Difference between revisions of "SR5:Driving Rules"

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!style="background:black;color:gold;"|ACTION
 
!style="background:black;color:gold;"|ACTION
 
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|Change Linked Device Mode
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|?
 
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|?
 
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|?
 
 
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|-
 
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!style="background:black;color:gold;"|ACTION
 
!style="background:black;color:gold;"|ACTION
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|Use Sensors
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|Use Simple Device
 
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|Jumping Into A Vehicle (In Virtual Reality)
 
|Jumping Into A Vehicle (In Virtual Reality)
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|-
 
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!style="background:black;color:gold;"|ACTION
 
!style="background:black;color:gold;"|ACTION
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|Control Vehicle
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|Fire A Vehicle Weapon
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|Make Vehicle Test
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|Ramming
 
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|Jumping Into A Vehicle (In Augmented Reality)
 
|Jumping Into A Vehicle (In Augmented Reality)

Latest revision as of 02:09, 26 June 2018

5th Edition Rules
Basics // Combat // Magic // Matrix // Driving // Character Creation
Skills/Attributes Actions RCC Programs How To
CONTROL OVERRIDE
PRIORITY
Rigger Control
Remote Control
Manual Control
Autosoft Control
INTERRUPT ACTIONS
ACTION FUNCTION LIMIT INIT COST MARKS
Full Matrix Defense Matrix Combat Firewall -10 Owner
FREE ACTIONS
ACTION
Change Linked Device Mode
SIMPLE ACTIONS
ACTION
Use Sensors
Use Simple Device
Jumping Into A Vehicle (In Virtual Reality)
Jumping Into A Vehicle (If Direct Connection)
Jumping Into A Vehicle (If Connected Via Rigger Command Console)
COMPLEX ACTIONS
ACTION
Control Vehicle
Fire A Vehicle Weapon
Make Vehicle Test
Ramming
Jumping Into A Vehicle (In Augmented Reality)
Noise Reduction (Using A Rigger Command Console)