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- ...s). Treat the net hits from the Spellcasting Test as hits on the Assensing Table (p. 313), except the subject isn’t required to be perceiving astrally. ...ell determines what kind of information the subject can read, given on the table. The subject may probe for one piece of information per Complex Action whil25 KB (4,151 words) - 16:31, 23 June 2016
- |+ Range Table {{SR5:Ranged Weapon Template5 KB (778 words) - 16:48, 24 March 2019
- |+ Range Table {{SR5:Ranged Weapon Template|Type=Bow|Image=SR5 Weapon Aquadyne Shark-XS Harpoon Gun.png7 KB (1,042 words) - 17:25, 25 March 2019
- |+ Range Table {{SR5:Ranged Weapon Template|Type=Throwing5 KB (792 words) - 16:46, 24 March 2019
- |+ Range Table {{SR5:Ranged Weapon Template|Type=Hold-Out4 KB (672 words) - 17:30, 25 March 2019
- |+ Range Table {{SR5:Ranged Weapon Template9 KB (1,404 words) - 16:51, 24 March 2019
- |+ Range Table {{SR5:Ranged Weapon Template10 KB (1,586 words) - 16:54, 24 March 2019
- |+ Range Table {{SR5:Ranged Weapon Template9 KB (1,400 words) - 16:57, 24 March 2019
- |+ Range Table {{SR5:Ranged Weapon Template|Type=Submachine Gun|Image=SR5 Weapon Ares Executioner.png10 KB (1,536 words) - 17:00, 24 March 2019
- |+ Range Table {{SR5:Ranged Weapon Template16 KB (2,547 words) - 17:05, 24 March 2019
- |+ Range Table {{SR5:Ranged Weapon Template9 KB (1,379 words) - 17:06, 24 March 2019
- |+ Range Table {{SR5:Ranged Weapon Template|Type=Shotgun|Image=SR5 Weapon Auto-Assault 16.png15 KB (2,427 words) - 17:17, 24 March 2019
- |+ Range Table {{SR5:Ranged Weapon Template|Type=Machine Guns|Image=SR5 Weapon FN Mag-5.png10 KB (1,573 words) - 17:23, 24 March 2019
- |+ Range Table {{SR5:Ranged Weapon Template|Type=Cannons/Launchers|Image=SR5 Weapon Ares Thunderstruck Gauss Rifle.png5 KB (863 words) - 17:28, 24 March 2019
- |+ Range Table {{SR5:Ranged Weapon Template6 KB (889 words) - 17:34, 24 March 2019
- ...us. Laser sights and silencers/sound suppressors are also available; other weapon accessories can’t be installed in cyberguns. All cyberguns are pre-equipp See the '''[[SR5:Cyberware:Weapon|Implant Cyberware Page]]''' for Cyber Stats.3 KB (419 words) - 16:24, 24 March 2019
- # Make sure you know what to do. Make a [Type of Weapon Knowledge skill] + Logic (4) [Mental] Test to see if you know how to make t ...t from anyone else, the things that give you your edge. Your character’s weapon should reflect that—it should have qualities that accentuate your strong34 KB (5,648 words) - 16:34, 23 March 2019
- {{SR5:Bioware Row|Type=Basic|Device=Weapon Reservoir|Essence=0.1|Avail=12F|Cost=4,000|Source=SR5:CF}} ...based on the Rating of the augmentation (see the Bone Density Augmentation table). Bone density augmentation is incompatible with other augmentations to the22 KB (3,038 words) - 11:21, 3 April 2016
- ...required to bond a focus is different for each focus, listed on the Focus Table. Bonding a focus takes an hour per Force of the focus, spent contemplating ...n categories of foci: Enchanting, Metamagic, Power, Qi, Spell, Spirit, and Weapon. Foci have the same cost as other foci in their category, but they don’t10 KB (1,710 words) - 22:16, 6 March 2016
- ...determining Damage Value and range. Use standard grenade ranges (see Range Table, p. 185) |+FASHION HITS TABLE43 KB (7,322 words) - 09:03, 6 September 2017
- ...ized in the physical plane. The minimum attribute rating is 1, even if the table says it should be lower. ...R5:Active_Skills#Exotic_Ranged.2FMelee_Weapon_.28Specific.29|Exotic Ranged Weapon]], [[SR5:Active_Skills#Perception|Perception]], [[SR5:Active_Skills#Running12 KB (1,608 words) - 15:11, 26 April 2017
- ...Unarmed Combat, Clubs, Blades, Astral Combat, or a particular Exotic Melee weapon skill. The specific skill is chosen when you buy the power. Increase the DV ==Elemental Weapon==65 KB (10,764 words) - 17:05, 10 August 2016
- ...you can turn any blunt item, be it a baseball bat, crutch, or mace, into a weapon. ==Exotic Ranged/Melee Weapon (Specific)==27 KB (4,024 words) - 22:28, 7 October 2016
- ...ring a gun) suffers a –2 dice pool modifier (see Attacker Using Off-Hand Weapon, p. 178). ...ssible, he determines the threshold for her success using the Build/Repair Table (p. 146) as a guideline, then reduces the threshold for the test by 1. Whil94 KB (15,599 words) - 08:17, 6 September 2017
- ...ed as a standard ranged combat attack, using the critter’s Exotic Ranged Weapon skill + Agility [Physical], with range increments of (Body) meters. The spi ...th range increments of (Magic) meters, using the critter’s Exotic Ranged Weapon skill + Agility [Physical] to attack. The attack’s DV is (Magic x 2)P wit71 KB (11,667 words) - 14:07, 26 April 2017
- ...e forceful to get people to cough up their secrets. Words are the face’s weapon of choice and Charisma and Willpower are the face’s two important attribu ...ds to select a priority that grants a Magic attribute rating (see Priority Table, p. 65). Depending on the tradition, Charisma or Intuition can be important11 KB (1,747 words) - 20:42, 12 March 2016
- |+METATYPE ATTRIBUTE TABLE |+METAVARIANT ATTRIBUTE TABLE9 KB (1,070 words) - 17:42, 22 June 2016
- ...Pulsar. The KE officer scores 6 hits but is limited by the Accuracy of the weapon, which is 5, so Wombat is facing 12S. |Flame-based weapon||–614 KB (2,346 words) - 18:30, 12 November 2017
- |+ Range Table {{SR5:Ranged Weapon Template|Type=Sporting Rifle15 KB (2,426 words) - 17:10, 24 March 2019
- |+PSYCHOMETRY TABLE ...Assensing + Intuition + initiate grade [Astral] Test; see the Psychometry table for modifiers and results. When reading an object, the magician has a –251 KB (8,637 words) - 11:22, 6 September 2017
- ...paign, or character background, or she can roll on the Metagenic Qualities Table. ...appling pair. Quills can be wielded in melee combat using the Exotic Melee Weapon (Quills) skill, with the following stats: DV (STR + 1)P, Reach —, AP +1.42 KB (6,691 words) - 03:51, 17 March 2016
- Can Ready 2 * AGI Shuriken Per Ready Weapon Action Can Ready 2 * AGI Throwing Knives Per Ready Weapon Action12 KB (1,867 words) - 19:16, 1 May 2017
- ...more than once this way, it can no longer retract properly (if said cyber weapon was retractable). Damage to cyber weapons can only be repaired by a cyberne ...ove, neither net hits nor techniques will increase the Damage Value of the weapon when used in this fashion.75 KB (12,413 words) - 04:55, 5 September 2018