200¥ SR5:R&G
Gel Packs 6 1,500¥ SR5:R&G
Response Interface Gear (RIG) [4] + [2] 8 2,500¥ SR5:R&G
Biofiber Pocket [2] 10F 700¥ SR5:HT
Concealed Pockets [1] 4 40¥ SR5:HT
Faraday Pocket [1] 7R 50¥ SR5:HT
Gear Access [4] 4 150¥ SR5:HT

Other Modifications

ARMOR ADD-ONS
ADD-ON CAPACITY
Auto-Picker [1]
Biomonitor [1]
Climbing Gear [5]
Concealed Holster [4]
Flashlight [1]
GPS [1]
Holster [3]
Keycard Copier [3]
Lockpick Set [2]
Medkit [5]
Micro-flare Launcher [1]
Miniwelder w/ 1 fuel canister [1]
Miniwelder fuel canister [1]
Quick-Draw Holster [4]
Sequencer [2]
Survival Kit [6]
Tool Kit [6]
Wire Clippers [1]
ARMOR MODIFICATION
MODIFICATION CAPACITY
Chemical Protection [Rating]
Chemical Seal [6]
Environmental Adaptation [4]
Feedback System [3]
Fire Resistance [Rating]
Gas Mask [2]
Internal Air Tank [1 per hour]
Insulation [Rating]
Nonconductivity [Rating]
Respirator [2]
Shock Frills [2]
Thermal Damping [Rating]
AUDIO ENHANCEMENTS
ENHANCEMENT CAPACITY
Audio System [1]
Audio Enhancement [Rating]
Select Sound Filter [Rating]
Spatial Recognizer [2]
VISION ENHANCEMENTS
ENHANCEMENT CAPACITY
Flare Compensation [1]
Image Link/HUD [1]
Low-Light Vision [1]
Smartlink [1]
Thermographic Vision [1]
Ultrasound Sensor [2]
Vision Enhancement [Rating]
Vision Magnification [1]
COMMUNICATIONS GEAR
GEAR CAPACITY
AR Gloves [1]
Commlink [2]
Jammer [2]
Micro-transceiver [1]
RFID Tag-Sim Module [1]
Simrig [5]
Tag Eraser [1]
Trid Projector [2]
Trodes [1]
White Noise Generator [2]
Wireless Link
SENSORS
SENSOR CAPACITY
Atmosphere Sensor [1]
Bug Scanner [2]
Camera [1]
Cyberware Scanner [1]
Directional Microphone [1]
Geiger Counter [1]
Laser Microphone [2]
Laser Range Finder [1]
MAD Scanner [1]
Microphone [1]
Motion Sensor [1]
Olfactory Sensor [1]
Omni-directional Microphone [2]
Radio Signal Scanner [1]
Ultrasound [1]