Difference between revisions of "SR5:Traditions List"

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Revision as of 19:33, 13 March 2016

5th Edition Rules
Basics // Combat // Magic // Matrix // Driving // Character Creation
Spellcasting Preparations Adepts Spirits Traditions Initiation Dark Magic

Insect Spirit Tradition

The following rules can be used as the tradition followed by the insect shaman. Although this rules framework is provided for consistency, in game terms the methodology followed by insect shamans is wholly alien to any other magic practitioners in the Sixth World. Insect shamans always adopt a mentor spirit of one of the insect orders listed below, though the mentor spirit provides no specific bonuses or penalties. Insect shaman spellcasting and summoning appear to be a series of bizarre gestures and incomprehensible clicking and clacking. Insect shamans often manifest a (rather frightening) shamanic mask.

Insect shamans have a lodge that is often the “breeding ground” where they perform the bulk of their summoning, in the hive or nest of the insect spirits. They may even use fetishes, foci, or reagants, which take the form of bones or scraps of insect organic material or detritus.

Combat: Soldier
Detection: Scout
Health: Caretaker
Illusion: Nymph
Manipulation: Worker
Drain: Willpower + Intuition