SR5:Spell List

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List

Category Name Effects Type Range Damage Duration Drain Source
Combat Acid Stream Indirect, Elemental P LOS P I F-3 Core
Combat Toxic Wave Indirect, Elemental P LOS(A) P I F-1 Core
Combat Punch Indirect P T S I F-6 Core
Combat Clout Indirect P LOS S I F-3 Core
Combat Blast Indirect P LOS(A) S I F Core
Combat Death Touch Direct M T P I F-6 Core
Combat Blast Direct M LOS P I F-3 Core
Combat Blast Direct M LOS(A) P I F Core
Combat Flamethrower Indirect, Elemental P LOS P I F-3 Core
Combat Fireball Indirect, Elemental P LOS(A) P I F-1 Core
Combat Lightning Bolt Indirect, Elemental P LOS P I F-3 Core
Combat Ball Lightning Indirect, Elemental P LOS P I F-1 Core
Combat Shatter Direct P T P I F-6 Core
Combat Powerbolt Direct P LOS P I F-3 Core
Combat Powerball Direct P LOS(A) P I F Core
Combat Knockout Direct M T P I F-6 Core
Combat Stunbolt Direct M LOS P I F-3 Core
Combat Stunball Direct M LOS(A) P I F Core
Combat Corrode [Object] Indirect, Elemental P T P I F-3 SG
Combat Melt [Object] Indirect, Elemental P LOS P I F-2 SG
Combat Sludge [Object] Indirect, Elemental, Area P LOS(A) P I F-1 SG
Combat Disrupt [Focus] Direct M LOS Special I F-2 SG
Combat Destroy [Free Spirit] Direct M LOS P I F-3 SG
Combat Destroy [Vehicle] Direct M LOS P I F-3 SG
Combat Firewater Indirect, Elemental P LOS P I F-2 SG
Combat Napalm Indirect, Elemental, Area P LOS(A) P I F SG
Combat Insecticide [Insect Spirit] Direct, Area P LOS P I F+1 SG
Combat Ice Spear Indirect, Elemental P LOS P I F-3 SG
Combat Ice Storm Indirect, Elemental, Area P LOS(A) P I F+1 SG
Combat One Less [Metatype/Species] Direct M T P I F-6 SG

{{SR5:Spell Row|Category=Combat|Name=Slay [Metatype/Species]|Forms=One Less Metatype/Species, Slay Metatype/Species, Slaughter Metatype/Species

Effects=Direct Range=LOS|Damage=P|Duration=I|Drain=F-4
Combat Slaughter [Metatype/Species] Direct M LOS(A) P I F-1 SG
Combat Ram [Object] Direct P T P I F-5 SG
Combat Wreck [Object] Direct P LOS P I F-3 SG
Combat Demolish [Object] Direct, Area P LOS(A) P I F-1 SG
Combat Radiation Beam Direct, Elemental P LOS P I F-3 SG
Combat Radiation Burst Indirect, Elemental, Area P LOS(A) P I F-1 SG
Combat Pollutant Stream Indirect, Elemental P LOS P I F-3 SG
Combat Pollutant Wave Indirect, Elemental, Area P LOS(A) P I F-1 SG
Combat Shattershield Direct M LOS(A) P I F-1 SG
Detection Analyze Device Active, Directional P T S F-3 Core
Detection Analyze Magic Active, Directional P T S F-3 Core
Detection Analyze Truth Active, Directional M T S F-2 Core
Detection Clairaudience Passive, Directional M T S F-3 Core
Detection Clairvoyance Passive, Directional M T S F-3 Core
Detection Combat Sense Active, Psychic M T S F Core
Detection Detect Enemies Active, Area M T S F-2 Core
Detection Detect Enemies, Extended Active, Extended Area M T S F Core
Detection Detect Individual Active, Area M T S F-3 Core
Detection Detect Life Active, Area M T S F-3 Core
Detection Detect Life, Extended Active, Extended Area M T S F-1 Core
Detection Detect [Life Form] Active, Area M T S F-2 Core
Detection Detect [Life Form], Extended Active, Extended Area M T S F Core
Detection Detect [Object] Active, Area P T S F-2 Core
Detection Mindlink Active, Psychic M T S F-1 Core
Detection Mind Probe Active, Directional M T S F Core
Health Antidote M T P F-3 Core
Health Cure Disease Essence M T P F-4 Core
Health Decrease [Attribute] Essence P T S F-2 Core
Health Detox M T P F-6 Core
Health Heal Essence M T P F-4 Core
Health Increase [Attribute] Essence P T S F-3 Core
Health Increase Reflexes Essence P T S F Core
Health Oxygenate P T S F-5 Core
Health Prophylaxis M T S F-4 Core
Health Resist Pain M T P DV-6 Core
Health Stabilize M T P F-4 Core
Illusion Agony Realistic, Single-Sense M LOS S F-4 Core
Illusion Mass Agony Realistic, Single-Sense M LOS(A) S F-2 Core
Illusion Bugs Realistic, Multi-Sense M LOS S F-3 Core
Illusion Swarm Realistic, Multi-Sense M LOS(A) S F-1 Core
Illusion Confusion Realistic, Multi-Sense M LOS S F-3 Core
Illusion Mass Confusion Realistic, Multi-Sense, Area M LOS(A) S F-1 Core
Illusion Chaos Realistic, Multi-Sense P LOS S F-2 Core
Illusion Chaotic World Realistic, Multi-Sense, Area P LOS(A) S F Core
Illusion Entertainment Obvious, Multi-Sense, Area M LOS(A) S F-3 Core
Illusion Trid Entertainment Obvious, Multi-Sense, Area P LOS(A) S F-2 Core
Illusion Invisibility Realistic, Single-Sense M LOS S F-2 Core
Illusion Improved Invisibility Realistic, Single-Sense P LOS S F-1 Core
Illusion Mask Realistic, Multi-Sense M T S F-2 Core
Illusion Physical Mask Realistic, Multi-Sense P T S F-1 Core
Illusion Phantasm Realistic, Multi-Sense, Area M LOS(A) S F-1 Core
Illusion Trid Phantasm Realistic, Multi-Sense, Area P LOS(A) S F Core
Illusion Hush Realistic, Single-Sense, Area M LOS(A) S F-2 Core
Illusion Silence Realistic, Single-Sense, Area P LOS(A) S F-1 Core
Illusion Stealth Realistic, Single-Sense P LOS S F-2 Core
Manipulation Animate Physical P LOS S F-1 Core
Manipulation Mass Animate Physical, Area P LOS(A) S F+1 Core
Manipulation Armor Physical P LOS S F-2 Core
Manipulation Control Actions Mental M LOS S F-1 Core
Manipulation Mob Control Mental, Area M LOS(A) S F+1 Core
Manipulation Control Thoughts Mental M LOS S F-1 Core
Manipulation Mob Mind Mental, Area M LOS S F+1 Core
Manipulation Fling Physical, Damaging P LOS I F-2 Core
Manipulation Ice Sheet Environmental, Area P LOS(A) I F Core
Manipulation Ignite Physical P LOS P F-1 Core
Manipulation Influence Mental M LOS P F-1 Core
Manipulation Levitate Physical P LOS S F-2 Core
Manipulation Light Environmental, Area P LOS(A) S F-4 Core
Manipulation Magic Fingers Physical P LOS S F-2 Core
Manipulation Mana Barrier Environmental, Area M LOS(A) S F-2 Core
Manipulation Physical Barrier Environmental, Area P LOS(A) S F-1 Core
Manipulation Poltergeist Environmental, Area P LOS(A) S F-2 Core
Manipulation Shadow Environmental, Area P LOS(A) S F-3 Core

Characteristics

Type
Range
Damage
Duration
Drain

Categories

Combat

Direct

Indirect

Elemental

Detection

Health

Illusion

Manipulation