SR5:Adept Powers List

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5th Edition Lists
Gear // Magic // Hacking // Skills // Qualities // Packs // Creatures

List

Power Prerequisite Activation Cost Source
Adrenaline Boost Free Action 0.25 PP per level Core
Analytics - 0.5 PP per level SR5:SG
Animal Empathy - 0.25 PP per level SR5:SG
Astral Perception Simple Action 1 PP Core
Attribute Boost (Attribute) Simple Action 0.25 PP per level Core
Berserk Simple Action 1 PP SR5:SG
Berserker's Rage Berserk Complex Action 1 PP SR5:SG
Blind Fighting - 0.5 PP SR5:SG
Cloak - 0.25 PP per level SR5:SG
Cool Resolve - 1 PP per level SR5:SG
Combat Sense - 0.5 PP per level Core
Commanding Voice - 0.25 PP per level (Max 3) SR5:SG
Counterstrike Interrupt (-5 Initiative) 1 PP per level SR5:SG
Critical Strike (Skill) - 0.5 PP Core
Danger Sense - 0.25 PP per level Core
Enhanced Perception - 0.5 PP per level Core
Enhanced Accuracy (Skill) - 0.25 PP Core
Improved Ability (Skill) - 0.5 PP per level Core
Improved Physical Attribute - 1 PP per level Core
Improved Potential (Limit) - 0.5 PP per level Core
Improved Reflexes - 0.5 PP + level (Max 3) Core
Improved Sense - 0.25 PP each Core
Killing Hands Free Action 0.5 PP Core
Kinesics - 0.25 PP per level Core
Light Body - 0.25 PP per level Core
Missile Parry Interrupt (-5 Initiative) 0.25 PP per level Core
Mystic Armor - 0.5 PP per level Core
Natural Immunity - 0.25 PP per level Core
Pain Resistance - 0.5 PP per level Core
Rapid Healing - 0.5 PP per level Core
Spell Resistance - 0.5 PP per level Core
Traceless Walk - 1 PP Core
Voice Control - 0.5 PP per level Core
Wall Running Simple Action 0.5 PP Core