Difference between revisions of "SR5:Spirits:Blood"

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(Spirits of Blood)
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{{SR5:Spirit|Type=Blood|Element=Blood
 
{{SR5:Spirit|Type=Blood|Element=Blood
 
|Agility=F+2|Body=F+2|Strength=F+2|Logic=F-1
 
|Agility=F+2|Body=F+2|Strength=F+2|Logic=F-1
|Skills=
+
|Skills=Assensing, Astral Combat, Perception, Running, Unarmed Combat
|Powers=
+
|Powers=Astral Form, Binding, Energy Drain (Essence, Touch, Physical Damage), Fear, MaterializationOptional Powers Concealment, Confusion, Guard, Movement, Natural Weapon (DV = (Force) Physical Damage, AP —), Noxious Breath
 +
|Weaknesses=Essence Loss (1 point per day)
 
|Optional Powers=
 
|Optional Powers=
 
|Special=
 
|Special=
 
|Source=SR5:SG}}
 
|Source=SR5:SG}}

Revision as of 19:59, 13 March 2016

5th Edition Lists
Gear // Magic // Hacking // Skills // Qualities // Packs // Creatures
Spell List Ritual List Spirit List Adept Powers List Mentor Spirits List Metamagics List Traditions List

Spirits of Blood

B A R S W L I C Source
F+2 F+2 F F+2 F F-1 F F SR5:SG
Initiative (Fx2)+2D6
Astral Initiative (Fx3)+3D6
Weaknesses
Essence Loss (1 point per day)
Skills
Assensing, Astral Combat, Perception, Running, Unarmed Combat
Powers
Astral Form, Binding, Energy Drain (Essence, Touch, Physical Damage), Fear, MaterializationOptional Powers Concealment, Confusion, Guard, Movement, Natural Weapon (DV = (Force) Physical Damage, AP —), Noxious Breath
Optional Powers