Difference between revisions of "SR5:Gear Lists:Weapons"

From Shadowrun Wiki
Jump to: navigation, search
(Ammo/Grenades)
(Ammo/Grenades)
Line 252: Line 252:
 
<center>
 
<center>
 
{| class="sortable wikitable"
 
{| class="sortable wikitable"
!Type!!Ammo/Grenade!!DV Mod!!AP!!Blast!!Avail!!Cost!!Source
+
!Type!!Ammo/Grenade!!DV!!AP!!DV Mod!!AP Mod!!Blast!!Avail!!Cost!!Source
  
{{SR5:Gear Row:Ammo|Type=|Ammo=
+
<!-- Ammunition -->
|DVMod=|AP=|Blast=|Avail=|Cost=}}
+
{{SR5:Gear Row:Ammo|Type=Ammunition|Ammo=APDS
 +
|APMod=-4|Avail=12F|Cost=120}}
 +
{{SR5:Gear Row:Ammo|Type=Ammunition|Ammo=Assault Cannon
 +
|Avail=12F|Cost=400}}
 +
{{SR5:Gear Row:Ammo|Type=Ammunition|Ammo=Explosive Rounds
 +
|DVMod=+1|APMod=-1|Avail=9F|Cost=80}}
 +
{{SR5:Gear Row:Ammo|Type=Ammunition|Ammo=Flechette Rounds
 +
|DVMod=+2|APMod=+5|Avail=6R|Cost=65}}
 +
{{SR5:Gear Row:Ammo|Type=Ammunition|Ammo=Gel Rounds
 +
|DVMod=+0S|APMod=+1|Avail=2R|Cost=25}}
 +
{{SR5:Gear Row:Ammo|Type=Ammunition|Ammo=Hollow Points
 +
|DVMod=+1|APMod=+2|Avail=4F|Cost=70}}
 +
{{SR5:Gear Row:Ammo|Type=Ammunition|Ammo=Injection Darts
 +
|Avail=4R|Cost=75}}
 +
{{SR5:Gear Row:Ammo|Type=Ammunition|Ammo=Regular Ammo
 +
|Avail=2R|Cost=20}}
 +
{{SR5:Gear Row:Ammo|Type=Ammunition|Ammo=Stick-n-Shock
 +
|DVMod=-2S(e)|APMod=-5|Avail=6R|Cost=80}}
 +
{{SR5:Gear Row:Ammo|Type=Ammunition|Ammo=Tracer
 +
|Avail=6R|Cost=60}}
 +
{{SR5:Gear Row:Ammo|Type=Ammunition|Ammo=Taser Dart
 +
|Avail=3|Cost=50}}
 +
 
 +
<!-- Grenades -->
 +
{{SR5:Gear Row:Ammo|Type=Grenade|Ammo=Flash-Bang
 +
|DV=10S|AP=-4|Blast=10m Radius|Avail=6R|Cost=100}}
 +
{{SR5:Gear Row:Ammo|Type=Grenade|Ammo=Flash-Pak
 +
|DV=Special|Blast=Special|Avail=4|Cost=125}}
 +
{{SR5:Gear Row:Ammo|Type=Grenade|Ammo=Fragmentation
 +
|DV=18P(f)|AP=+5|Blast=-1/m|Avail=11F|Cost=100}}
 +
{{SR5:Gear Row:Ammo|Type=Grenade|Ammo=High Explosive
 +
|DV=16P|AP=-2|Blast=-2/m|Avail=11F|Cost=100}}
 +
{{SR5:Gear Row:Ammo|Type=Grenade|Ammo=Gas
 +
|DV=As Chemical|Blast=10m Radius|Avail=2 + Chemical Availability|Cost=40 + Chemical Cost}}
 +
{{SR5:Gear Row:Ammo|Type=Grenade|Ammo=Smoke
 +
|Blast=10m Radius|Avail=4R|Cost=40}}
 +
{{SR5:Gear Row:Ammo|Type=Grenade|Ammo=Thermal Smoke
 +
Blast=10m Radius|Avail=6R|Cost=60}}
 +
 
 +
<!-- Rockets -->
 +
{{SR5:Gear Row:Ammo|Type=Rocket|Ammo=Anti-Vehicle
 +
|DV=24P|AP=-4/-10|Blast=-4/m|Avail=18F|Cost=2,800}}
 +
{{SR5:Gear Row:Ammo|Type=Rocket|Ammo=Fragmentation
 +
|DV=23P(f)|AP=+5|Blast=-1/m|Avail=12F|Cost=2,000}}
 +
{{SR5:Gear Row:Ammo|Type=Rocket|Ammo=High-Explosive
 +
|DV=21P|AP=-2|Blast=-2/m|Avail=18F|Cost=2,100}}
 +
 
 +
<!-- Missiles -->
 +
{{SR5:Gear Row:Ammo|Type=Missile|Ammo=As Rocket
 +
|DV=As Rocket|AP=As Rocket|Blast=As Rocket|Avail=+4|Cost=+Sensor Rating * 500}}
 
|}
 
|}
 
</center>
 
</center>

Revision as of 06:43, 30 August 2014

5th Edition Lists
Gear // Magic // Hacking // Skills // Qualities // Packs // Creatures
Armor/Clothing // Cyberware // Magical // Vehicles/Drones // Vehicle Mods // Weapons // Electronics // Security // Medical // Others

List

Weapons

Type Subtype Weapon Acc Reach DV AP Modes RC Ammo Avail Cost Source
Melee Combat Axe 4 2 (STR+5)P -4 - 12R 4,000¥ Core
Melee Combat Knife 6 - (STR+2)P -3 - 4 300¥ Core
Melee Forearm Snap-Blades 4 - (STR+2)P -2 - 7R 200¥ Core
Melee Katana 7 1 (STR+3)P -3 - 9R 1,000¥ Core
Melee Knife 5 - (STR+1)P -1 - - 10¥ Core
Melee Pole Arm 5 3 (STR+3)P -2 - 6R 1,000¥ Core
Melee Survival Knife 5 - (STR+2)P -1 - - 100¥ Core
Melee Sword 6 1 (STR+3)P -2 - 5R 500¥ Core
Melee Club 4 1 (STR+3)P - - - 30¥ Core
Melee Extendable Baton 5 1 (STR+2)P - - 4 100¥ Core
Melee Sap 5 - (STR+2)P - - 2 30¥ Core
Melee Staff 6 2 (STR+3)P - - 3 100¥ Core
Melee Stun Baton 4 1 9S(e) -5 - 6R 750¥ Core
Melee Telescoping Staff 4 2 (STR+2)P - - 4 350¥ Core
Melee Knucks Physical - (STR+1)P - - 2R 100¥ Core
Melee Monofilament Whip 5(7) 2 12P -8 - 12R 10,000¥ Core
Melee Shock Gloves Physical - 8S(e) -5 - 6R 550¥ Core
Projectile Weapon Bow 6 - (Rating+2)P -(Rating/4) - Rating Rating*100¥ Core
Projectile Weapon Light Crossbow 7 - 5P -1 - 2 300¥ Core
Projectile Weapon Medium Crossbow 6 - 7P -2 - 4R 500¥ Core
Projectile Weapon Heavy Crossbow 5 - 10P -3 - 8R 1,000¥ Core
Projectile Weapon Throwing Knife/Shuriken Physical - (STR+1)P -1 - 4R 25¥ Core
Firearm Defiance EX Shocker 4 - 9S(e) -5 SS - 4(m) - 250¥ Core
Firearm Yamaha Pulsar 5 - 7S(e) -5 SA - 4(m) - 180¥ Core
Firearm Fichetti Tiffani Needler 5 - 8P(f) +5 SA - 4(c) 6R 1,000¥ Core
Firearm Streetline Special 4 - 6P - SA - 6(c) 4R 120¥ Core
Firearm Walther Palm Pistol 4 - 7P - SS/BF - 2(b) 4R 180¥ Core
Firearm Ares Light Fire 75 6(8) - 6P - SA - 16(c) 6F 1,250¥ Core
Firearm Ares Light Fire 70 7 - 8P - SA - 16(c) 3R 200¥ Core
Firearm Beretta 201T 6 - 6P - SA/BF (1) 21(c) 7R 210¥ Core
Firearm Colt America L36 7 - 7P - SA - 11(c) 4R 320¥ Core
Firearm Fichetti Security 600 6(7) - 7P - SA (1) 30(c) 6R 350¥ Core
Firearm Taurus Omni-6 5(6) - 6P/7P 0/-1 SA/SS - 6(cy) 3R 300¥ Core


Firearm Ares Predator V 5(7) - 8P -1 SA - 15(c) 5R 725¥ Core
Firearm Ares Viper Silvergun 4 - 9P(f) +4 SA/BF - 30(c) 8F 380¥ Core
Firearm Browning Ultra-Power 5(6) - 8P -1 SA - 10(c) 4R 640¥ Core
Firearm Colt Government 2066 6 - 7P -1 SA - 14(c) 7R 425¥ Core
Firearm Remington Roomsweeper 4 - 7P -1 SA - 8(m) 6R 250¥ Core
Firearm Ruger Super Warhawk 5 - 9P -2 SS - 6(cy) 4R 400¥ Core
Firearm Ares Crusader II 5(7) - 7P - SA/BF 2 40(c) 9R 830¥ Core
Firearm Ceska Black Scorpion 5 - 6P - SA/BF (1) 35(c) 6R 270¥ Core
Firearm Steyr TMP 4 - 7P - SA/BF/FA - 30(c) 8R 350¥ Core
Firearm Colt Cobra TZ-120 4(5) - 7P - SA/BF/FA 2(3) 32(c) 5R 660¥ Core
Firearm FN P93 Praetor 6 - 8P - SA/BF/FA 1(2) 50(c) 11F 900¥ Core
Firearm HK-227 5(7) - 7P - SA/BF/FA (1) 28(c) 8R 730¥ Core
Firearm Ingram Smartgun X 4(6) - 8P - BF/FA 2 32(c) 6R 800¥ Core
Firearm SCK Model 100 5(7) - 8P - SA/BF (1) 30(c) 6R 875¥ Core
Firearm Uzi IV 4(5) - 7P - BF (1) 24(c) 4R 450¥ Core
Firearm AK-97 4 - 10P -2 SA/BF/FA - 38(c) 4R 950¥ Core
Firearm Ares Alpha 5(7) - 11P -2 SA/BF/FA 2 42(c) 11F 2,650¥ Core
Firearm Ares Alpha Grenade Launcher 4(6) - Grenade - SS - 6(c) - ¥ Core
Firearm Colt M23 4 - 9P -2 SA/BF/FA - 40(c) 4R 550¥ Core
Firearm FN HAR 5(6) - 10P -2 SA/BF/FA 2 35(c) 8R 1,500¥ Core
Firearm Yamaha Raiden 6(8) - 11P -2 BF/FA 2 60(c) 14F 2,600¥ Core
Firearm Ares Desert Strike 7 - 13P -4 SA (1) 14(c) 10F 17,500¥ Core
Firearm Cavalier Arms Crockett EBR 6 - 12P -3 SA/BF (1) 20(c) 12F 10,300¥ Core
Firearm Ranger Arms SM-5 8 - 14P -5 SA (1) 15(c) 16F 28,000¥ Core
Firearm Remington 950 7 - 12P -4 SS - 5(m) 4R 2,100¥ Core
Firearm Ruger 100 6 - 11P -3 SS (1) 8(m) 4R 1,300¥ Core
Firearm Defiance T-250 4 - 10P -1 SS/SA - 5(m) 4R 450¥ Core
Firearm Enfield AS-7 4(5) - 13P -1 SA/BF - 10(c) or 24(d) 12F 1,100¥ Core
Firearm PJSS Model 55 6 - 11P -1 SS (1) 2(b) 9R 1,000¥ Core
Firearm Ares S-III Super Squirt 3 - Chemical - SA - 20(c) 7R 950¥ Core
Firearm Fichetti Pain Inducer 3 - Special - SS - Special 11R 5,000¥ Core
Firearm Parashield Dart Pistol 5 - as Drug/Toxin - SA - 5(c) 4R 600¥ Core
Firearm Parashield Dart Rifle 6 - as Drug/Toxin - SA - 6(m) 6R 1,200¥ Core
Firearm Ingram Valiant 5(6) - 9P -2 BF/FA 2(3) 50(c) or 100(belt) 12F 5,800¥ Core
Firearm Stoner-Ares M202 5 - 10P -3 FA - 50(c) or 100(belt) 12F 7,000¥ Core
Firearm RPK HMG 5 - 12P -4 FA (6) 50(c) or 100(belt) 16F 16,300¥ Core
Firearm Ares Antioch-2 4(6) - Grenade - SS - 8(m) 8F 3,200¥ Core
Firearm ArmTech MGL-12 4 - Grenade - SA - 12(c) 10F 5,000¥ Core
Firearm Aztechnology Striker 5 - Missile - SS - 2(ml) 10F 1,200¥ Core
Firearm Krime Cannon 4 - 16P -6 SA (1) 6(m) 20F 21,000¥ Core
Firearm Onotari Interceptor 4(6) - Missile - SS - 2(ml) 18F 14,000¥ Core
Firearm Panther XXL 5(7) - 17P -6 SA - 15(c) 20F 43,000¥ Core

Ammo/Grenades

Type Ammo/Grenade DV AP DV Mod AP Mod Blast Avail Cost Source
Ammunition APDS - - - - -4 - 12F 120¥ Core
Ammunition Assault Cannon - - - - - - 12F 400¥ Core
Ammunition Explosive Rounds - - - +1 -1 - 9F 80¥ Core
Ammunition Flechette Rounds - - - +2 +5 - 6R 65¥ Core
Ammunition Gel Rounds - - - +0S +1 - 2R 25¥ Core
Ammunition Hollow Points - - - +1 +2 - 4F 70¥ Core
Ammunition Injection Darts - - - - - - 4R 75¥ Core
Ammunition Regular Ammo - - - - - - 2R 20¥ Core
Ammunition Stick-n-Shock - - - -2S(e) -5 - 6R 80¥ Core
Ammunition Tracer - - - - - - 6R 60¥ Core
Ammunition Taser Dart - - - - - - 3 50¥ Core
Grenade Flash-Bang 10S -4 - - - 10m Radius 6R 100¥ Core
Grenade Flash-Pak Special - - - - Special 4 125¥ Core
Grenade Fragmentation 18P(f) +5 - - - -1/m 11F 100¥ Core
Grenade High Explosive 16P -2 - - - -2/m 11F 100¥ Core
Grenade Gas As Chemical - - - - 10m Radius 2 + Chemical Availability 40 + Chemical Cost¥ Core
Grenade Smoke - - - - - 10m Radius 4R 40¥ Core
Grenade [[SR5:Ammo:Grenade#Thermal Smoke

Blast=10m Radius|Thermal Smoke Blast=10m Radius]]

- - - - - - 6R 60¥ Core
Rocket Anti-Vehicle 24P -4/-10 - - - -4/m 18F 2,800¥ Core
Rocket Fragmentation 23P(f) +5 - - - -1/m 12F 2,000¥ Core
Rocket High-Explosive 21P -2 - - - -2/m 18F 2,100¥ Core
Missile As Rocket As Rocket As Rocket - - - As Rocket +4 +Sensor Rating * 500¥ Core