Difference between revisions of "SR5:Matrix:Actions"
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|Protected or Secret||N/A||N/A | |Protected or Secret||N/A||N/A | ||
|- | |- | ||
− | !INFORMATION IS! | + | !INFORMATION IS |
+ | !colspan="2"|DICE POOL MODIFIER | ||
|- | |- | ||
− | |Intricate or Specialized||–1 | + | |Intricate or Specialized |
+ | |colspan="2"|–1 | ||
|- | |- | ||
− | |Obscure||–2 | + | |Obscure |
+ | |colspan="2"|–2 | ||
|- | |- | ||
− | |On another grid||–2 | + | |On another grid |
+ | |colspan="2"|–2 | ||
|} | |} |
Revision as of 19:33, 3 April 2016
5th Edition Rules |
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Basics // Combat // Magic // Matrix // Driving // Character Creation |
Basics | Skills/Attributes | Actions | Jargon | Cyberdecks | Programs | How To | Complex Forms | Echoes | Sprites | Sprite Powers | IC |
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When you take a Matrix Perception action, each hit can reveal one piece of information you ask of your gamemaster. Here’s a list of some of the things Matrix Perception can tell you. It’s not an exhaustive list, but it should give you a pretty good idea about how to use Matrix Perception:
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INFORMATION IS | THRESHOLD | TIME |
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General Knowledge or Public | 1 | 1 minute |
Limited Interest or Not Publicized | 3 | 30 minutes |
Hidden or Actively Hunted and Erased | 6 | 12 hours |
Protected or Secret | N/A | N/A |
INFORMATION IS | DICE POOL MODIFIER | |
Intricate or Specialized | –1 | |
Obscure | –2 | |
On another grid | –2 |