Difference between revisions of "SR5:Combat Rules:Called Shots"

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|Bulls-Eye Double-Tap||-4||None||APDS||Modified AP = 2 * Base AP + Ammo AP
 
|Bulls-Eye Double-Tap||-4||None||APDS||Modified AP = 2 * Base AP + Ammo AP
 
|-
 
|-
 +
|Down The Gullet||-8||2||Capsule||Increased Power (+2 Toxin Power)
 +
|-
 +
|Extreme Intimidation||-4||0||Assault Cannon||Fear Factor
 +
|-
 +
|Finger Popper||-4||2||Explosive, Gel, Gyrojet Plus, Hollow Points||Enhanced Blast Out Of Hands
 +
|-
 +
|Flame On!||-6||1||Tracer||Light'em Up
 +
|-
 +
|Flash Blind||-6||2||Flare||Blinded
 +
|-
 +
|Here's Muck In Your Eye||-4||0||Explosive, Frangible, Gyrojet Plus, Hollow Points||Enhanced Dirty Trick
 +
|-
 +
|Hit 'Em Where It Counts||-6||1||Injection Dart||Increased Power (+2 Toxin Power), Increase Speed (By 1 Category)
 +
|-
 +
|Light 'Em Up||-10||1||Flare, Gyrojet||Light 'Em Up
 +
|-
 +
|More Muck, Better Duck||-4||0||EX-Explosive||Enhanced Dirty Trick
 +
|-
 +
|Nasty Finger Prick||-4||2||Flechette||Enhanced Blast Out Of Hands
 +
|-
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|On Pins And Needles||-4||0||Flechette||Rough Terrain
 +
|-
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|Richochet||-6||None||Hi-C, Gyrojet||Intimidating Strike
 
|}
 
|}
  

Revision as of 22:56, 30 April 2017

CALLED SHOT ACTIONS

GENERAL
ACTION DICE POOL MODIFIER EFFECTS
Blast Out Of Hand -4 No Damage; Knocks Weapon From Hand
Dirty Trick -4 No Damage; Penalty On Next Action
Shake Up -4 Does Damage; Decreases Target Initiative
Splitting Damage -4 Evenly Divide Damage Between Target's Stun & Physical Condition Monitors
Trick Shot -4 Net Hits Added To Intimidation Test dice pool
AMMO SPECIFIC
ACTION DICE POOL MODIFIER DV LIMIT AVAILABLE AMMO TYPES EFFECTS
Bellringer -8 4 Gel Stunned
Bulls-Eye Burst -4 None APDS Modified AP = 3 * Base AP + Ammo AP
Bulls-Eye Double-Tap -4 None APDS Modified AP = 2 * Base AP + Ammo AP
Down The Gullet -8 2 Capsule Increased Power (+2 Toxin Power)
Extreme Intimidation -4 0 Assault Cannon Fear Factor
Finger Popper -4 2 Explosive, Gel, Gyrojet Plus, Hollow Points Enhanced Blast Out Of Hands
Flame On! -6 1 Tracer Light'em Up
Flash Blind -6 2 Flare Blinded
Here's Muck In Your Eye -4 0 Explosive, Frangible, Gyrojet Plus, Hollow Points Enhanced Dirty Trick
Hit 'Em Where It Counts -6 1 Injection Dart Increased Power (+2 Toxin Power), Increase Speed (By 1 Category)
Light 'Em Up -10 1 Flare, Gyrojet Light 'Em Up
More Muck, Better Duck -4 0 EX-Explosive Enhanced Dirty Trick
Nasty Finger Prick -4 2 Flechette Enhanced Blast Out Of Hands
On Pins And Needles -4 0 Flechette Rough Terrain
Richochet -6 None Hi-C, Gyrojet Intimidating Strike
CLOSE COMBAT ONLY
ACTION DICE POOL MODIFIER EFFECTS
Break Weapon -4 Break Weapon As Barrier
Feint -4 No Damage; On next attack, -net hits to target Defense Test
Knock Down -4 No Damage; Target Knocked Prone
UNARMED COMBAT ONLY
ACTION DICE POOL MODIFIER EFFECTS
Disarm -4 Take Weapon If STR + net hits > Target Physical Limit
Reversal -4 Gain Superior Position
SPECIFIED EXOTIC WEAPONS ONLY
ACTION DICE POOL MODIFIER EFFECTS
Entanglement (Specified Exotic Weapons Only) -4 Net hits reduces target AGI
REQUIRES ARCHERY OR THROWN WEAPON
ACTION DICE POOL MODIFIER EFFECTS
Pin (Requires Archery / Thrown Weapon) -4 Pins Target If modified DV > Armor Rating
SPECIFIC TARGET - LIVING
ACTION DICE POOL MODIFIER DV LIMIT EFFECTS
Ankle -8 1 Slowed, Winded
Ear -10 1 Deafened, Stunned
Eye -10 1 Blinded, Stunned
Foot -8 1 Stunned, Slowed, Winded
Forearm -6 2 Broken Grip, Weak Side
Genitals -10 4 Stunned, Nauseous, Buckled
Gut -6 8 Stunned, Nauseous, Slow Death
Hand -8 1 Stunned, Broken Grip, Weak Side
Hip -6 3 Knockdown, Slowed
Jaw -8 2 Stunned, Unable To Speak
Knee -8 1 Stunned, Slowed, Winded
Neck -8 10 Stunned, Bleedout
Shin -6 2 Knockdown, Slowed, Winded
Shoulder / Upper Arm -6 3 Stunned, One-Arm Bandit, Weak Side
Sternum -10 10 Stunned, Fatigued, Winded
Thigh -6 3 Slowed, Winded
SPECIFIC TARGET - VEHICLE
ACTION DICE POOL MODIFIER DV LIMIT EFFECTS
Engine Block -4 None Disables Vehicle
Fuel Tank / Battery -6 None Disables Vehicle. Causes Fuel Leak Or Battery Leak
Axle -6 6 Reduces Speed To 1
Antenna -8 2 Disables Communications & Wireless Capability
Door Lock -6 0 Door Cannot Be Opened
Window Motor -4 0 Window Cannot Be Opened