Difference between revisions of "SR5:Weapons:Implant Firearms"
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+ | __NOTOC__ | ||
{{SR5:List Navigation}} | {{SR5:List Navigation}} | ||
{{SR5:Gear Navigation}} | {{SR5:Gear Navigation}} | ||
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+ | Generally speaking, these are mounted in a cyberarm or directly into a natural arm, but you could install one in a leg or even your torso. Cyberguns are distinct from cyber holsters in that the gun itself can be controlled and fired directly, as an extension of your body. Depending on the size of the gun, cyberguns take up part of your forearm or replace your arm altogether, with the functional parts of the arm built around the gun. Smaller cyberguns fire through a hidden port in the palm or knuckles, while larger cyberguns fold back the user’s hand at the wrist. | ||
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+ | For extra concealment, cyberguns are built from mostly non-metallic compounds, and any metallic parts are incorporated into the (cyber) arm’s structure. All cyberguns have internal magazines (m) and can be equipped with a hidden external ammo port. However, once you attach a clip to the side of your forearm or the back of your elbow, the cybergun becomes kind of obvious. Laser sights and silencers/sound suppressors are also available; other weapon accessories can’t be installed in cyberguns. All cyberguns are pre-equipped with smartgun systems (p. 433). | ||
+ | |||
Cyber-implant weapons can be installed into cyberlimbs or directly into the meat. They’re popular with the denizens of urban wastelands like the Barrens, and with street samurai who never want to go anywhere unarmed. | Cyber-implant weapons can be installed into cyberlimbs or directly into the meat. They’re popular with the denizens of urban wastelands like the Barrens, and with street samurai who never want to go anywhere unarmed. | ||
− | See the '''[[SR5:Cyberware:Weapon|Implant Cyberware Page]]''' for Cyber Stats | + | See the '''[[SR5:Cyberware:Weapon|Implant Cyberware Page]]''' for Cyber Stats. |
− | {| | + | {| class="wikitable" style="text-align: center;" |
− | + | |+ Range Table | |
|- | |- | ||
− | !DP Modifier! | + | ! DP Modifier |
+ | ! Short<br />+0 | ||
+ | ! Medium<br />-1 | ||
+ | ! Long<br />-3 | ||
+ | ! Extreme<br />-6 | ||
|- | |- | ||
− | !Implant | + | ! Implant |
− | |0-5 | + | | 0-5 |
+ | | 6-10 | ||
+ | | 11-15 | ||
+ | | 16-20 | ||
|} | |} | ||
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− | + | <center>{{SR5:Implant Firearms}}</center> | |
− | + | ==Cyber Hold-Out== | |
{{SR5:Ranged Weapon Template | {{SR5:Ranged Weapon Template | ||
|Accuracy=4(6)|DV=6P|Modes=SA|Ammo=2(m)/6(c) | |Accuracy=4(6)|DV=6P|Modes=SA|Ammo=2(m)/6(c) | ||
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}} | }} | ||
− | + | ==Light Cyber Pistol== | |
{{SR5:Ranged Weapon Template | {{SR5:Ranged Weapon Template | ||
|Accuracy=6(8)|DV=7P|Modes=SA|Ammo=10(m)/15(c) | |Accuracy=6(8)|DV=7P|Modes=SA|Ammo=10(m)/15(c) | ||
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}} | }} | ||
− | + | ==Cyber Machine Pistol== | |
{{SR5:Ranged Weapon Template | {{SR5:Ranged Weapon Template | ||
|Accuracy=4(6)|DV=6P|Modes=SA/BF|RC=1|Ammo=18(m)/32(c) | |Accuracy=4(6)|DV=6P|Modes=SA/BF|RC=1|Ammo=18(m)/32(c) | ||
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}} | }} | ||
− | + | ==Heavy Cyber Pistol== | |
{{SR5:Ranged Weapon Template | {{SR5:Ranged Weapon Template | ||
|Accuracy=4(6)|DV=7P|AP=–1|Modes=SA|Ammo=8(m)/12(c) | |Accuracy=4(6)|DV=7P|AP=–1|Modes=SA|Ammo=8(m)/12(c) | ||
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}} | }} | ||
− | + | ==Cyber Submachine Gun== | |
{{SR5:Ranged Weapon Template | {{SR5:Ranged Weapon Template | ||
|Accuracy=4(6)|DV=7P|Modes=SA/BF|RC=2|Ammo=18(m)/32(c) | |Accuracy=4(6)|DV=7P|Modes=SA/BF|RC=2|Ammo=18(m)/32(c) | ||
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}} | }} | ||
− | + | ==Cyber Shotgun== | |
{{SR5:Ranged Weapon Template | {{SR5:Ranged Weapon Template | ||
|Accuracy=4(6)|DV=10P|AP=–1|Modes=SS|Ammo=4(m)/10(c) | |Accuracy=4(6)|DV=10P|AP=–1|Modes=SS|Ammo=4(m)/10(c) | ||
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}} | }} | ||
− | + | ==Cyber Microgrenade Launcher== | |
{{SR5:Ranged Weapon Template | {{SR5:Ranged Weapon Template | ||
|Accuracy=4(6)|DV=as Grenade|AP=as Grenade|Modes=SS|Ammo=2(m)/6(c) | |Accuracy=4(6)|DV=as Grenade|AP=as Grenade|Modes=SS|Ammo=2(m)/6(c) | ||
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}} | }} | ||
− | + | <br /><hr /><br /> | |
− | + | {{SR5:Weapons List Navigation}} | |
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Latest revision as of 16:24, 24 March 2019
5th Edition Lists |
---|
Gear // Magic // Hacking // Skills // Qualities // Packs // Creatures |
Armor/Clothing // Cyberware // Magical // Vehicles/Drones // Vehicle Mods // Weapons // Electronics // Security // Medical // Others |
Generally speaking, these are mounted in a cyberarm or directly into a natural arm, but you could install one in a leg or even your torso. Cyberguns are distinct from cyber holsters in that the gun itself can be controlled and fired directly, as an extension of your body. Depending on the size of the gun, cyberguns take up part of your forearm or replace your arm altogether, with the functional parts of the arm built around the gun. Smaller cyberguns fire through a hidden port in the palm or knuckles, while larger cyberguns fold back the user’s hand at the wrist.
For extra concealment, cyberguns are built from mostly non-metallic compounds, and any metallic parts are incorporated into the (cyber) arm’s structure. All cyberguns have internal magazines (m) and can be equipped with a hidden external ammo port. However, once you attach a clip to the side of your forearm or the back of your elbow, the cybergun becomes kind of obvious. Laser sights and silencers/sound suppressors are also available; other weapon accessories can’t be installed in cyberguns. All cyberguns are pre-equipped with smartgun systems (p. 433).
Cyber-implant weapons can be installed into cyberlimbs or directly into the meat. They’re popular with the denizens of urban wastelands like the Barrens, and with street samurai who never want to go anywhere unarmed.
See the Implant Cyberware Page for Cyber Stats.
DP Modifier | Short +0 |
Medium -1 |
Long -3 |
Extreme -6 |
---|---|---|---|---|
Implant | 0-5 | 6-10 | 11-15 | 16-20 |
Weapon | Acc | DV | AP | Modes | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|---|
Cyber Hold-Out Pistol | 4 (6) | 6P | – | SA | – | 2 (m) / 6 (c) | 8R | 2,000¥ | Core |
Cyber Machine Pistol | 4 (6) | 6P | – | SA/FA | 1 | 18 (m) / 32 (c) | 12R | 3,500¥ | Core |
Cyber Microgrenade Launcher | 4 (6) | Grenade | SS | – | 2 (m) / 6 (c) | 20F | 30,000¥ | Core | |
Cyber Shotgun | 4 (6) | 10P | -1 | SS | – | 4 (m) / 10 (c) | 12R | 8,500¥ | Core |
Cyber Submachine Pistol | 4 (6) | 7P | – | SA/FA | 2 | 18 (m) / 32 (c) | 12R | 4,800¥ | Core |
Flametosser | 4 | 6P(fire) | -6 | SA/BF | – | 5 (m) | 12F | 4,000¥ | SR5:CF |
Heavy Cyber Pistol | 4 (6) | 7P | -1 | SA | – | 8 (m) / 12 (c) | 12R | 4,300¥ | Core |
Light Cyber Pistol | 6 (8) | 7P | – | SA | – | 10 (m) / 15 (c) | 10R | 3,900¥ | Core |
One-Shot Dartgun | 4 | 4P | – | SS | – | 1 (m) | 8R | 2,000¥ | SR5:CF |
Cyber Hold-Out
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
4(6) | 6P | – | SA | – | 2(m)/6(c) | 8R | 2,000¥ | Core |
Light Cyber Pistol
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
6(8) | 7P | – | SA | – | 10(m)/15(c) | 10R | 3,900¥ | Core |
Cyber Machine Pistol
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
4(6) | 6P | – | SA/BF | 1 | 18(m)/32(c) | 12R | 3,500¥ | Core |
Heavy Cyber Pistol
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
4(6) | 7P | –1 | SA | – | 8(m)/12(c) | 12R | 4,300¥ | Core |
Cyber Submachine Gun
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
4(6) | 7P | – | SA/BF | 2 | 18(m)/32(c) | 12R | 4,800¥ | Core |
Cyber Shotgun
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
4(6) | 10P | –1 | SS | – | 4(m)/10(c) | 12R | 8,500¥ | Core |
Cyber Microgrenade Launcher
Acc | DV | AP | Mode | RC | Ammo | Avail | Cost | Source |
---|---|---|---|---|---|---|---|---|
4(6) | as Grenade | as Grenade | SS | – | 2(m)/6(c) | 20F | 30,000¥ | Core |
Weapons | |
---|---|
Melee | Blades // Clubs // Exotic // Implant // Improvised // Misc. |
Ranged | Ballistic Projectiles // Flamethrowers // Exotic // Lasers // Throwing |
Firearms | Taser // Pistols (Hold-Out / Light / Heavy / Machine) // Submachine Guns // Rifles (Assault / Sniper / Sporting) // Shotguns // Machine Guns // Misc. (Exotic / Implant) |
Large-Caliber Projectiles | Assault Cannons // Launchers (Grenade // Missile) |
Misc. | Firearm Accessories // Weapon Consumables (Ammunition / Ballistic Projectile / Grenades / Rockets & Missiles) |