Difference between revisions of "SR5:Combat Rules:Called Shots"
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+ | {{SR5:Rules Navigation}} | ||
+ | {{SR5:Combat Rules Navigation}} | ||
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==CALLED SHOT ACTIONS== | ==CALLED SHOT ACTIONS== | ||
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|Splitting Damage||-4||Evenly Divide Damage Between Target's Stun & Physical Condition Monitors | |Splitting Damage||-4||Evenly Divide Damage Between Target's Stun & Physical Condition Monitors | ||
|- | |- | ||
− | |Trick Shot||-4|| | + | |Trick Shot||-4||Net Hits Added To Intimidation Test dice pool |
|} | |} | ||
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!style="background:black;color:gold;"|ACTION | !style="background:black;color:gold;"|ACTION | ||
!style="background:black;color:gold;"|DICE POOL MODIFIER | !style="background:black;color:gold;"|DICE POOL MODIFIER | ||
+ | !style="background:black;color:gold;"|DV LIMIT | ||
+ | !style="background:black;color:gold;"|AVAILABLE AMMO TYPES | ||
!style="background:black;color:gold;"|EFFECTS | !style="background:black;color:gold;"|EFFECTS | ||
|- | |- | ||
− | |Ammo Specific||- | + | |Bellringer||-8||4||Gel||Stunned |
+ | |- | ||
+ | |Bulls-Eye Burst||-4||None||APDS||Modified AP = 3 * Base AP + Ammo AP | ||
+ | |- | ||
+ | |Bulls-Eye Double-Tap||-4||None||APDS||Modified AP = 2 * Base AP + Ammo AP | ||
+ | |- | ||
+ | |Down The Gullet||-8||2||Capsule||Increased Power (+2 Toxin Power) | ||
+ | |- | ||
+ | |Extreme Intimidation||-4||0||Assault Cannon||Fear Factor | ||
+ | |- | ||
+ | |Finger Popper||-4||2||Explosive, Gel, Gyrojet Plus, Hollow Points||Enhanced Blast Out Of Hands | ||
+ | |- | ||
+ | |Flame On!||-6||1||Tracer||Light'em Up | ||
+ | |- | ||
+ | |Flash Blind||-6||2||Flare||Blinded | ||
+ | |- | ||
+ | |Here's Muck In Your Eye||-4||0||Explosive, Frangible, Gyrojet Plus, Hollow Points||Enhanced Dirty Trick | ||
+ | |- | ||
+ | |Hit 'Em Where It Counts||-6||1||Injection Dart||Increased Power (+2 Toxin Power), Increase Speed (By 1 Category) | ||
+ | |- | ||
+ | |Light 'Em Up||-10||1||Flare, Gyrojet||Light 'Em Up | ||
+ | |- | ||
+ | |More Muck, Better Duck||-4||0||EX-Explosive||Enhanced Dirty Trick | ||
+ | |- | ||
+ | |Nasty Finger Prick||-4||2||Flechette||Enhanced Blast Out Of Hands | ||
+ | |- | ||
+ | |On Pins And Needles||-4||0||Flechette||Rough Terrain | ||
+ | |- | ||
+ | |Richochet||-6||None||Hi-C, Gyrojet||Intimidating Strike | ||
+ | |- | ||
+ | |Shake, Rattle, & Boom!||-4||0||EX-Explosive||Enhanced ShakeUp | ||
+ | |- | ||
+ | |Shake, Rattle, & Pop!||-4||0||Explosive, Gyrojet Plus||Enhanced ShakeUp | ||
+ | |- | ||
+ | |Shredded Flesh||-4||10||Fletchette||BleedOut | ||
+ | |- | ||
+ | |Spinner||-4||2||Gel, Gyrojet||Dirty Trick | ||
+ | |- | ||
+ | |Tag||-4||0||Gyrojet Tracker, Tracker||No Damage, But Embeds In Target's Armor | ||
+ | |- | ||
+ | |That Hit The Spot!||-varies||varies||AV, Gyrojet Taser, Stick 'N' Shock, Taser, Dart||Localized Effect | ||
+ | |- | ||
+ | |Through And Through ... And Into||-(Armor + 1/2 Body)||1 (Front Target), None (Rear Target)||APDS, Gauss Rifle||Special | ||
+ | |- | ||
+ | |Troll Finger Popper||-4||3||EX-Explosive||Enhanced Blast Out Of Hands | ||
+ | |- | ||
+ | |Up The Ante||Varies||Varies||Assault Cannon, AV, AV Assault Cannon||Up The Ante (Doubles The DV Limit Of Called Shots Made To Specific Locations) | ||
+ | |- | ||
+ | |Warning Shot||-6||1||Injection Dart||Intimidating Strike | ||
|} | |} | ||
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Latest revision as of 23:11, 1 May 2017
5th Edition Rules |
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Basics // Combat // Magic // Matrix // Driving // Character Creation |
Armor | Weapons | Elemental Damage | Modifiers | Called Shots | Martial Arts |
CALLED SHOT ACTIONS
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